From d5cda21ef5b67f22ef387e9f2ccf047e2e87efaa Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 22 May 2017 19:33:51 +0200 Subject: [PATCH] Change water post_effect_color to match texture --- mods/ITEMS/mcl_core/nodes.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_core/nodes.lua b/mods/ITEMS/mcl_core/nodes.lua index 92130ae33..4a0b3599a 100644 --- a/mods/ITEMS/mcl_core/nodes.lua +++ b/mods/ITEMS/mcl_core/nodes.lua @@ -1552,7 +1552,7 @@ minetest.register_node("mcl_core:water_flowing", { liquid_viscosity = WATER_VISC, liquid_range = 7, freezemelt = "mcl_core:snow", - post_effect_color = {a=64, r=100, g=100, b=200}, + post_effect_color = {a=64, r=45, g=63, b=244}, groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1}, _mcl_blast_resistance = 500, -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode @@ -1591,7 +1591,7 @@ minetest.register_node("mcl_core:water_source", { liquid_viscosity = WATER_VISC, liquid_range = 7, freezemelt = "mcl_core:ice", - post_effect_color = {a=64, r=100, g=100, b=200}, + post_effect_color = {a=64, r=45, g=63, b=244}, stack_max = 64, groups = { water=3, liquid=3, puts_out_fire=1, freezes=1, not_in_creative_inventory=1, dig_by_piston=1}, _mcl_blast_resistance = 500,