Insta-drop minecart when its rail is destroyed

This commit is contained in:
Wuzzy 2019-01-30 03:37:47 +01:00
parent 6748576f8e
commit d34c48cb59

View file

@ -21,6 +21,20 @@ local register_rail = function(itemstring, tiles, def_extras, creative)
sounds = mcl_sounds.node_sound_metal_defaults(), sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 3.5, _mcl_blast_resistance = 3.5,
_mcl_hardness = 0.7, _mcl_hardness = 0.7,
after_destruct = function(pos)
-- Scan for minecarts in this pos and force them to execute their "floating" check.
-- Normally, this will make them drop.
local objs = minetest.get_objects_inside_radius(pos, 1)
for o=1, #objs do
local le = objs[o]:get_luaentity()
if le then
-- All entities in this mod are minecarts, so this works
if string.sub(le.name, 1, 14) == "mcl_minecarts:" then
le._last_float_check = mcl_minecarts.check_float_time
end
end
end
end,
} }
if def_extras then if def_extras then
for k,v in pairs(def_extras) do for k,v in pairs(def_extras) do