From dd5d1dad29327666491b7d6e4da979389668fbf5 Mon Sep 17 00:00:00 2001 From: ancientmarinerdev Date: Tue, 20 Jun 2023 14:05:09 +0100 Subject: [PATCH] Nerf skeleton attack --- mods/ENTITIES/mobs_mc/skeleton+stray.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/mods/ENTITIES/mobs_mc/skeleton+stray.lua b/mods/ENTITIES/mobs_mc/skeleton+stray.lua index 0ee53e8ec..215047fdd 100644 --- a/mods/ENTITIES/mobs_mc/skeleton+stray.lua +++ b/mods/ENTITIES/mobs_mc/skeleton+stray.lua @@ -105,8 +105,7 @@ local skeleton = { if self.attack then self.object:set_yaw(minetest.dir_to_yaw(vector.direction(self.object:get_pos(), self.attack:get_pos()))) end - -- 2-4 damage per arrow - local dmg = math.max(4, math.random(2, 8)) + local dmg = math.random(2, 4) mcl_bows.shoot_arrow("mcl_bows:arrow", pos, dir, self.object:get_yaw(), self.object, nil, dmg) end end,