Merge pull request 'mcl_starting_chest' (#3373) from mcl_starting_chest into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3373
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
This commit is contained in:
ancientmarinerdev 2023-02-01 23:54:44 +00:00
commit e363435134
5 changed files with 104 additions and 0 deletions

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Mcl_starting_inventory, adapted for Mineclone 2 by Michieal.
Based on:
Minetest Game mod: give_initial_stuff
=====================================
See license.txt for license information.
Authors of source code
----------------------
Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT)
Various Minetest developers and contributors (MIT)

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--- Copyright 2023, Michieal. (Modifications for the mod to be usable in Mineclone 2.)
--- Based on mtg mod, give_initial_stuff. "Written by C55 and various minetest developers."
---
--- Copyright notice created for the license to be valid. (MIT 3)
local DEBUG = false
local function mcl_log(message)
if DEBUG then
minetest.log(message)
end
end
local give_inventory = minetest.settings:get_bool("give_starting_inv", false)
local stuff_string = "mcl_tools:pick_iron,mcl_tools:axe_iron,mcl_tools:shovel_iron,mcl_torches:torch 32,mcl_core:cobble 32"
mcl_starting_inventory = {
items = {}
}
function mcl_starting_inventory.give(player)
mcl_log("Giving initial stuff to player " .. player:get_player_name())
local inv = player:get_inventory()
for _, stack in ipairs(mcl_starting_inventory.items) do
if inv:room_for_item("main", stack) then
inv:add_item("main", stack)
else
mcl_log("no room for the item: " .. dump(stack))
end
end
end
function mcl_starting_inventory.add(stack)
mcl_starting_inventory.items[#mcl_starting_inventory.items + 1] = ItemStack(stack)
end
function mcl_starting_inventory.clear()
mcl_starting_inventory.items = {}
end
function mcl_starting_inventory.add_from_csv(str)
local items = str:split(",")
for _, itemname in ipairs(items) do
mcl_starting_inventory.add(itemname)
end
end
function mcl_starting_inventory.set_list(list)
mcl_starting_inventory.items = list
end
function mcl_starting_inventory.get_list()
return mcl_starting_inventory.items
end
if give_inventory and give_inventory == true then
mcl_starting_inventory.add_from_csv(stuff_string)
mcl_log("Okay to give inventory:\n" .. dump(mcl_starting_inventory.get_list()))
end
minetest.register_on_newplayer(mcl_starting_inventory.give)

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License of source code
----------------------
The MIT License (MIT)
Copyright (C) 2012-2016 Perttu Ahola (celeron55) <celeron55@gmail.com>
Copyright (C) 2012-2016 Various Minetest developers and contributors
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
For more details:
https://opensource.org/licenses/MIT

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title = mcl_starting_inventory
description = Mineclone 2 mod, Give Starting Inventory
depends = mcl_core, mcl_tools, mcl_torches

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@ -236,6 +236,9 @@ mcl_extended_pet_control (Extended pet control) bool true
# Enable hamburgers for villagers to follow
mcl_enable_hamburger (Enable Hamburger) bool true
# Starting Inventory contents (given directly to the new player) type: bool
give_starting_inv (Player Starter Pack) bool false
[Debugging]
# If enabled, this will show the itemstring of an item in the description.
mcl_item_id_debug (Item ID Debug) bool false