diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index 5b71dd3a9..e6bf9c356 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -1118,8 +1118,8 @@ local trade_inventory = { -- First-time trade unlock all trades and unlock next trade tier if trade.tier + 1 > trader._max_trade_tier then trader._max_trade_tier = trader._max_trade_tier + 1 - if trader._max_trade_tier > #professions[trader._profession].trades then - trader._max_trade_tier = #professions[trader._profession].trades + if trader._max_trade_tier > 5 then + trader._max_trade_tier = 5 end set_textures(trader) update_max_tradenum(trader)