Refactor to remove drop_berries that was used exactly twice and had same function as another variable, refactor do_berry_drop to return boolean on whether berries were dropped, refactor right-click handler to make it more clear that the bonemealing check only happens if berries were not dropped

This commit is contained in:
teknomunk 2025-01-02 18:05:03 -06:00 committed by the-real-herowl
parent d7bb017dca
commit e82496c812

View file

@ -9,18 +9,18 @@ for i=0, 3 do
if i > 0 then
groups.sweet_berry_thorny = 1
end
local drop_berries = (i >= 2)
local berries_to_drop = drop_berries and {i - 1, i} or nil
local on_bonemealing = nil
local berries_to_drop = (i >= 2) and {i - 1, i} or nil
local function do_berry_drop(pos)
if not berries_to_drop then return end
if not berries_to_drop then return false end
for _=1, berries_to_drop[math.random(2)] do
minetest.add_item(pos, "mcl_farming:sweet_berry")
end
minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"})
return true
end
local on_bonemealing = nil
if i ~= 3 then
on_bonemealing = function(_, _, pointed_thing)
local pos = pointed_thing.under
@ -49,13 +49,13 @@ for i=0, 3 do
liquid_range = 0,
walkable = false,
-- Dont even create a table if no berries are dropped.
drop = not drop_berries and "" or {
drop = berries_to_drop and {
max_items = 1,
items = {
{ items = {"mcl_farming:sweet_berry " .. berries_to_drop[1] }, rarity = 2 },
{ items = {"mcl_farming:sweet_berry " .. berries_to_drop[2] } }
}
},
} or "",
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, (-0.30 + (i*0.25)), 6 / 16},
@ -74,13 +74,11 @@ for i=0, 3 do
return itemstack
end
if i >= 2 then
do_berry_drop(pos)
else
-- Use bonemeal
if mcl_bone_meal and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then
return mcl_bone_meal.use_bone_meal(itemstack, clicker, pointed_thing)
end
if do_berry_drop(pos) then return itemstack end
-- Use bonemeal
if mcl_bone_meal and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then
return mcl_bone_meal.use_bone_meal(itemstack, clicker, pointed_thing)
end
return itemstack
end,