Make open fence gates completely non-walkable

This commit is contained in:
Wuzzy 2017-06-10 03:47:35 +02:00
parent f10b712752
commit d114818b3e

View file

@ -126,7 +126,7 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups,
wield_image = "mcl_fences_fence_gate_mask.png^" .. texture .. "^mcl_fences_fence_gate_mask.png^[makealpha:255,126,126", wield_image = "mcl_fences_fence_gate_mask.png^" .. texture .. "^mcl_fences_fence_gate_mask.png^[makealpha:255,126,126",
is_ground_content = false, is_ground_content = false,
sunlight_propagates = true, sunlight_propagates = true,
walkable = true, walkable = false,
groups = cgroups, groups = cgroups,
drop = gate_id, drop = gate_id,
drawtype = "nodebox", drawtype = "nodebox",