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Fix weird-looking cactus when held by enderman
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5 changed files with 42 additions and 7 deletions
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@ -241,6 +241,13 @@ mobs_mc.enderman_takable = {
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"nether:rack",
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"nether:rack",
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}
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}
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-- A table which can be used to override block textures of blocks carried by endermen.
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-- Only works for cube-shaped nodes and nodeboxes.
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-- Key: itemstrings of the blocks to replace
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-- Value: A table with the texture overrides (6 textures)
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mobs_mc.enderman_block_texture_overrides = {
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}
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-- List of nodes on which mobs can spawn
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-- List of nodes on which mobs can spawn
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mobs_mc.spawn = {
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mobs_mc.spawn = {
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solid = { "group:cracky", "group:crumbly", "group:shovely", "group:pickaxey" }, -- spawn on "solid" nodes (this is mostly just guessing)
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solid = { "group:cracky", "group:crumbly", "group:shovely", "group:pickaxey" }, -- spawn on "solid" nodes (this is mostly just guessing)
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@ -300,5 +307,8 @@ if minetest.get_modpath("mobs_mc_gameconfig") and mobs_mc.override then
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if mobs_mc.override.enderman_takable then
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if mobs_mc.override.enderman_takable then
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mobs_mc.enderman_takable = mobs_mc.override.enderman_takable
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mobs_mc.enderman_takable = mobs_mc.override.enderman_takable
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end
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end
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if mobs_mc.enderman_block_texture_overrides then
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mobs_mc.enderman_block_texture_overrides = mobs_mc.override.enderman_block_texture_overrides
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end
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end
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end
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@ -39,15 +39,21 @@ local create_enderman_textures = function(block_type, itemstring)
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local tiles = minetest.registered_nodes[itemstring].tiles
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local tiles = minetest.registered_nodes[itemstring].tiles
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local textures = {}
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local textures = {}
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local last
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local last
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for i = 1, 6 do
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if mobs_mc.enderman_block_texture_overrides[itemstring] then
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if type(tiles[i]) == "string" then
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-- Texture override available? Use these instead!
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last = tiles[i]
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textures = mobs_mc.enderman_block_texture_overrides[itemstring]
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elseif type(tiles[i]) == "table" then
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else
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if tiles[i].name then
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-- Extract the texture names
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last = tiles[i].name
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for i = 1, 6 do
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if type(tiles[i]) == "string" then
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last = tiles[i]
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elseif type(tiles[i]) == "table" then
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if tiles[i].name then
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last = tiles[i].name
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end
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end
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end
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table.insert(textures, last)
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end
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end
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table.insert(textures, last)
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end
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end
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return {
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return {
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"blank.png",
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"blank.png",
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@ -1 +1,2 @@
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mcl_init
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mcl_init
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mcl_core
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@ -169,6 +169,24 @@ mobs_mc.override.enderman_takable = {
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"group:enderman_takable",
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"group:enderman_takable",
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}
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}
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-- Texuture overrides for enderman block. Required for cactus because it's original is a nodebox
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-- and the textures have tranparent pixels.
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local cbackground = "mobs_mc_gameconfig_enderman_cactus_background.png"
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local ctiles = minetest.registered_nodes["mcl_core:cactus"].tiles
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local ctable = {}
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local last
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for i=1, 6 do
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if ctiles[i] then
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last = ctiles[i]
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end
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table.insert(ctable, cbackground .. "^" .. last)
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end
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mobs_mc.override.enderman_block_texture_overrides = {
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["mcl_core:cactus"] = ctable,
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}
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-- List of nodes on which mobs can spawn
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-- List of nodes on which mobs can spawn
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mobs_mc.override.spawn = {
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mobs_mc.override.spawn = {
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solid = { "group:solid", }, -- spawn on "solid" nodes
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solid = { "group:solid", }, -- spawn on "solid" nodes
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