Change all water mobs to use mobs_mc.water_level instead of assuming water = 0

This commit is contained in:
teknomunk 2025-01-21 10:00:36 -06:00 committed by Mikita Wiśniewski
parent ed66fdcc35
commit dd0aa487f5
6 changed files with 10 additions and 18 deletions

View file

@ -94,8 +94,6 @@ local axolotl = {
mcl_mobs.register_mob("mobs_mc:axolotl", axolotl)
local water = 0
mcl_mobs:spawn_setup({
name = "mobs_mc:axolotl",
dimension = "overworld",

View file

@ -117,8 +117,6 @@ mcl_mobs.register_mob("mobs_mc:cod", cod)
--spawning TODO: in schools
local water = 0
mcl_mobs:spawn_setup({
name = "mobs_mc:cod",
dimension = "overworld",
@ -269,8 +267,8 @@ mcl_mobs:spawn_setup({
chance = 750,
interval = 30,
aoc = 3,
min_height = water-16,
max_height = water+1
min_height = mobs_mc.water_level - 16,
max_height = mobs_mc.water_level + 1
})
--spawn egg

View file

@ -97,7 +97,6 @@ mcl_mobs.register_mob("mobs_mc:dolphin", dolphin)
--spawning TO DO: in schools
local water = 0
mcl_mobs:spawn_setup({
name = "mobs_mc:dolphin",
dimension = "overworld",
@ -247,8 +246,8 @@ mcl_mobs:spawn_setup({
chance = 70,
interval = 30,
aoc = 3,
min_height = water-16,
max_height = water+1
min_height = mobs_mc.water_level - 16,
max_height = mobs_mc.water_level + 1
})
--spawn egg

View file

@ -88,7 +88,6 @@ mcl_mobs.register_mob("mobs_mc:glow_squid", {
})
-- spawning
local water = mobs_mc.water_level - 1
mcl_mobs:spawn_setup({
name = "mobs_mc:glow_squid",
dimension = "overworld",
@ -239,8 +238,8 @@ mcl_mobs:spawn_setup({
chance = 100,
interval = 30,
aoc = 3,
min_height = water - 16,
max_height = water
min_height = mobs_mc.water_level - 17,
max_height = mobs_mc.water_level - 1
})
-- spawn egg

View file

@ -72,7 +72,6 @@ mcl_mobs.register_mob("mobs_mc:salmon", salmon)
--spawning TODO: in schools
local water = 0
mcl_mobs:spawn_setup({
name = "mobs_mc:salmon",
dimension = "overworld",
@ -223,8 +222,8 @@ mcl_mobs:spawn_setup({
chance = 260,
interval = 30,
aoc = 3,
min_height = water-16,
max_height = water+1
min_height = mobs_mc.water_level - 16,
max_height = mobs_mc.water_level + 1
})
--spawn egg

View file

@ -121,7 +121,6 @@ local tropical_fish = {
mcl_mobs.register_mob("mobs_mc:tropical_fish", tropical_fish)
local water = 0
mcl_mobs:spawn_setup({
name = "mobs_mc:tropical_fish",
dimension = "overworld",
@ -186,8 +185,8 @@ mcl_mobs:spawn_setup({
chance = 750,
interval = 30,
aoc = 3,
min_height = water-16,
max_height = water+1
min_height = mobs_mc.water_level - 16,
max_height = mobs_mc.water_level + 1
})
--spawn egg