Tweak zombie/skeleton horse sounds

This commit is contained in:
Wuzzy 2020-12-05 23:55:30 +01:00
parent 9d31ddb30d
commit e894775943

View file

@ -363,6 +363,7 @@ skeleton_horse.sounds = {
death = "mobs_mc_skeleton_death", death = "mobs_mc_skeleton_death",
damage = "mobs_mc_skeleton_hurt", damage = "mobs_mc_skeleton_hurt",
eat = "mobs_mc_animal_eat_generic", eat = "mobs_mc_animal_eat_generic",
base_pitch = 0.95,
distance = 16, distance = 16,
} }
skeleton_horse.harmed_by_heal = true skeleton_horse.harmed_by_heal = true
@ -379,10 +380,12 @@ zombie_horse.drops = {
max = 2,}, max = 2,},
} }
zombie_horse.sounds = { zombie_horse.sounds = {
random = "mobs_mc_zombie_growl", random = "mobs_mc_horse_random",
death = "mobs_mc_zombie_death", -- TODO: Separate damage sound
damage = "mobs_mc_zombie_hurt", damage = "mobs_mc_horse_death",
death = "mobs_mc_horse_death",
eat = "mobs_mc_animal_eat_generic", eat = "mobs_mc_animal_eat_generic",
base_pitch = 0.5,
distance = 16, distance = 16,
} }
zombie_horse.harmed_by_heal = true zombie_horse.harmed_by_heal = true