pumpkin/melon growth only tests one neighbor every time

This commit is contained in:
kno10 2024-10-09 18:01:20 +02:00 committed by the-real-herowl
parent e3b7847df1
commit e1ace4ad01

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@ -89,7 +89,7 @@ function mcl_farming:grow_plant(identifier, pos, node, stages, ignore_light, low
stages = stages or 1 stages = stages or 1
local plant_info = plant_lists[identifier] local plant_info = plant_lists[identifier]
local intervals_counter = get_intervals_counter(pos, plant_info.interval, plant_info.chance) local intervals_counter = get_intervals_counter(pos, plant_info.interval, plant_info.chance)
if stages > 0 then intervals_counters = intervals_counter - 1 end if stages > 0 then intervals_counter = intervals_counter - 1 end
if low_speed then -- 10% speed approximately if low_speed then -- 10% speed approximately
if intervals_counter < 1.01 and math.random(0, 9) > 0 then return false end if intervals_counter < 1.01 and math.random(0, 9) > 0 then return false end
intervals_counter = intervals_counter / 10 intervals_counter = intervals_counter / 10
@ -163,34 +163,6 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
connected_stem_basename .. "_t", connected_stem_basename .. "_t",
connected_stem_basename .. "_b" } connected_stem_basename .. "_b" }
-- Connect the stem at stempos to the first neighboring gourd block.
-- No-op if not a stem or no gourd block found
local function try_connect_stem(stempos)
local stem = minetest.get_node(stempos)
if stem.name ~= full_unconnected_stem then return false end
-- four directions, but avoid table allocation
local neighbor = vector.offset(stempos, 1, 0, 0)
if minetest.get_node(neighbor).name == gourd_itemstring then
minetest.swap_node(stempos, { name = connected_stem_names[1] })
return true
end
local neighbor = vector.offset(stempos, -1, 0, 0)
if minetest.get_node(neighbor).name == gourd_itemstring then
minetest.swap_node(stempos, { name = connected_stem_names[2] })
return true
end
local neighbor = vector.offset(stempos, 0, 0, 1)
if minetest.get_node(neighbor).name == gourd_itemstring then
minetest.swap_node(stempos, { name = connected_stem_names[3] })
return true
end
local neighbor = vector.offset(stempos, 0, 0, -1)
if minetest.get_node(neighbor).name == gourd_itemstring then
minetest.swap_node(stempos, { name = connected_stem_names[4] })
return true
end
end
-- Register gourd -- Register gourd
if not gourd_def.after_destruct then if not gourd_def.after_destruct then
gourd_def.after_destruct = function(blockpos, oldnode) gourd_def.after_destruct = function(blockpos, oldnode)
@ -200,34 +172,21 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
local stempos = vector.offset(blockpos, -1, 0, 0) local stempos = vector.offset(blockpos, -1, 0, 0)
if minetest.get_node(stempos).name == connected_stem_names[1] then if minetest.get_node(stempos).name == connected_stem_names[1] then
minetest.swap_node(stempos, { name = full_unconnected_stem }) minetest.swap_node(stempos, { name = full_unconnected_stem })
try_connect_stem(stempos)
end end
local stempos = vector.offset(blockpos, 1, 0, 0) local stempos = vector.offset(blockpos, 1, 0, 0)
if minetest.get_node(stempos).name == connected_stem_names[2] then if minetest.get_node(stempos).name == connected_stem_names[2] then
minetest.swap_node(stempos, { name = full_unconnected_stem }) minetest.swap_node(stempos, { name = full_unconnected_stem })
try_connect_stem(stempos)
end end
local stempos = vector.offset(blockpos, 0, 0, -1) local stempos = vector.offset(blockpos, 0, 0, -1)
if minetest.get_node(stempos).name == connected_stem_names[3] then if minetest.get_node(stempos).name == connected_stem_names[3] then
minetest.swap_node(stempos, { name = full_unconnected_stem }) minetest.swap_node(stempos, { name = full_unconnected_stem })
try_connect_stem(stempos)
end end
local stempos = vector.offset(blockpos, 0, 0, 1) local stempos = vector.offset(blockpos, 0, 0, 1)
if minetest.get_node(stempos).name == connected_stem_names[4] then if minetest.get_node(stempos).name == connected_stem_names[4] then
minetest.swap_node(stempos, { name = full_unconnected_stem }) minetest.swap_node(stempos, { name = full_unconnected_stem })
try_connect_stem(stempos)
end end
end end
end end
if not gourd_def.on_construct then
function gourd_def.on_construct(blockpos)
-- Connect all unconnected stems at full size
try_connect_stem(vector.offset(blockpos, 1, 0, 0))
try_connect_stem(vector.offset(blockpos, -1, 0, 0))
try_connect_stem(vector.offset(blockpos, 0, 0, 1))
try_connect_stem(vector.offset(blockpos, 0, 0, -1))
end
end
minetest.register_node(gourd_itemstring, gourd_def) minetest.register_node(gourd_itemstring, gourd_def)
-- Register unconnected stem -- Register unconnected stem
@ -243,7 +202,6 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
stem_def.drop = stem_def.drop or stem_drop stem_def.drop = stem_def.drop or stem_drop
stem_def.groups = stem_def.groups or { dig_immediate = 3, not_in_creative_inventory = 1, plant = 1, attached_node = 1, dig_by_water = 1, destroy_by_lava_flow = 1 } stem_def.groups = stem_def.groups or { dig_immediate = 3, not_in_creative_inventory = 1, plant = 1, attached_node = 1, dig_by_water = 1, destroy_by_lava_flow = 1 }
stem_def.sounds = stem_def.sounds or mcl_sounds.node_sound_leaves_defaults() stem_def.sounds = stem_def.sounds or mcl_sounds.node_sound_leaves_defaults()
stem_def.on_construct = stem_def.on_construct or try_connect_stem
minetest.register_node(stem_itemstring, stem_def) minetest.register_node(stem_itemstring, stem_def)
-- Register connected stems -- Register connected stems
@ -313,16 +271,6 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
end end
end end
-- Check for a suitable spot to grow
local function check_neighbor_soil(blockpos)
if minetest.get_node(blockpos).name ~= "air" then return false end
local floorpos = vector.offset(blockpos, 0, -1, 0)
local floorname = minetest.get_node(floorpos).name
if floorname == "mcl_core:dirt" then return true end
local floordef = minetest.registered_nodes[floorname]
return floordef.groups.grass_block or floordef.groups.dirt or (floordef.groups.soil or 0) >= 2
end
minetest.register_abm({ minetest.register_abm({
label = "Grow gourd stem to gourd (" .. full_unconnected_stem .. "" .. gourd_itemstring .. ")", label = "Grow gourd stem to gourd (" .. full_unconnected_stem .. "" .. gourd_itemstring .. ")",
nodenames = { full_unconnected_stem }, nodenames = { full_unconnected_stem },
@ -332,37 +280,21 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
action = function(stempos) action = function(stempos)
local light = minetest.get_node_light(stempos) local light = minetest.get_node_light(stempos)
if not light or light <= 10 then return end if not light or light <= 10 then return end
-- Check the four neighbors and filter out neighbors where gourds can't grow -- Pick one neighbor and check if it can be used to grow
local neighbor, dir, nchance = nil, -1, 1 -- reservoir sampling local dir = math.random(1, 4) -- pick direction at random
if nchance == 1 or math.random(1, nchance) == 1 then local neighbor = (dir == 1 and vector.offset(stempos, 1, 0, 0))
local blockpos = vector.offset(stempos, 1, 0, 0) or (dir == 2 and vector.offset(stempos, -1, 0, 0))
if check_neighbor_soil(blockpos) then or (dir == 3 and vector.offset(stempos, 0, 0, 1))
neighbor, dir, nchance = blockpos, 1, nchance + 1 or vector.offset(stempos, 0, 0, -1)
end if minetest.get_node(neighbor).name ~= "air" then return end -- occupied
end -- check for suitable floor: grass, dirt, or soil
if nchance == 1 or math.random(1, nchance) == 1 then local floorpos = vector.offset(neighbor, 0, -1, 0)
local blockpos = vector.offset(stempos, -1, 0, 0) local floorname = minetest.get_node(floorpos).name
if check_neighbor_soil(blockpos) then local floordef = minetest.registered_nodes[floorname]
neighbor, dir, nchance = blockpos, 2, nchance + 1 if not floordef then return end
end if (floordef.groups.grass_block or 0) == 0 and (floordef.groups.dirt or 0) == 0 and (floordef.groups.soil or 0) < 2 then return end -- not suitable for growing
end
if nchance == 1 or math.random(1, nchance) == 1 then
local blockpos = vector.offset(stempos, 0, 0, 1)
if check_neighbor_soil(blockpos) then
neighbor, dir, nchance = blockpos, 3, nchance + 1
end
end
if nchance == 1 or math.random(1, nchance) == 1 then
local blockpos = vector.offset(stempos, 0, 0, -1)
if check_neighbor_soil(blockpos) then
neighbor, dir, nchance = blockpos, 4, nchance + 1
end
end
-- Gourd needs at least 1 free neighbor to grow
if not neighbor then return end
minetest.swap_node(stempos, { name = connected_stem_names[dir] }) minetest.swap_node(stempos, { name = connected_stem_names[dir] })
-- Place the gourd
if gourd_def.paramtype2 == "facedir" then if gourd_def.paramtype2 == "facedir" then
local p2 = (dir == 1 and 3) or (dir == 2 and 1) or (dir == 3 and 2) or 0 local p2 = (dir == 1 and 3) or (dir == 2 and 1) or (dir == 3 and 2) or 0
minetest.add_node(neighbor, { name = gourd_itemstring, param2 = p2 }) minetest.add_node(neighbor, { name = gourd_itemstring, param2 = p2 })
@ -371,8 +303,7 @@ function mcl_farming:add_gourd(full_unconnected_stem, connected_stem_basename, s
end end
-- Reset farmland, etc. to dirt when the gourd grows on top -- Reset farmland, etc. to dirt when the gourd grows on top
local floorpos = vector.offset(neighbor, 0, -1, 0) if (floordef.groups.dirtifies_below_solid or 0) > 0 then
if minetest.get_item_group(minetest.get_node(floorpos).name, "dirtifies_below_solid") == 1 then
minetest.set_node(floorpos, { name = "mcl_core:dirt" }) minetest.set_node(floorpos, { name = "mcl_core:dirt" })
end end
end, end,