diff --git a/mods/drippingwater/depends.txt b/mods/drippingwater/depends.txt new file mode 100644 index 000000000..3a7daa1d7 --- /dev/null +++ b/mods/drippingwater/depends.txt @@ -0,0 +1,2 @@ +default + diff --git a/mods/drippingwater/init.lua b/mods/drippingwater/init.lua new file mode 100644 index 000000000..a44633215 --- /dev/null +++ b/mods/drippingwater/init.lua @@ -0,0 +1,133 @@ +--Dripping Water Mod +--by kddekadenz + +-- License of code, textures & sounds: CC0 + +--Random +math.randomseed(3) + + +--Drop entities + +--water + +minetest.register_entity("drippingwater:drop_water", { + hp_max = 2000, + physical = true, + collisionbox = {0,0,0,0,0,0}, + visual = "cube", + visual_size = {x=0.05, y=0.1}, + textures = {"default_water.png","default_water.png","default_water.png","default_water.png", "default_water.png", "default_water.png"}, + spritediv = {x=1, y=1}, + initial_sprite_basepos = {x=0, y=0}, + + on_activate = function(self, staticdata) + self.object:setsprite({x=0,y=0}, 1, 1, true) + end, + + on_step = function(self, dtime) + local k = math.random(1,222) + local ownpos = self.object:getpos() + + if k==1 then + self.object:setacceleration({x=0, y=-5, z=0}) + end + + if minetest.env:get_node({x=ownpos.x, y=ownpos.y +0.5, z=ownpos.z}).name == "air" then + self.object:setacceleration({x=0, y=-5, z=0}) + end + + if minetest.env:get_node({x=ownpos.x, y=ownpos.y -0.5, z=ownpos.z}).name ~= "air" then + self.object:remove() + minetest.sound_play({name="drippingwater_drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}) + end + end, +}) + + +--lava + +minetest.register_entity("drippingwater:drop_lava", { + hp_max = 2000, + physical = true, + collisionbox = {0,0,0,0,0,0}, + visual = "cube", + visual_size = {x=0.05, y=0.1}, + textures = {"default_lava.png","default_lava.png","default_lava.png","default_lava.png", "default_lava.png", "default_lava.png"}, + spritediv = {x=1, y=1}, + initial_sprite_basepos = {x=0, y=0}, + + on_activate = function(self, staticdata) + self.object:setsprite({x=0,y=0}, 1, 0, true) + end, + + on_step = function(self, dtime) + local k = math.random(1,222) + local ownpos = self.object:getpos() + + if k==1 then + self.object:setacceleration({x=0, y=-5, z=0}) + end + + if minetest.env:get_node({x=ownpos.x, y=ownpos.y +0.5, z=ownpos.z}).name == "air" then + self.object:setacceleration({x=0, y=-5, z=0}) + end + + + if minetest.env:get_node({x=ownpos.x, y=ownpos.y -0.5, z=ownpos.z}).name ~= "air" then + self.object:remove() + minetest.sound_play({name="drippingwater_lavadrip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}) + end + end, +}) + + + +--Create drop + +minetest.register_abm( + {nodenames = {"group:crumbly"}, + neighbors = {"group:water"}, + interval = 2, + chance = 22, + action = function(pos) + if minetest.env:get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and + minetest.env:get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then + local i = math.random(-45,45) / 100 + minetest.env:add_entity({x=pos.x + i, y=pos.y - 0.5, z=pos.z + i}, "drippingwater:drop_water") + end + end, +}) + + +--Cloudstone + +minetest.register_abm( + {nodenames = {"default:cloud"}, + interval = 0, + chance = 1, + action = function(pos) + if minetest.env:get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and + minetest.env:get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then + local i = math.random(-45,45) / 100 + minetest.env:add_entity({x=pos.x + i, y=pos.y - 0.5, z=pos.z + i}, "drippingwater:drop_water") + end + end, +}) + + +--Create lava drop + +minetest.register_abm( + {nodenames = {"group:crumbly"}, + neighbors = {"group:lava"}, + interval = 2, + chance = 22, + action = function(pos) + if minetest.env:get_node({x=pos.x, y=pos.y -1, z=pos.z}).name == "air" and + minetest.env:get_node({x=pos.x, y=pos.y -2, z=pos.z}).name == "air" then + local i = math.random(-45,45) / 100 + minetest.env:add_entity({x=pos.x + i, y=pos.y - 0.5, z=pos.z + i}, "drippingwater:drop_lava") + end + end, +}) diff --git a/mods/drippingwater/readme.txt b/mods/drippingwater/readme.txt new file mode 100644 index 000000000..4a524720f --- /dev/null +++ b/mods/drippingwater/readme.txt @@ -0,0 +1,28 @@ +Dripping Water Mod +by kddekadenz + + +Installing instructions: + + 1. Copy the drippingwater mod folder into games/gamemode/mods + + 2. Start game and enjoy :) + + +Manual: + +-> drops are generated rarely under crumbly nodes (dirt,grass,sandstone) +-> waterdrops are generated under cloudstone massively +-> they will stay some time at the generated block and than they fall down +-> when they collide with the ground, a sound is played and they are destroyed + + +License: + +code & sounds: CC0 + + +Changelog: + +16.04.2012 - first release +28.04.2012 - drops are now 3D; added lava drops; fixed generating of drops (not at edges now) diff --git a/mods/drippingwater/sounds/drippingwater_drip.1.ogg b/mods/drippingwater/sounds/drippingwater_drip.1.ogg new file mode 100644 index 000000000..84c3e0139 Binary files /dev/null and b/mods/drippingwater/sounds/drippingwater_drip.1.ogg differ diff --git a/mods/drippingwater/sounds/drippingwater_drip.2.ogg b/mods/drippingwater/sounds/drippingwater_drip.2.ogg new file mode 100644 index 000000000..18790fc18 Binary files /dev/null and b/mods/drippingwater/sounds/drippingwater_drip.2.ogg differ diff --git a/mods/drippingwater/sounds/drippingwater_drip.3.ogg b/mods/drippingwater/sounds/drippingwater_drip.3.ogg new file mode 100644 index 000000000..f36740690 Binary files /dev/null and b/mods/drippingwater/sounds/drippingwater_drip.3.ogg differ diff --git a/mods/drippingwater/sounds/drippingwater_lavadrip.1.ogg b/mods/drippingwater/sounds/drippingwater_lavadrip.1.ogg new file mode 100644 index 000000000..681784c50 Binary files /dev/null and b/mods/drippingwater/sounds/drippingwater_lavadrip.1.ogg differ diff --git a/mods/drippingwater/sounds/drippingwater_lavadrip.2.ogg b/mods/drippingwater/sounds/drippingwater_lavadrip.2.ogg new file mode 100644 index 000000000..3a66367ca Binary files /dev/null and b/mods/drippingwater/sounds/drippingwater_lavadrip.2.ogg differ diff --git a/mods/drippingwater/sounds/drippingwater_lavadrip.3.ogg b/mods/drippingwater/sounds/drippingwater_lavadrip.3.ogg new file mode 100644 index 000000000..40be35aab Binary files /dev/null and b/mods/drippingwater/sounds/drippingwater_lavadrip.3.ogg differ