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Potions registering API fully works with creative
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a8fcae0f51
commit
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2 changed files with 11 additions and 4 deletions
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@ -126,13 +126,15 @@ minetest.register_on_mods_loaded(function()
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if def.groups._mcl_potion == 1 then
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if def.has_potent then
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local stack = ItemStack(name)
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stack:get_meta():set_int("mcl_potions:potion_potent", 1)
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local potency = def._default_potent_level - 1
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stack:get_meta():set_int("mcl_potions:potion_potent", potency)
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tt.reload_itemstack_description(stack)
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table.insert(inventory_lists["brew"], stack:to_string())
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end
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if def.has_plus then
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local stack = ItemStack(name)
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stack:get_meta():set_int("mcl_potions:potion_plus", 1)
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local extend = def._default_extend_level
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stack:get_meta():set_int("mcl_potions:potion_plus", extend)
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tt.reload_itemstack_description(stack)
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table.insert(inventory_lists["brew"], stack:to_string())
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end
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@ -8,7 +8,7 @@ local function potion_image(colorstring, opacity)
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end
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local how_to_drink = S("Use the “Place” key to drink it.")
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local potion_intro = S("Drinking a potion gives you a particular effect.")
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local potion_intro = S("Drinking a potion gives you a particular effect or set of effects.")
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local function time_string(dur)
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if not dur then
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@ -166,7 +166,8 @@ end
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-- has_lingering - bool - defaults to true
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-- has_arrow - bool - defaults to false
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-- has_potent - bool - whether there is a potent (e.g. II) variant - defaults to the value of uses_level
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-- default_potent_level - int - effect level used for the potent variant - defaults to 2
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-- default_potent_level - int - potion level used for the default potent variant - defaults to 2
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-- default_extend_level - int - extention level (amount of +) used for the default extended variant - defaults to 1
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-- custom_on_use - function(user, level) - called when the potion is drunk
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-- custom_effect - function(object, level) - called when the potion effects are applied
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-- custom_splash_effect - function(pos, level) - called when the splash potion explodes
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@ -225,6 +226,8 @@ function mcl_potions.register_potion(def)
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pdef.uses_level = uses_level
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if def.has_potent ~= nil then pdef.has_potent = def.has_potent
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else pdef.has_potent = uses_level end
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pdef._default_potent_level = def.default_potent_level or 2
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pdef._default_extend_level = def.default_extend_level or 1
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pdef.has_plus = has_plus
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local on_use
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if def.drinkable ~= false then
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@ -259,6 +262,8 @@ mcl_potions.register_potion({
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dur = 10,
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},
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},
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default_potent_level = 5,
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default_extend_level = 3,
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})
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