From e864cc19ed16f5e645cc79723bafbf73f18ce8b3 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sat, 5 Oct 2024 19:36:15 -0500 Subject: [PATCH] Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2 --- mods/ENVIRONMENT/mcl_weather/skycolor/dimensions.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ENVIRONMENT/mcl_weather/skycolor/dimensions.lua b/mods/ENVIRONMENT/mcl_weather/skycolor/dimensions.lua index 0ac0e26b1..671ead2bb 100644 --- a/mods/ENVIRONMENT/mcl_weather/skycolor/dimensions.lua +++ b/mods/ENVIRONMENT/mcl_weather/skycolor/dimensions.lua @@ -85,6 +85,7 @@ function dimension_handlers.overworld(player, sky_data) dawn_horizon = dawn_color or "#C0D8FF", night_sky = night_color or "000000", night_horizon = night_color or "4A6790", + fog_tint_type = "default", }) sky_data.sun = {visible = false, sunrise_visible = false} sky_data.moon = {visible = false}