From df2ab1fd8cc8130fc7646a047d9e2415e82688b1 Mon Sep 17 00:00:00 2001 From: AFCMS Date: Fri, 14 Jul 2023 00:12:47 +0200 Subject: [PATCH] Remove duplicated armor update code --- mods/HUD/mcl_inventory/init.lua | 6 ------ 1 file changed, 6 deletions(-) diff --git a/mods/HUD/mcl_inventory/init.lua b/mods/HUD/mcl_inventory/init.lua index 4bb3ea0a9..cf484101c 100644 --- a/mods/HUD/mcl_inventory/init.lua +++ b/mods/HUD/mcl_inventory/init.lua @@ -107,12 +107,6 @@ minetest.register_on_joinplayer(function(player) player:hud_set_hotbar_image("mcl_inventory_hotbar.png") player:hud_set_hotbar_selected_image("mcl_inventory_hotbar_selected.png") - local old_update_player = mcl_armor.update_player - function mcl_armor.update_player(player, info) - old_update_player(player, info) - set_inventory(player, true) - end - -- In Creative Mode, the initial inventory setup is handled in creative.lua if not minetest.is_creative_enabled(player:get_player_name()) then set_inventory(player)