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Fix bug where incorrect number of items are dropped.
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70d1aba73e
commit
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1 changed files with 24 additions and 22 deletions
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@ -214,7 +214,7 @@ end
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function kelp.find_unsubmerged(pos, node, height)
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-- Optional params: node, height
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local node = node or mt_get_node(pos)
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local height = height or kelp.get_height(node.param2)
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local height = height or ((node.param2 >= 0 and node.param2 < 16) and 1) or kelp.get_height(node.param2)
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local walk_pos = {x=pos.x, z=pos.z}
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local y = pos.y
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@ -316,7 +316,7 @@ function kelp.init_timer(pos, pos_hash)
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end
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-- Apply next kelp height.
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-- Apply next kelp height. The surface is swapped. so on_construct is skipped.
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function kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing)
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-- Modified params: node
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-- Optional params: node, set_node, pos_tip, node_tip, submerged, downward_flowing
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@ -372,9 +372,9 @@ end
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-- Drops the items for detached kelps.
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function kelp.detach_drop(pos, param2)
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-- Optional params: param2
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local height = kelp.get_height(param2 or mt_get_node(pos).param2)
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function kelp.detach_drop(pos, height)
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-- Optional params: height
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local height = height or kelp.get_height(mt_get_node(pos).param2)
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local y = pos.y
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local walk_pos = {x=pos.x, z=pos.z}
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for i=1,height do
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@ -389,17 +389,18 @@ end
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-- Synonymous to digging the kelp.
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-- NOTE: this is intended for whenever kelp truly becomes segmented plants
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-- instead of rooted to the floor. Don't try to remove dig_pos.
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function kelp.detach_dig(dig_pos, pos, node, drop)
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-- Optional params: drop
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function kelp.detach_dig(dig_pos, pos, drop, node, height)
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-- Optional params: drop, node, height
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local param2 = node.param2
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local node = node or mt_get_node(pos)
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local height = height or kelp.get_height(node.param2)
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-- pos.y points to the surface, offset needed to point to the first kelp.
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local new_height = dig_pos.y - (pos.y+1)
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-- Digs the entire kelp.
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if new_height <= 0 then
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if drop then
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kelp.detach_drop(dig_pos, param2)
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kelp.detach_drop(dig_pos, height)
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end
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mt_set_node(pos, {
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name=mt_registered_nodes[node.name].node_dig_prediction,
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@ -409,7 +410,8 @@ function kelp.detach_dig(dig_pos, pos, node, drop)
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-- Digs the kelp beginning at a height.
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else
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if drop then
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kelp.detach_drop(dig_pos, param2 - new_height)
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kelp.detach_drop(dig_pos, height - new_height)
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minetest.chat_send_all(node.param2 - new_height)
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end
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mt_swap_node(pos, {name=node.name, param=node.param, param2=16*new_height})
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end
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@ -421,7 +423,7 @@ end
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--------------------------------------------------------------------------------
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function kelp.surface_on_dig(pos, node, digger)
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kelp.detach_dig(pos, pos, node, true)
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kelp.detach_dig(pos, pos, true, node)
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end
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@ -435,11 +437,11 @@ function kelp.surface_on_timer(pos)
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local pos_hash
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-- Update detahed kelps
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local dig_pos = kelp.find_unsubmerged(pos, node)
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local dig_pos,_, height = kelp.find_unsubmerged(pos, node)
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if dig_pos then
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pos_hash = mt_hash_node_position(pos)
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mt_sound_play(mt_registered_nodes[node.name].sounds.dug, { gain = 0.5, pos = dig_pos }, true)
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kelp.detach_dig(dig_pos, pos, node, true)
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kelp.detach_dig(dig_pos, pos, true, node, height)
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kelp.store_age(kelp.roll_init_age(), pos, pos_hash)
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end
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@ -468,7 +470,7 @@ function kelp.surface_on_destruct(pos)
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-- on_falling callback. Activated by pistons for falling nodes too.
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if kelp.is_falling(pos, node) then
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kelp.detach_drop(pos, node.param2)
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kelp.detach_drop(pos, kelp.get_height(node.param2))
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end
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-- Removes position from queue
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@ -479,7 +481,7 @@ end
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function kelp.surface_on_mvps_move(pos, node, oldpos, nodemeta)
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-- Pistons moving falling nodes will have already activated on_falling callback.
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kelp.detach_dig(pos, pos, node, mt_get_item_group(node.name, "falling_node") ~= 1)
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kelp.detach_dig(pos, pos, mt_get_item_group(node.name, "falling_node") ~= 1, node)
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end
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@ -523,7 +525,7 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
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end
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local pos_tip, node_tip, def_tip, new_kelp
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local pos_tip, node_tip, def_tip, new_surface
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-- Kelp must also be placed on the top/tip side of the surface/kelp
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if pos_under.y >= pos_above.y then
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return itemstack
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@ -536,17 +538,17 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
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-- When placed on surface.
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else
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new_kelp = false
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new_surface = false
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for _,surface in pairs(kelp.surfaces) do
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if nu_name == surface.nodename then
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node_under.name = "mcl_ocean:kelp_" ..surface.name
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node_under.param2 = 0
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new_kelp = true
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new_surface = true
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break
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end
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end
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-- Surface must support kelp
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if not new_kelp then
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if not new_surface then
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return itemstack
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end
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@ -555,7 +557,7 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
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def_tip = mt_registered_nodes[node_tip.name]
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end
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-- New kelp must also be submerged in water.
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-- Next kelp must also be submerged in water.
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local downward_flowing = kelp.is_downward_flowing(pos_tip, node_tip)
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local submerged = kelp.is_submerged(node_tip)
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if not submerged then
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@ -572,9 +574,9 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing)
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itemstack:take_item()
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end
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-- Initialize age and timer when it's a new kelp
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-- Initialize age and timer when it's planted on a new surface.
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local pos_hash = mt_hash_node_position(pos_under)
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if new_kelp then
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if new_surface then
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kelp.init_age(pos_under, nil, pos_hash)
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kelp.init_timer(pos_under, pos_hash)
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else
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