chest + shulkerbox formspec

This commit is contained in:
AFCMS 2021-09-18 00:36:33 +02:00
parent f20fbfb95a
commit cf01c0630c
No known key found for this signature in database
GPG Key ID: 8720389A25B652E3
2 changed files with 87 additions and 51 deletions

View File

@ -11,10 +11,12 @@ Just use this code to apply it to your formspec:
"style_type[label;font_size=25]",
```
The typical width of an inventory formspec is `0.375 + 9 + (9 * 0.25) + 0.375 = 12`
The typical width of an inventory formspec is `0.375 + 9 + ((9-1) * 0.25) + 0.375 = 11.75`
Margins is 0.375
Space between 1st inventory line and the rest of inventory is 0.4
Labels should have 0.375 space above if there is no other stuff above and 0.45 between content
+ 0.375 under
+ 0.375 under
According to minetest modding book, table.concat is faster than string concatenation, so this method should be prefered (the code is also more clear)

View File

@ -1,6 +1,13 @@
local S = minetest.get_translator(minetest.get_current_modname())
local F = minetest.formspec_escape
local C = minetest.colorize
local string = string
local table = table
local math = math
local sf = string.format
local mod_doc = minetest.get_modpath("doc")
-- Christmas chest setup
@ -52,7 +59,7 @@ local entity_animations = {
speed = 25,
open = {x = 0, y = 7},
close = {x = 13, y = 20},
}
},
}
minetest.register_entity("mcl_chests:chest", {
@ -240,7 +247,7 @@ local function chest_update_after_close(pos)
local node = minetest.get_node(pos)
if node.name == "mcl_chests:trapped_chest_on_small" then
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
minetest.swap_node(pos, {name = "mcl_chests:trapped_chest_small", param2 = node.param2})
find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
elseif node.name == "mcl_chests:trapped_chest_on_left" then
@ -249,10 +256,10 @@ local function chest_update_after_close(pos)
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_right", param2 = node.param2})
minetest.swap_node(pos_other, {name = "mcl_chests:trapped_chest_right", param2 = node.param2})
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
elseif node.name == "mcl_chests:trapped_chest_on_right" then
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_right", param2 = node.param2})
minetest.swap_node(pos, {name = "mcl_chests:trapped_chest_right", param2 = node.param2})
mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
@ -492,18 +499,29 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
end
minetest.show_formspec(clicker:get_player_name(),
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
"size[9,8.75]"..
"label[0,0;"..F(minetest.colorize("#313131", name)).."]"..
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"label[0,4.0;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
"listring[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main]"..
"listring[current_player;main]")
sf("mcl_chests:%s_%s_%s_%s", canonical_basename, pos.x, pos.y, pos.z),
table.concat({
"formspec_version[4]",
"size[11.75,10.375]",
"style_type[label;font_size=25]",
"label[0.375,0.375;"..F(C(mcl_formspec.label_color, name)).."]",
mcl_formspec.get_itemslot_bg_v4(0.375, 0.75, 9, 3),
sf("list[nodemeta:%s,%s,%s;main;0.375,0.75;9,3;]", pos.x, pos.y, pos.z),
"label[0.375,4.7;"..F(C(mcl_formspec.label_color, S("Inventory"))).."]",
mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
"list[current_player;main;0.375,5.1;9,3;9]",
mcl_formspec.get_itemslot_bg_v4(0.375, 9, 9, 1),
"list[current_player;main;0.375,9;9,1;]",
sf("listring[nodemeta:%s,%s,%s;main]", pos.x, pos.y, pos.z),
"listring[current_player;main]",
})
)
if on_rightclick_addendum then
on_rightclick_addendum(pos, node, clicker)
@ -856,10 +874,12 @@ register_chest("trapped_chest",
S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest") .. "\n" .. S("Emits a redstone signal when opened"),
traptiles,
nil,
{receptor = {
state = mesecon.state.off,
rules = trapped_chest_mesecons_rules,
}},
{
receptor = {
state = mesecon.state.off,
rules = trapped_chest_mesecons_rules,
},
},
function(pos, node, clicker)
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_small", param2 = node.param2})
find_or_create_entity(pos, "mcl_chests:trapped_chest_on_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_small")
@ -891,10 +911,12 @@ register_chest("trapped_chest",
register_chest("trapped_chest_on",
nil, nil, nil, nil, traptiles, true,
{receptor = {
state = mesecon.state.on,
rules = trapped_chest_mesecons_rules,
}},
{
receptor = {
state = mesecon.state.on,
rules = trapped_chest_mesecons_rules,
},
},
nil, nil, nil,
"trapped_chest",
"trapped_chest"
@ -951,19 +973,19 @@ minetest.register_craft({
{"group:wood", "group:wood", "group:wood"},
{"group:wood", "", "group:wood"},
{"group:wood", "group:wood", "group:wood"},
}
},
})
minetest.register_craft({
type = "fuel",
recipe = "mcl_chests:chest",
burntime = 15
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "mcl_chests:trapped_chest",
burntime = 15
burntime = 15,
})
minetest.register_node("mcl_chests:ender_chest", {
@ -989,7 +1011,7 @@ minetest.register_node("mcl_chests:ender_chest", {
local formspec_ender_chest = table.concat({
"formspec_version[4]",
"size[12,10.375]",
"size[11.75,10.375]",
"style_type[label;font_size=25]",
"label[0.375,0.375;"..F(C(mcl_formspec.label_color, S("Ender Chest"))).."]",
@ -1082,7 +1104,7 @@ minetest.register_craft({
{"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"},
{"mcl_core:obsidian", "mcl_end:ender_eye", "mcl_core:obsidian"},
{"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"},
}
},
})
-- Shulker boxes
@ -1125,21 +1147,33 @@ local shulker_mob_textures = {
}
local canonical_shulker_color = "violet"
--WARNING: after formspec v4 update, old shulker boxes will need to be placed again to get the new formspec
local function formspec_shulker_box(name)
if name == "" then
if not name or name == "" then
name = S("Shulker Box")
end
return "size[9,8.75]"..
"label[0,0;"..F(minetest.colorize("#313131", name)).."]"..
"list[context;main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"label[0,4.0;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
"listring[context;main]"..
"listring[current_player;main]"
return table.concat({
"formspec_version[4]",
"size[11.75,10.375]",
"style_type[label;font_size=25]",
"label[0.375,0.375;"..F(C(mcl_formspec.label_color, name)).."]",
mcl_formspec.get_itemslot_bg_v4(0.375, 0.75, 9, 3),
"list[context;main;0.375,0.75;9,3;]",
"label[0.375,4.7;"..F(C(mcl_formspec.label_color, S("Inventory"))).."]",
mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
"list[current_player;main;0.375,5.1;9,3;9]",
mcl_formspec.get_itemslot_bg_v4(0.375, 9, 9, 1),
"list[current_player;main;0.375,9;9,1;]",
"listring[context;main]",
"listring[current_player;main]",
})
end
local function set_shulkerbox_meta(nmeta, imeta)
@ -1248,9 +1282,9 @@ for color, desc in pairs(boxtypes) do
drop = "",
paramtype = "light",
paramtype2 = "facedir",
-- TODO: Make shulker boxes rotatable
-- This doesn't work, it just destroys the inventory:
-- on_place = minetest.rotate_node,
-- TODO: Make shulker boxes rotatable
-- This doesn't work, it just destroys the inventory:
-- on_place = minetest.rotate_node,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec_shulker_box(nil))
@ -1336,7 +1370,7 @@ for color, desc in pairs(boxtypes) do
minetest.register_craft({
type = "shapeless",
output = "mcl_chests:"..color.."_shulker_box",
recipe = { "group:shulker_box", "mcl_dye:"..color }
recipe = {"group:shulker_box", "mcl_dye:"..color},
})
end
@ -1346,7 +1380,7 @@ minetest.register_craft({
{"mcl_mobitems:shulker_shell"},
{"mcl_chests:chest"},
{"mcl_mobitems:shulker_shell"},
}
},
})
-- Save metadata of shulker box when used in crafting
@ -1420,13 +1454,13 @@ minetest.register_lbm({
})
minetest.register_lbm({
label = "Update shulker box formspecs (0.60.0)",
name = "mcl_chests:update_shulker_box_formspecs_0_60_0",
label = "Update shulker box formspecs (0.72.0)",
name = "mcl_chests:update_shulker_box_formspecs_0_72_0",
nodenames = { "group:shulker_box" },
run_at_every_load = false,
action = function(pos, node)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec_shulker_box)
meta:set_string("formspec", formspec_shulker_box(meta:get_string("name")))
end,
})