Fix chest migration in general

This commit is contained in:
Elias Fleckenstein 2021-01-04 17:10:07 +01:00
parent e26a644df0
commit de810cee81

View file

@ -1269,7 +1269,7 @@ local function select_and_spawn_entity(pos, node)
local node_name = node.name
local node_def = minetest.registered_nodes[node_name]
local double_chest = minetest.get_item_group(node_name, "double_chest") > 0
create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh)
find_or_create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh)
end
minetest.register_lbm({
@ -1284,7 +1284,7 @@ minetest.register_lbm({
label = "Replace old chest nodes",
name = "mcl_chests:replace_old",
nodenames = {"mcl_chests:chest", "mcl_chests:trapped_chest", "mcl_chests:trapped_chest_on", "mcl_chests:ender_chest"},
run_at_every_load = false,
run_at_every_load = true,
action = function(pos, node)
local node_name = node.name
node.name = node_name .. "_small"