diff --git a/mods/PLAYER/mcl_skins/edit_skin.lua b/mods/PLAYER/mcl_skins/edit_skin.lua index 94866c87d..8531e4263 100644 --- a/mods/PLAYER/mcl_skins/edit_skin.lua +++ b/mods/PLAYER/mcl_skins/edit_skin.lua @@ -163,6 +163,8 @@ function mcl_skins.update_player_skin(player) local skin = mcl_skins.player_skins[player] local skinval = mcl_skins.compile_skin(skin) + if not skin.cape then skin.cape = "blank.png" end + if player:get_inventory():get_stack("armor", 3):get_name() == "mcl_armor:elytra" then skinval = skinval:gsub("%^" .. skin.cape, "") -- don't render the "normal" cape on players while wearing the elytra. @@ -283,7 +285,7 @@ function mcl_skins.show_formspec(player, active_tab, page_num) local cape_tab = active_tab == "cape" - + if active_tab == "skin" then local page_start = (page_num - 1) * 8 - 1 local page_end = math.min(page_start + 8 - 1, #mcl_skins.simple_skins) @@ -351,7 +353,7 @@ function mcl_skins.show_formspec(player, active_tab, page_num) end local slot_offset = 0 - + if page_num == 1 then formspec = formspec .. "label[6,3;" .. S("(None)") .. "]".. @@ -486,7 +488,7 @@ function mcl_skins.show_formspec(player, active_tab, page_num) end if page_num > 1 then - if cape_tab then + if cape_tab then formspec = formspec .. "image_button[4.5,0.7;1,1;mcl_skins_arrow.png^[transformFX;previous_page;]" else @@ -723,4 +725,4 @@ if not minetest.settings:get_bool("mcl_keepInventory", false) then minetest.register_on_respawnplayer(function(player) mcl_skins.update_player_skin(player) -- ensures players have their cape again after dying with an elytra end) -end \ No newline at end of file +end