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Refactor plant growth, improve bone meal on plants
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commit
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8 changed files with 76 additions and 94 deletions
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@ -127,76 +127,39 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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pos = pointed_thing.under
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n = minetest.get_node(pos)
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if n.name == "" then return false end
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local stage = ""
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if minetest.get_item_group(n.name, "sapling") >= 1 then
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-- 45% chance to advance growth stage of sapling
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-- Saplings: 45% chance to advance growth stage
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if math.random(1,100) <= 45 then
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return mcl_core.grow_sapling(pos, n)
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end
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-- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages
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elseif string.find(n.name, "mcl_farming:wheat_") ~= nil then
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stage = string.sub(n.name, -1)
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if stage == "3" then
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minetest.add_node(pos, {name="mcl_farming:wheat", param = n.param, param2 = n.param2})
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elseif math.random(1,5) < 3 then
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minetest.add_node(pos, {name="mcl_farming:wheat", param = n.param, param2 = n.param2})
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else
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minetest.add_node(pos, {name="mcl_farming:wheat_"..math.random(2,3), param = n.param, param2 = n.param2})
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end
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return true
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local stages = math.random(2, 5)
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return mcl_farming:grow_plant("plant_wheat", pos, n, stages)
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elseif string.find(n.name, "mcl_farming:potato_") ~= nil then
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stage = tonumber(string.sub(n.name, -1))
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if stage == 1 then
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minetest.add_node(pos, {name="mcl_farming:potato_"..math.random(stage,2), param = n.param, param2 = n.param2})
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else
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minetest.add_node(pos, {name="mcl_farming:potato", param = n.param, param2 = n.param2})
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end
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return true
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elseif string.find(n.name, "mcl_farming:beetroot_") ~= nil then
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stage = tonumber(string.sub(n.name, -1))
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if stage == 1 then
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minetest.add_node(pos, {name="mcl_farming:beetroot_"..math.random(stage,2), param = n.param, param2 = n.param2})
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else
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minetest.add_node(pos, {name="mcl_farming:beetroot", param = n.param, param2 = n.param2})
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end
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return true
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local stages = math.random(2, 5)
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return mcl_farming:grow_plant("plant_potato", pos, n, stages)
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elseif string.find(n.name, "mcl_farming:carrot_") ~= nil then
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stage = tonumber(string.sub(n.name, -1))
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if stage == 1 then
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minetest.add_node(pos, {name="mcl_farming:carrot_"..math.random(stage,2), param = n.param, param2 = n.param2})
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else
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minetest.add_node(pos, {name="mcl_farming:carrot", param = n.param, param2 = n.param2})
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end
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return true
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local stages = math.random(2, 5)
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return mcl_farming:grow_plant("plant_carrot", pos, n, stages)
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elseif string.find(n.name, "mcl_farming:pumpkin_") ~= nil then
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stage = tonumber(string.sub(n.name, -1))
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if stage then
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stage = stage + math.random(2,5)
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if stage >= 8 then
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minetest.add_node(pos, {name="mcl_farming:pumpkintige_unconnect"})
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else
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minetest.add_node(pos, {name="mcl_farming:pumpkin_"..stage})
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end
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end
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return true
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local stages = math.random(2, 5)
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return mcl_farming:grow_plant("plant_pumpkin_stem", pos, n, stages)
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elseif string.find(n.name, "mcl_farming:melontige_") ~= nil then
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stage = tonumber(string.sub(n.name, -1))
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if stage then
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stage = stage + math.random(2,5)
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if stage >= 8 then
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minetest.add_node(pos, {name="mcl_farming:melontige_unconnect"})
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else
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minetest.add_node(pos, {name="mcl_farming:melontige_"..stage})
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local stages = math.random(2, 5)
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return mcl_farming:grow_plant("plant_melon_stem", pos, n, stages)
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elseif string.find(n.name, "mcl_farming:beetroot_") ~= nil then
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-- Beetroot: 75% chance to advance to next stage
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if math.random(1,100) <= 75 then
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return mcl_farming:grow_plant("plant_beetroot", pos, n)
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end
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end
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return true
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elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then
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-- Cocoa: Advance by 1 stage
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mcl_cocoas.grow(pos)
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return true
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elseif n.name ~= "" and n.name == "mcl_core:junglesapling" then
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minetest.add_node(pos, {name="air"})
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mcl_core.generate_tree(pos, "mcl_core:jungletree", "mcl_core:jungleleaves", 2)
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return true
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elseif n.name == "mcl_core:dirt_with_grass" then
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-- Grass Block: Generate tall grass and random flowers all over the place
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for i = -2, 3, 1 do
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for j = -3, 2, 1 do
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pos = pointed_thing.above
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@ -230,8 +193,8 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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minetest.add_item(pos, "mcl_flowers:sunflower")
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return true
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-- Grow tall grass into double tallgrass
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elseif n.name == "mcl_flowers:tallgrass" then
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-- Tall Grass: Grow into double tallgrass
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local toppos = { x=pos.x, y=pos.y+1, z=pos.z }
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local topnode = minetest.get_node(toppos)
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if minetest.registered_nodes[topnode.name].buildable_to then
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@ -240,8 +203,8 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
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return true
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end
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-- Grow fern into large fern
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elseif n.name == "mcl_flowers:fern" then
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-- Fern: Grow into large fern
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local toppos = { x=pos.x, y=pos.y+1, z=pos.z }
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local topnode = minetest.get_node(toppos)
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if minetest.registered_nodes[topnode.name].buildable_to then
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@ -103,7 +103,7 @@ minetest.register_node("mcl_farming:beetroot", {
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{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,dig_by_water=1,dig_by_piston=1},
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groups = {dig_immediate=3, not_in_creative_inventory=1,dig_by_water=1,dig_by_piston=1,beetroot=4},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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@ -139,7 +139,7 @@ minetest.register_craft({
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},
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})
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mcl_farming:add_plant("mcl_farming:beetroot", {"mcl_farming:beetroot_0", "mcl_farming:beetroot_1", "mcl_farming:beetroot_2"}, 68, 3)
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mcl_farming:add_plant("plant_beetroot", "mcl_farming:beetroot", {"mcl_farming:beetroot_0", "mcl_farming:beetroot_1", "mcl_farming:beetroot_2"}, 68, 3)
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if minetest.get_modpath("doc") then
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for i=1,2 do
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@ -124,7 +124,7 @@ minetest.register_craft({
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}
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})
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mcl_farming:add_plant("mcl_farming:carrot", {"mcl_farming:carrot_1", "mcl_farming:carrot_2", "mcl_farming:carrot_3"}, 50, 20)
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mcl_farming:add_plant("plant_carrot", "mcl_farming:carrot", {"mcl_farming:carrot_1", "mcl_farming:carrot_2", "mcl_farming:carrot_3"}, 50, 20)
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if minetest.get_modpath("doc") then
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for i=2,3 do
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@ -84,7 +84,7 @@ for s=1,7 do
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{-0.15, -0.5, -0.15, 0.15, -0.5+h, 0.15}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1, attached_node=1, dig_by_water=1},
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groups = {dig_immediate=3, not_in_creative_inventory=1, attached_node=1, dig_by_water=1, plant_melon_stem=s},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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@ -99,7 +99,7 @@ local stem_def = {
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}
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-- Register stem growth
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mcl_farming:add_plant("mcl_farming:melontige_unconnect", {"mcl_farming:melontige_1", "mcl_farming:melontige_2", "mcl_farming:melontige_3", "mcl_farming:melontige_4", "mcl_farming:melontige_5", "mcl_farming:melontige_6", "mcl_farming:melontige_7"}, 30, 5)
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mcl_farming:add_plant("plant_melon_stem", "mcl_farming:melontige_unconnect", {"mcl_farming:melontige_1", "mcl_farming:melontige_2", "mcl_farming:melontige_3", "mcl_farming:melontige_4", "mcl_farming:melontige_5", "mcl_farming:melontige_6", "mcl_farming:melontige_7"}, 30, 5)
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-- Register actual melon, connected stems and stem-to-melon growth
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mcl_farming:add_gourd("mcl_farming:melontige_unconnect", "mcl_farming:melontige_linked", "mcl_farming:melontige_unconnect", stem_def, stem_drop, "mcl_farming:melon", melon_base_def, 25, 15)
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@ -114,7 +114,7 @@ minetest.register_craft({
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cooktime = 10,
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})
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mcl_farming:add_plant("mcl_farming:potato", {"mcl_farming:potato_1", "mcl_farming:potato_2"}, 50, 20)
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mcl_farming:add_plant("plant_potato", "mcl_farming:potato", {"mcl_farming:potato_1", "mcl_farming:potato_2"}, 50, 20)
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", "mcl_farming:potato_1", "nodes", "mcl_farming:potato_2")
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@ -86,7 +86,7 @@ local pumpkin_base_def = {
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}
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-- Register stem growth
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mcl_farming:add_plant("mcl_farming:pumpkintige_unconnect", {"mcl_farming:pumpkin_1", "mcl_farming:pumpkin_2", "mcl_farming:pumpkin_3", "mcl_farming:pumpkin_4", "mcl_farming:pumpkin_5", "mcl_farming:pumpkin_6", "mcl_farming:pumpkin_7"}, 30, 5)
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mcl_farming:add_plant("plant_pumpkin_stem", "mcl_farming:pumpkintige_unconnect", {"mcl_farming:pumpkin_1", "mcl_farming:pumpkin_2", "mcl_farming:pumpkin_3", "mcl_farming:pumpkin_4", "mcl_farming:pumpkin_5", "mcl_farming:pumpkin_6", "mcl_farming:pumpkin_7"}, 30, 5)
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-- Register actual pumpkin, connected stems and stem-to-pumpkin growth
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mcl_farming:add_gourd("mcl_farming:pumpkintige_unconnect", "mcl_farming:pumpkintige_linked", "mcl_farming:pumpkintige_unconnect", stem_def, stem_drop, "mcl_farming:pumpkin_face", pumpkin_base_def, 30, 15)
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@ -1,22 +1,40 @@
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function mcl_farming:add_plant(full_grown, names, interval, chance)
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local plant_lists = {}
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function mcl_farming:add_plant(identifier, full_grown, names, interval, chance)
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plant_lists[identifier] = {}
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plant_lists[identifier].full_grown = full_grown
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plant_lists[identifier].names = names
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minetest.register_abm({
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nodenames = names,
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interval = interval,
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chance = chance,
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action = function(pos, node)
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pos.y = pos.y-1
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if minetest.get_node(pos).name ~= "mcl_farming:soil_wet" and math.random(0, 9) > 0 then
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if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name ~= "mcl_farming:soil_wet" and math.random(0, 9) > 0 then
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return
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else
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mcl_farming:grow_plant(identifier, pos, node)
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end
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pos.y = pos.y+1
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end,
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})
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end
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-- Attempts to advance a plant at pos by one or more growth stages (if possible)
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-- identifier: Identifier of plant as defined by mcl_farming:add_plant
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-- pos: Position
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-- node: Node table
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-- stages: Number of stages to advance (optional, defaults to 1)
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function mcl_farming:grow_plant(identifier, pos, node, stages)
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if not minetest.get_node_light(pos) then
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return
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end
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if minetest.get_node_light(pos) < 10 then
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return
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end
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local plant_info = plant_lists[identifier]
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local step = nil
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for i,name in ipairs(names) do
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for i, name in ipairs(plant_info.names) do
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if name == node.name then
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step = i
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break
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@ -25,15 +43,16 @@ function mcl_farming:add_plant(full_grown, names, interval, chance)
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if step == nil then
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return
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end
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local new_node = {name=names[step+1]}
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if not stages then
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stages = 1
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end
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local new_node = {name = plant_info.names[step+stages]}
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if new_node.name == nil then
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new_node.name = full_grown
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new_node.name = plant_info.full_grown
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end
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new_node.param = node.param
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new_node.param2 = node.param2
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minetest.set_node(pos, new_node)
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end
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})
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end
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function mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
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@ -115,7 +115,7 @@ minetest.register_node("mcl_farming:wheat", {
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_mcl_blast_resistance = 0,
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})
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mcl_farming:add_plant("mcl_farming:wheat", {"mcl_farming:wheat_1", "mcl_farming:wheat_2", "mcl_farming:wheat_3"}, 50, 20)
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mcl_farming:add_plant("plant_wheat", "mcl_farming:wheat", {"mcl_farming:wheat_1", "mcl_farming:wheat_2", "mcl_farming:wheat_3"}, 50, 20)
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minetest.register_craftitem("mcl_farming:wheat_item", {
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description = "Wheat",
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