diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index c2ae5391e..4204e218d 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -1,5 +1,7 @@ mcl_util = {} +dofile(minetest.get_modpath(minetest.get_current_modname()).."/roman_numerals.lua") + -- Updates all values in t using values from to*. function table.update(t, ...) for _, to in ipairs {...} do diff --git a/mods/CORE/mcl_util/roman_numerals.lua b/mods/CORE/mcl_util/roman_numerals.lua new file mode 100644 index 000000000..a808e43f1 --- /dev/null +++ b/mods/CORE/mcl_util/roman_numerals.lua @@ -0,0 +1,30 @@ +local converter = { + {1000, "M"}, + {900, "CM"}, + {500, "D"}, + {400, "CD"}, + {100, "C"}, + {90, "XC"}, + {50, "L"}, + {40, "XL"}, + {10, "X"}, + {9, "IX"}, + {5, "V"}, + {4, "IV"}, + {1, "I"} +} + +mcl_util.to_roman = function(number) + local r = "" + local a = number + local i = 1 + while a > 0 do + if a >= converter[i][1] then + a = a - converter[i][1] + r = r.. converter[i][2] + else + i = i + 1 + end + end + return r +end diff --git a/mods/ITEMS/mcl_enchanting/engine.lua b/mods/ITEMS/mcl_enchanting/engine.lua index 67ef72056..dd01d5950 100644 --- a/mods/ITEMS/mcl_enchanting/engine.lua +++ b/mods/ITEMS/mcl_enchanting/engine.lua @@ -56,7 +56,7 @@ end function mcl_enchanting.get_enchantment_description(enchantment, level) local enchantment_def = mcl_enchanting.enchantments[enchantment] return enchantment_def.name .. - (enchantment_def.max_level == 1 and "" or " " .. mcl_enchanting.roman_numerals.toRoman(level)) + (enchantment_def.max_level == 1 and "" or " " .. mcl_util.to_roman(level)) end function mcl_enchanting.get_colorized_enchantment_description(enchantment, level) diff --git a/mods/ITEMS/mcl_enchanting/init.lua b/mods/ITEMS/mcl_enchanting/init.lua index 9f9fbd271..02ed1ee85 100644 --- a/mods/ITEMS/mcl_enchanting/init.lua +++ b/mods/ITEMS/mcl_enchanting/init.lua @@ -11,7 +11,6 @@ mcl_enchanting = { book_animation_steps = {0, 640, 680, 700, 740}, book_animation_loop = {["open"] = true, ["close"] = true}, book_animation_speed = 40, - roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 enchantments = {}, overlay = "^[colorize:purple:50", --overlay = "^[invert:rgb^[multiply:#4df44d:50^[invert:rgb", diff --git a/mods/ITEMS/mcl_enchanting/mod.conf b/mods/ITEMS/mcl_enchanting/mod.conf index 610492857..d163fcd55 100644 --- a/mods/ITEMS/mcl_enchanting/mod.conf +++ b/mods/ITEMS/mcl_enchanting/mod.conf @@ -1,5 +1,5 @@ name = mcl_enchanting description = Enchanting for MineClone2 -depends = tt, walkover, mcl_sounds, mcl_colors, mcl_experience +depends = tt, walkover, mcl_sounds, mcl_colors, mcl_experience, mcl_util optional_depends = screwdriver author = Fleckenstein diff --git a/mods/ITEMS/mcl_enchanting/roman_numerals.lua b/mods/ITEMS/mcl_enchanting/roman_numerals.lua deleted file mode 100644 index f40c65406..000000000 --- a/mods/ITEMS/mcl_enchanting/roman_numerals.lua +++ /dev/null @@ -1,34 +0,0 @@ --------------------------------------------------------------------- ---! @file ---! @brief Convert from normal numbers to Roman Numerals ---------------------------------------------------------------------- -local conversionTable = { - { number = 1000, symbol = "M" }, - { number = 900, symbol = "CM" }, - { number = 500, symbol = "D" }, - { number = 400, symbol = "CD" }, - { number = 100, symbol = "C" }, - { number = 90, symbol = "XC" }, - { number = 50, symbol = "L" }, - { number = 40, symbol = "XL" }, - { number = 10, symbol = "X" }, - { number = 9, symbol = "IX" }, - { number = 5, symbol = "V" }, - { number = 4, symbol = "IV" }, - { number = 1, symbol = "I" } -} - -return{ - toRoman = function(number) - local romanNumeral = "" - - for _,table in pairs (conversionTable) do - while(number >= table.number) do - romanNumeral = romanNumeral .. table.symbol - number = number - table.number - end - end - - return romanNumeral - end -}