set profession first in on_spawn

This commit is contained in:
cora 2022-06-26 11:19:21 +02:00
parent 86651e7557
commit d9e40d5223

View file

@ -1362,17 +1362,17 @@ mcl_mobs:register_mob("mobs_mc:villager", {
end,
on_spawn = function(self)
if self._id then
set_textures(self)
return
end
self._id=minetest.sha1(minetest.get_gametime()..minetest.pos_to_string(self.object:get_pos())..tostring(math.random()))
if not self._profession then
self._profession = "unemployed"
if math.random(100) == 1 then
self._profession = "nitwit"
end
end
if self._id then
set_textures(self)
return
end
self._id=minetest.sha1(minetest.get_gametime()..minetest.pos_to_string(self.object:get_pos())..tostring(math.random()))
set_textures(self)
end,
on_die = function(self, pos)