From ddac066c7e3737ee7b5f6090f2571690dd3ff6a7 Mon Sep 17 00:00:00 2001 From: cora Date: Wed, 10 Aug 2022 06:25:15 +0200 Subject: [PATCH] Add doors and fences to wood api --- mods/ITEMS/mcl_doors/api_doors.lua | 20 ++++---- mods/ITEMS/mcl_doors/api_trapdoors.lua | 4 +- .../mcl_doors/textures/mcl_doors_door_oak.png | 1 + .../textures/mcl_doors_door_oak_lower.png | 1 + .../textures/mcl_doors_door_oak_upper.png | 1 + .../textures/mcl_doors_trapdoor_oak.png | 1 + .../textures/mcl_doors_trapdoor_oak_side.png | 1 + .../textures/mcl_fences_fence_dark_oak.png | 1 + .../mcl_fences_fence_gate_dark_oak.png | 1 + mods/ITEMS/mcl_mangrove/init.lua | 38 +-------------- ..._doors.png => mcl_doors_door_mangrove.png} | Bin ....png => mcl_doors_door_mangrove_lower.png} | Bin ....png => mcl_doors_door_mangrove_upper.png} | Bin ...or.png => mcl_doors_trapdoor_mangrove.png} | Bin ...png => mcl_fences_fence_gate_mangrove.png} | Bin ...gate.png => mcl_fences_fence_mangrove.png} | Bin mods/ITEMS/mcl_wood/api.lua | 46 +++++++++++++++++- mods/ITEMS/mclx_stairs/init.lua | 15 +++--- mods/ITEMS/mclx_stairs/mod.conf | 2 +- 19 files changed, 71 insertions(+), 61 deletions(-) create mode 120000 mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak.png create mode 120000 mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak_lower.png create mode 120000 mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak_upper.png create mode 120000 mods/ITEMS/mcl_doors/textures/mcl_doors_trapdoor_oak.png create mode 120000 mods/ITEMS/mcl_doors/textures/mcl_doors_trapdoor_oak_side.png create mode 120000 mods/ITEMS/mcl_fences/textures/mcl_fences_fence_dark_oak.png create mode 120000 mods/ITEMS/mcl_fences/textures/mcl_fences_fence_gate_dark_oak.png rename mods/ITEMS/mcl_mangrove/textures/{mcl_mangrove_doors.png => mcl_doors_door_mangrove.png} (100%) rename mods/ITEMS/mcl_mangrove/textures/{mcl_mangrove_door_bottom.png => mcl_doors_door_mangrove_lower.png} (100%) rename mods/ITEMS/mcl_mangrove/textures/{mcl_mangrove_door_top.png => mcl_doors_door_mangrove_upper.png} (100%) rename mods/ITEMS/mcl_mangrove/textures/{mcl_mangrove_trapdoor.png => mcl_doors_trapdoor_mangrove.png} (100%) rename mods/ITEMS/mcl_mangrove/textures/{mcl_mangrove_fence.png => mcl_fences_fence_gate_mangrove.png} (100%) rename mods/ITEMS/mcl_mangrove/textures/{mcl_mangrove_fence_gate.png => mcl_fences_fence_mangrove.png} (100%) diff --git a/mods/ITEMS/mcl_doors/api_doors.lua b/mods/ITEMS/mcl_doors/api_doors.lua index c2fc7c377..a8135ef2a 100644 --- a/mods/ITEMS/mcl_doors/api_doors.lua +++ b/mods/ITEMS/mcl_doors/api_doors.lua @@ -157,8 +157,8 @@ function mcl_doors:register_door(name, def) local left_node = minetest.get_node(pt_left) -- Set door nodes - minetest.set_node(pt, {name=name.."_b_1", param2=p2}) - minetest.set_node(pt2, {name=name.."_t_1", param2=p2}) + minetest.set_node(pt, {name=name:gsub(":mcl_doors","mcl_doors").."_b_1", param2=p2}) + minetest.set_node(pt2, {name=name:gsub(":mcl_doors","mcl_doors").."_t_1", param2=p2}) if def.sounds and def.sounds.place then minetest.sound_play(def.sounds.place, {pos=pt}, true) @@ -217,9 +217,9 @@ function mcl_doors:register_door(name, def) local p2 = minetest.get_node(pos).param2 local np2 = params[p2+1] - minetest.swap_node(pos, {name=replace_dir, param2=np2}) + minetest.swap_node(pos, {name=replace_dir:gsub(":mcl_doors","mcl_doors"), param2=np2}) pos.y = pos.y-dir - minetest.swap_node(pos, {name=replace, param2=np2}) + minetest.swap_node(pos, {name=replace:gsub(":mcl_doors","mcl_doors"), param2=np2}) local door_switching_sound if meta1:get_int("is_open") == 1 then @@ -265,7 +265,7 @@ function mcl_doors:register_door(name, def) if not def.only_redstone_can_open then on_rightclick = function(pos, node, clicker) if check_player_priv(pos, clicker) then - on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2") + on_open_close(pos, 1, name:gsub(":mcl_doors","mcl_doors").."_t_1", name:gsub(":mcl_doors","mcl_doors").."_b_2", name:gsub(":mcl_doors","mcl_doors").."_t_2") end end end @@ -299,7 +299,7 @@ function mcl_doors:register_door(name, def) else minetest.add_item(bottom, name) local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z } - if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then + if minetest.get_node(bottom).name ~= name:gsub(":mcl_doors","mcl_doors").."_b_2" and minetest.get_node(top).name == name:gsub(":mcl_doors","mcl_doors").."_t_1" then minetest.remove_node(top) end end @@ -337,7 +337,7 @@ function mcl_doors:register_door(name, def) else on_rightclick = function(pos, node, clicker) if check_player_priv(pos, clicker) then - on_open_close(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2") + on_open_close(pos, -1, name:gsub(":mcl_doors","mcl_doors").."_b_1", name:gsub(":mcl_doors","mcl_doors").."_t_2", name:gsub(":mcl_doors","mcl_doors").."_b_2") end end end @@ -370,7 +370,7 @@ function mcl_doors:register_door(name, def) meta_top:set_int("rotation", 0) else local bottom = { x = top.x, y = top.y - 1, z = top.z } - if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then + if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name:gsub(":mcl_doors","mcl_doors").."_b_1" and oldnode.name == name:gsub(":mcl_doors","mcl_doors").."_t_1" then minetest.dig_node(bottom) end end @@ -393,7 +393,7 @@ function mcl_doors:register_door(name, def) local bottom = {x=top.x,y=top.y-1,z=top.z} local meta_bottom = minetest_get_meta(bottom) meta_bottom:set_int("rotation", 1) - node.name = name .."_b_1" + node.name = node.name:gsub(":mcl_doors","mcl_doors").."_b_1" minetest.swap_node(bottom, node) return true @@ -409,7 +409,7 @@ function mcl_doors:register_door(name, def) else on_rightclick = function(pos, node, clicker) if check_player_priv(pos, clicker) then - on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1") + on_open_close(pos, 1, name:gsub(":mcl_doors","mcl_doors").."_t_2", name:gsub(":mcl_doors","mcl_doors").."_b_1", name:gsub(":mcl_doors","mcl_doors").."_t_1") end end end diff --git a/mods/ITEMS/mcl_doors/api_trapdoors.lua b/mods/ITEMS/mcl_doors/api_trapdoors.lua index 5b7a0e5d0..3eaab30a0 100644 --- a/mods/ITEMS/mcl_doors/api_trapdoors.lua +++ b/mods/ITEMS/mcl_doors/api_trapdoors.lua @@ -68,11 +68,11 @@ function mcl_doors:register_trapdoor(name, def) -- Close if minetest.get_item_group(me.name, "trapdoor") == 2 then minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16}, true) - tmp_node = {name=name, param1=me.param1, param2=me.param2} + tmp_node = {name=name:gsub(":mcl_doors","mcl_doors"), param1=me.param1, param2=me.param2} -- Open else minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16}, true) - tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2} + tmp_node = {name=name:gsub(":mcl_doors","mcl_doors").."_open", param1=me.param1, param2=me.param2} end minetest.set_node(pos, tmp_node) end diff --git a/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak.png b/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak.png new file mode 120000 index 000000000..429d478fb --- /dev/null +++ b/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak.png @@ -0,0 +1 @@ +doors_item_wood.png \ No newline at end of file diff --git a/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak_lower.png b/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak_lower.png new file mode 120000 index 000000000..2be74bc59 --- /dev/null +++ b/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak_lower.png @@ -0,0 +1 @@ +mcl_doors_door_wood_lower.png \ No newline at end of file diff --git a/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak_upper.png b/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak_upper.png new file mode 120000 index 000000000..13a14e721 --- /dev/null +++ b/mods/ITEMS/mcl_doors/textures/mcl_doors_door_oak_upper.png @@ -0,0 +1 @@ +mcl_doors_door_wood_upper.png \ No newline at end of file diff --git a/mods/ITEMS/mcl_doors/textures/mcl_doors_trapdoor_oak.png b/mods/ITEMS/mcl_doors/textures/mcl_doors_trapdoor_oak.png new file mode 120000 index 000000000..f279b81e6 --- /dev/null +++ b/mods/ITEMS/mcl_doors/textures/mcl_doors_trapdoor_oak.png @@ -0,0 +1 @@ +doors_trapdoor.png \ No newline at end of file diff --git a/mods/ITEMS/mcl_doors/textures/mcl_doors_trapdoor_oak_side.png b/mods/ITEMS/mcl_doors/textures/mcl_doors_trapdoor_oak_side.png new file mode 120000 index 000000000..badd804b9 --- /dev/null +++ b/mods/ITEMS/mcl_doors/textures/mcl_doors_trapdoor_oak_side.png @@ -0,0 +1 @@ +doors_trapdoor_side.png \ No newline at end of file diff --git a/mods/ITEMS/mcl_fences/textures/mcl_fences_fence_dark_oak.png b/mods/ITEMS/mcl_fences/textures/mcl_fences_fence_dark_oak.png new file mode 120000 index 000000000..521aedef9 --- /dev/null +++ b/mods/ITEMS/mcl_fences/textures/mcl_fences_fence_dark_oak.png @@ -0,0 +1 @@ +mcl_fences_fence_big_oak.png \ No newline at end of file diff --git a/mods/ITEMS/mcl_fences/textures/mcl_fences_fence_gate_dark_oak.png b/mods/ITEMS/mcl_fences/textures/mcl_fences_fence_gate_dark_oak.png new file mode 120000 index 000000000..bccbae095 --- /dev/null +++ b/mods/ITEMS/mcl_fences/textures/mcl_fences_fence_gate_dark_oak.png @@ -0,0 +1 @@ +mcl_fences_fence_gate_big_oak.png \ No newline at end of file diff --git a/mods/ITEMS/mcl_mangrove/init.lua b/mods/ITEMS/mcl_mangrove/init.lua index 4355c5363..1341436b8 100644 --- a/mods/ITEMS/mcl_mangrove/init.lua +++ b/mods/ITEMS/mcl_mangrove/init.lua @@ -16,9 +16,9 @@ local propagule_allowed_nodes = { "mcl_mud:mud", } local propagule_water_nodes = {"mcl_mud:mud","mcl_core:dirt","mcl_core:coarse_dirt","mcl_core:clay"} -mcl_wood.register_wood("mangrove",false,true) --"mcl_lush_caves:moss","mcl_lush_caves:rooted_dirt +mcl_wood.register_wood("mangrove",{nosap=true}) minetest.register_node("mcl_mangrove:mangrove_roots", { description = "Mangrove_Roots", @@ -244,43 +244,7 @@ minetest.register_node("mcl_mangrove:mangrove_mud_roots", { _mcl_hardness = 0.7, }) -mcl_doors:register_door("mcl_mangrove:mangrove_door", { - description = ("Mangrove Door"), - _doc_items_longdesc = "", - _doc_items_usagehelp = "", - inventory_image = "mcl_mangrove_doors.png", - groups = {handy=1,axey=1, material_wood=1, flammable=-1}, - _mcl_hardness = 3, - _mcl_blast_resistance = 3, - tiles_bottom = {"mcl_mangrove_door_bottom.png", "mcl_wood_planks_mangrove.png"}, - tiles_top = {"mcl_mangrove_door_top.png", "mcl_wood_planks_mangrove.png"}, - sounds = mcl_sounds.node_sound_wood_defaults(), -}) -mcl_doors:register_trapdoor("mcl_mangrove:mangrove_trapdoor", { - description = S("Mangrove Trapdoor"), - _doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."), - _doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."), - tile_front = "mcl_mangrove_trapdoor.png", - tile_side = "mcl_wood_planks_mangrove.png", - wield_image = "mcl_mangrove_trapdoor.png", - groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1}, - _mcl_hardness = 3, - _mcl_blast_resistance = 3, - sounds = mcl_sounds.node_sound_wood_defaults(), -}) - -mcl_fences.register_fence_and_fence_gate( - "mangrove_wood_fence", - S("Mangrove Wood Fence"), - S("Mangrove Wood Plank Fence"), - "mcl_mangrove_fence.png", - {handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20}, - minetest.registered_nodes["mcl_core:wood"]._mcl_hardness, - minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance, - {"group:fence_wood"}, - mcl_sounds.node_sound_wood_defaults(), "mcl_mangrove_mangrove_wood_fence_gate_open", "mcl_mangrove_mangrove_wood_fence_gate_close", 1, 1, - "mcl_mangrove_fence_gate.png") minetest.register_craft({ output = "mcl_mangrove:mangrove_tree_bark 3", diff --git a/mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_doors.png b/mods/ITEMS/mcl_mangrove/textures/mcl_doors_door_mangrove.png similarity index 100% rename from mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_doors.png rename to mods/ITEMS/mcl_mangrove/textures/mcl_doors_door_mangrove.png diff --git a/mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_door_bottom.png b/mods/ITEMS/mcl_mangrove/textures/mcl_doors_door_mangrove_lower.png similarity index 100% rename from mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_door_bottom.png rename to mods/ITEMS/mcl_mangrove/textures/mcl_doors_door_mangrove_lower.png diff --git a/mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_door_top.png b/mods/ITEMS/mcl_mangrove/textures/mcl_doors_door_mangrove_upper.png similarity index 100% rename from mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_door_top.png rename to mods/ITEMS/mcl_mangrove/textures/mcl_doors_door_mangrove_upper.png diff --git a/mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_trapdoor.png b/mods/ITEMS/mcl_mangrove/textures/mcl_doors_trapdoor_mangrove.png similarity index 100% rename from mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_trapdoor.png rename to mods/ITEMS/mcl_mangrove/textures/mcl_doors_trapdoor_mangrove.png diff --git a/mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_fence.png b/mods/ITEMS/mcl_mangrove/textures/mcl_fences_fence_gate_mangrove.png similarity index 100% rename from mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_fence.png rename to mods/ITEMS/mcl_mangrove/textures/mcl_fences_fence_gate_mangrove.png diff --git a/mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_fence_gate.png b/mods/ITEMS/mcl_mangrove/textures/mcl_fences_fence_mangrove.png similarity index 100% rename from mods/ITEMS/mcl_mangrove/textures/mcl_mangrove_fence_gate.png rename to mods/ITEMS/mcl_mangrove/textures/mcl_fences_fence_mangrove.png diff --git a/mods/ITEMS/mcl_wood/api.lua b/mods/ITEMS/mcl_wood/api.lua index 4fb9156fd..933d1cf24 100644 --- a/mods/ITEMS/mcl_wood/api.lua +++ b/mods/ITEMS/mcl_wood/api.lua @@ -9,6 +9,9 @@ if mod_screwdriver then on_rotate = screwdriver.rotate_3way end +local door_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal.") +local door_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal.") + -- Register tree trunk (wood) and bark local function register_tree_trunk(subname, description_trunk, description_bark, longdesc, tile_inner, tile_bark, stripped_variant) minetest.register_node(":mcl_wood:"..subname, { @@ -218,7 +221,8 @@ function readable_name(str) end -function mcl_wood.register_wood(name,nether,nosap) +function mcl_wood.register_wood(name,p) + if not p then p = {} end local rname = readable_name(name) register_tree_trunk("tree_"..name, S(rname.." Wood"), S(rname.." Bark"), S("The trunk of an "..name.." tree."), "mcl_wood_tree_"..name.."_top.png", "mcl_wood_tree_"..name..".png", "mcl_wood:stripped_"..name) @@ -226,7 +230,7 @@ function mcl_wood.register_wood(name,nether,nosap) register_wooden_planks("wood_"..name, S(rname.." Wood Planks"), {"mcl_wood_planks_"..name..".png"}) - if not nosap then + if not p.nosap then register_sapling("sapling_"..name, S(rname.." Sapling"),S("When placed on soil (such as dirt) and exposed to light, an "..name.." sapling will grow into an "..name.." after some time."),S("Needs soil and light to grow"),"mcl_wood_sapling_"..name..".png", {-5/16, -0.5, -5/16, 5/16, 0.5, 5/16}) end @@ -244,4 +248,42 @@ function mcl_wood.register_wood(name,nether,nosap) S(rname.." Wood Slab"), mcl_sounds.node_sound_wood_defaults(), 3, 2, S("Double "..rname.." Wood Slab")) + + mcl_fences.register_fence_and_fence_gate( + name.."_wood_fence", + S(rname.." Wood Fence"), + S(rname.." Wood Fence"), + "mcl_fences_fence_"..name..".png", + {handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20}, + minetest.registered_nodes["mcl_wood:wood_oak"]._mcl_hardness, + minetest.registered_nodes["mcl_wood:wood_oak"]._mcl_blast_resistance, + {"group:fence_wood"}, + mcl_sounds.node_sound_wood_defaults(), "doors_fencegate_open", "doors_fencegate_close", 1, 1, + "mcl_fences_fence_gate_"..name..".png") + + mcl_doors:register_door(":mcl_doors:door_"..name, { + description = S(rname.." Door"), + _doc_items_longdesc = door_longdesc, + _doc_items_usagehelp = door_usagehelp, + inventory_image = "mcl_doors_door_"..name..".png", + groups = {handy=1,axey=1, material_wood=1, flammable=-1}, + _mcl_hardness = 3, + _mcl_blast_resistance = 3, + tiles_bottom = {"mcl_doors_door_"..name.."_lower.png", "mcl_wood_planks_"..name..".png"}, + tiles_top = {"mcl_doors_door_"..name.."_upper.png", "mcl_wood_planks_"..name..".png"}, + sounds = mcl_sounds.node_sound_wood_defaults(), + }) + + mcl_doors:register_trapdoor(":mcl_doors:trapdoor_"..name, { + description = S(rname.." Trapdoor"), + _doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."), + _doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."), + tile_front = "mcl_doors_trapdoor_"..name..".png", + tile_side = "mcl_wood_planks_"..name..".png", + wield_image = "mcl_doors_trapdoor_"..name..".png", + groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1}, + _mcl_hardness = 3, + _mcl_blast_resistance = 3, + sounds = mcl_sounds.node_sound_wood_defaults(), + }) end diff --git a/mods/ITEMS/mclx_stairs/init.lua b/mods/ITEMS/mclx_stairs/init.lua index f77d0f3fb..278a4a326 100644 --- a/mods/ITEMS/mclx_stairs/init.lua +++ b/mods/ITEMS/mclx_stairs/init.lua @@ -1,23 +1,21 @@ local S = minetest.get_translator(minetest.get_current_modname()) local doc_mod = minetest.get_modpath("doc") ---[[] + local barks = { - { "", S("Oak Bark Stairs"), S("Oak Bark Slab"), S("Double Oak Bark Slab") }, + { "oak", S("Oak Bark Stairs"), S("Oak Bark Slab"), S("Double Oak Bark Slab") }, { "jungle", S("Jungle Bark Stairs"), S("Jungle Bark Slab"), S("Double Jungle Bark Slab") }, { "acacia", S("Acacia Bark Stairs"), S("Acacia Bark Slab"), S("Double Acacia Bark Slab") }, { "spruce", S("Spruce Bark Stairs"), S("Spruce Bark Slab"), S("Double Spruce Bark Slab") }, { "birch", S("Birch Bark Stairs"), S("Birch Bark Slab"), S("Double Birch Bark Slab") }, - { "dark", S("Dark Oak Bark Stairs"), S("Dark Oak Bark Slab"), S("Double Dark Oak Bark Slab") }, + { "dark_oak", S("Dark Oak Bark Stairs"), S("Dark Oak Bark Slab"), S("Double Dark Oak Bark Slab") }, } for b=1, #barks do local bark = barks[b] - local sub = bark[1].."tree_bark" - local id = "mcl_core:tree" - if bark[1] ~= "" then - id = "mcl_core:"..bark[1].."tree" - end + local sub = "tree_"..bark[1].."_bark" + local id = "mcl_wood:tree_"..bark[1] + mcl_stairs.register_stair(sub, id, {handy=1,axey=1, flammable=3, bark_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, {minetest.registered_nodes[id].tiles[3]}, @@ -143,4 +141,3 @@ minetest.register_craft({ -- Same as wood slab burntime = 8, }) ---]] diff --git a/mods/ITEMS/mclx_stairs/mod.conf b/mods/ITEMS/mclx_stairs/mod.conf index b3aecd806..769499972 100644 --- a/mods/ITEMS/mclx_stairs/mod.conf +++ b/mods/ITEMS/mclx_stairs/mod.conf @@ -1,4 +1,4 @@ name = mclx_stairs description = Additional stairs and slabs not found in Minecraft 1.11 -depends = mcl_ocean, mcl_core, mcl_sounds, mcl_nether, mcl_end, mcl_colorblocks, mcl_stairs +depends = mcl_ocean, mcl_core, mcl_sounds, mcl_nether, mcl_end, mcl_colorblocks, mcl_stairs, mcl_wood optional_depends = doc