diff --git a/mods/HUD/mcl_inventory/creative.lua b/mods/HUD/mcl_inventory/creative.lua index 95fe7419b..4898423b0 100644 --- a/mods/HUD/mcl_inventory/creative.lua +++ b/mods/HUD/mcl_inventory/creative.lua @@ -126,13 +126,15 @@ minetest.register_on_mods_loaded(function() if def.groups._mcl_potion == 1 then if def.has_potent then local stack = ItemStack(name) - stack:get_meta():set_int("mcl_potions:potion_potent", 1) + local potency = def._default_potent_level - 1 + stack:get_meta():set_int("mcl_potions:potion_potent", potency) tt.reload_itemstack_description(stack) table.insert(inventory_lists["brew"], stack:to_string()) end if def.has_plus then local stack = ItemStack(name) - stack:get_meta():set_int("mcl_potions:potion_plus", 1) + local extend = def._default_extend_level + stack:get_meta():set_int("mcl_potions:potion_plus", extend) tt.reload_itemstack_description(stack) table.insert(inventory_lists["brew"], stack:to_string()) end diff --git a/mods/ITEMS/mcl_potions/potions.lua b/mods/ITEMS/mcl_potions/potions.lua index 072316136..6e022f497 100644 --- a/mods/ITEMS/mcl_potions/potions.lua +++ b/mods/ITEMS/mcl_potions/potions.lua @@ -8,7 +8,7 @@ local function potion_image(colorstring, opacity) end local how_to_drink = S("Use the “Place” key to drink it.") -local potion_intro = S("Drinking a potion gives you a particular effect.") +local potion_intro = S("Drinking a potion gives you a particular effect or set of effects.") local function time_string(dur) if not dur then @@ -166,7 +166,8 @@ end -- has_lingering - bool - defaults to true -- has_arrow - bool - defaults to false -- has_potent - bool - whether there is a potent (e.g. II) variant - defaults to the value of uses_level --- default_potent_level - int - effect level used for the potent variant - defaults to 2 +-- default_potent_level - int - potion level used for the default potent variant - defaults to 2 +-- default_extend_level - int - extention level (amount of +) used for the default extended variant - defaults to 1 -- custom_on_use - function(user, level) - called when the potion is drunk -- custom_effect - function(object, level) - called when the potion effects are applied -- custom_splash_effect - function(pos, level) - called when the splash potion explodes @@ -225,6 +226,8 @@ function mcl_potions.register_potion(def) pdef.uses_level = uses_level if def.has_potent ~= nil then pdef.has_potent = def.has_potent else pdef.has_potent = uses_level end + pdef._default_potent_level = def.default_potent_level or 2 + pdef._default_extend_level = def.default_extend_level or 1 pdef.has_plus = has_plus local on_use if def.drinkable ~= false then @@ -259,6 +262,8 @@ mcl_potions.register_potion({ dur = 10, }, }, + default_potent_level = 5, + default_extend_level = 3, })