Add actual banner pattern, drop banner on death

This commit is contained in:
cora 2022-11-07 13:04:18 +01:00
parent c7cc9ccb3e
commit d1788b5643

View file

@ -1,5 +1,6 @@
-- mcl_raids -- mcl_raids
mcl_raids = {} mcl_raids = {}
local S = minetest.get_translator(minetest.get_current_modname())
-- Define the amount of illagers to spawn each wave. -- Define the amount of illagers to spawn each wave.
local waves = { local waves = {
@ -38,27 +39,72 @@ local extra_wave = {
--["mobs_mc:ravager"] = 2, --["mobs_mc:ravager"] = 2,
} }
local oban_def = minetest.registered_entities["mcl_banners:standing_banner"] local oban_layers = {
{
pattern = "rhombus",
color = "unicolor_cyan"
},
{
color = "unicolor_grey",
pattern = "stripe_bottom"
},
{
pattern = "stripe_center",
color = "unicolor_darkgrey"
},
{
color = "unicolor_black",
pattern = "stripe_middle"
},
{
pattern = "half_horizontal",
color = "unicolor_grey"
},
{
color = "unicolor_grey",
pattern = "circle"
},
{
pattern = "border",
color = "unicolor_black"
}
}
local oban_def = table.copy(minetest.registered_entities["mcl_banners:standing_banner"])
oban_def.visual_size = { x=1, y=1 } oban_def.visual_size = { x=1, y=1 }
oban_def.on_rightclick = function(self)
minetest.log(dump(self._base_color))
minetest.log(dump(self._layers))
end
minetest.register_entity(":mcl_raids:ominous_banner",oban_def) minetest.register_entity(":mcl_raids:ominous_banner",oban_def)
function mcl_raids.drop_obanner(pos)
local it = ItemStack("mcl_banners:banner_item_white")
it:get_meta():set_string("layers",minetest.serialize(oban_layers))
it:get_meta():set_string("name",S("Ominous Banner"))
minetest.add_item(pos,it)
end
function mcl_raids.spawn_raidcaptain(pos) function mcl_raids.spawn_raidcaptain(pos)
local c = minetest.add_entity(pos,"mobs_mc:pillager") local c = minetest.add_entity(pos,"mobs_mc:pillager")
local l = c:get_luaentity()
local b = minetest.add_entity(pos,"mcl_raids:ominous_banner") local b = minetest.add_entity(pos,"mcl_raids:ominous_banner")
--TODO: add actual banner pattern b:set_properties({textures = {mcl_banners.make_banner_texture("unicolor_white", oban_layers)}})
--b:set_properties({textures = {mcl_banners.make_banner_texture(self._base_color, self._layers)}}) b:set_attach(c,"",vector.new(-1,5,-0.8),vector.new(0,0,0),true)
b:get_luaentity() l._raidcaptain = true
b:set_attach(c,"",vector.new(-1.75,5.5,-0.5),vector.new(0,0,0),true) l._banner = b
local old_ondie = l.on_die
l.on_die = function(self, pos, cmi_cause)
if l._banner and l._banner:get_pos() then
l._banner:remove()
l._banner = nil
mcl_raids.drop_obanner(pos)
end
if old_ondie then return old_ondie(self,pos,cmi_cause) end
end
end end
minetest.register_chatcommand("raidcap",{
privs = {debug = true},
func = function(pname,param)
mcl_raids.spawn_raidcaptain(minetest.get_player_by_name(pname):get_pos())
end,
})
function mcl_raids.spawn_raid(event) function mcl_raids.spawn_raid(event)
local pos = event.pos local pos = event.pos
local wave = event.stage local wave = event.stage
@ -189,3 +235,25 @@ mcl_events.register_event("raid",{
awards.unlock(self.player,"mcl:hero_of_the_village") awards.unlock(self.player,"mcl:hero_of_the_village")
end, end,
}) })
minetest.register_chatcommand("raidcap",{
privs = {debug = true},
func = function(pname,param)
mcl_raids.spawn_raidcaptain(minetest.get_player_by_name(pname):get_pos())
end,
})
minetest.register_chatcommand("dump_banner_layers",{
privs = {debug = true},
func = function(pname,param)
local p = minetest.get_player_by_name(pname)
mcl_raids.drop_obanner(vector.offset(p:get_pos(),1,1,1))
for k,v in pairs(minetest.get_objects_inside_radius(p:get_pos(),5)) do
local l = v:get_luaentity()
if l and l.name == "mcl_banners:standing_banner" then
minetest.log(dump(l._base_color))
minetest.log(dump(l._layers))
end
end
end
})