From e34862d100184fb6c2fec1ff3d60c690295bebb4 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sun, 7 Jul 2024 19:57:13 -0500 Subject: [PATCH] Change main spawning look to use adaptive delay based on last run with maximum period of 2.5 seconds, put some logging behind a flag, remove unused constants --- mods/ENTITIES/mcl_mobs/spawning.lua | 45 ++++++++++++++++++----------- 1 file changed, 28 insertions(+), 17 deletions(-) diff --git a/mods/ENTITIES/mcl_mobs/spawning.lua b/mods/ENTITIES/mcl_mobs/spawning.lua index cfacd5dd7..186781676 100644 --- a/mods/ENTITIES/mcl_mobs/spawning.lua +++ b/mods/ENTITIES/mcl_mobs/spawning.lua @@ -52,9 +52,8 @@ local dbg_spawn_counts = {} local remove_far = true -local WAIT_FOR_SPAWN_ATTEMPT = 0.25 +local MAX_SPAWN_CYCLE_TIME = 2.5 local FIND_SPAWN_POS_RETRIES = 1 -local FIND_SPAWN_POS_RETRIES_SUCCESS_RESPIN = 8 local MOB_SPAWN_ZONE_INNER = 24 local MOB_SPAWN_ZONE_INNER_SQ = MOB_SPAWN_ZONE_INNER^2 -- squared @@ -1019,7 +1018,7 @@ if mobs_spawn then local spawning_position = find_spawning_position(pos, FIND_SPAWN_POS_RETRIES) if not spawning_position then fail_count = fail_count + 1 - if fail_count > 16 then + if logging and fail_count > 16 then minetest.log("action", "[Mobs spawn] Cannot find a valid spawn position in last 16 attemtps") end return @@ -1095,15 +1094,7 @@ if mobs_spawn then return mcl_mobs.spawn(spawning_position, mob_def.name) end - --MAIN LOOP - local timer = 0 - minetest.register_globalstep(function(dtime) - timer = timer + dtime - if timer < WAIT_FOR_SPAWN_ATTEMPT then return end - timer = 0 - - local start_time_us = minetest.get_us_time() - + local function attempt_spawn() local players = get_connected_players() local total_mobs, total_non_hostile, total_hostile = count_mobs_total_cap() @@ -1114,10 +1105,6 @@ if mobs_spawn then if total_mobs > mob_cap.total or total_mobs > #players * mob_cap.player then minetest.log("action","[mcl_mobs] global mob cap reached. no cycle spawning.") - local took = (minetest.get_us_time() - start_time_us) - if took > debug_time_threshold then - minetest.log("action","[mcl_mobs] took "..took.." us") - end return end --mob cap per player @@ -1129,10 +1116,34 @@ if mobs_spawn then spawn_a_mob(pos, cap_space_hostile, cap_space_non_hostile) end end + end + + local function fixed_timeslice(timer, dtime, timeslice_us, handler) + timer = timer - dtime + if timer > 0 then return timer, 0 end + + -- Time the function + local start_time_us = minetest.get_us_time() + handler() + local stop_time_us = minetest.get_us_time() + + -- Measure how long this took and calculate the time until the next call + local took = stop_time_us - start_time_us + timer = took / timeslice_us + + return timer, took + end + + --MAIN LOOP + local timer = 0 + minetest.register_globalstep(function(dtime) + local next_spawn, took = fixed_timeslice(timer, dtime, 1000, attempt_spawn) + timer = next_spawn + if timer > MAX_SPAWN_CYCLE_TIME then timer = MAX_SPAWN_CYCLE_TIME end - local took = (minetest.get_us_time() - start_time_us) if took > debug_time_threshold then minetest.log("action","[mcl_mobs] took "..took.." us") + minetest.log("Next spawn attempt in "..tostring(timer)) end end) end