diff --git a/mods/ENVIRONMENT/mcl_weather/skycolor.lua b/mods/ENVIRONMENT/mcl_weather/skycolor.lua index 4e667a2e0..ae5f17a13 100644 --- a/mods/ENVIRONMENT/mcl_weather/skycolor.lua +++ b/mods/ENVIRONMENT/mcl_weather/skycolor.lua @@ -78,7 +78,7 @@ mcl_weather.skycolor = { -- Override day/night ratio as well players = mcl_weather.skycolor.utils.get_players(players) for _, player in ipairs(players) do - local pos = player:getpos() + local pos = player:get_pos() local _, dim = mcl_util.y_to_layer(pos.y) if dim == "overworld" then player:set_sky(color, "plain", nil, true) @@ -99,9 +99,8 @@ mcl_weather.skycolor = { else player:override_day_night_ratio(nil) end - else - player:override_day_night_ratio(nil) end + -- Other dimensions are handled in mcl_playerplus end end,