Add basic functionality to beehives

Uses a temporary ABM to progress through honey levels
This commit is contained in:
PrairieWind 2022-11-05 13:18:38 -06:00 committed by cora
parent 89b02c126a
commit cb60338f10
2 changed files with 88 additions and 1 deletions

View file

@ -5,6 +5,34 @@
-- Variables -- Variables
local S = minetest.get_translator(minetest.get_current_modname()) local S = minetest.get_translator(minetest.get_current_modname())
-- Function to allow harvesting honey and honeycomb from the beehive and bee nest.
local honey_harvest = function(pos, node, player, itemstack, pointed_thing)
local inv = player:get_inventory()
local beehive = "mcl_beehives:beehive"
if node.name == "mcl_beehives:beehive_5" then
beehive = "mcl_beehives:beehive"
elseif node.name == "mcl_beehives:bee_nest_5" then
beehive = "mcl_beehives:bee_nest"
end
if player:get_wielded_item():get_name() == "mcl_potions:glass_bottle" then
local honey = "mcl_honey:honey_bottle"
if inv:room_for_item("main", honey) then
node.name = beehive
minetest.set_node(pos, node)
inv:add_item("main", "mcl_honey:honey_bottle")
if not minetest.is_creative_enabled(player:get_player_name()) then
itemstack:take_item()
end
end
elseif player:get_wielded_item():get_name() == "mcl_tools:shears" then
minetest.add_item(pos, "mcl_honey:honeycomb 3")
node.name = beehive
minetest.set_node(pos, node)
end
end
-- Beehive -- Beehive
minetest.register_node("mcl_beehives:beehive", { minetest.register_node("mcl_beehives:beehive", {
description = S("Beehive"), description = S("Beehive"),
@ -15,11 +43,43 @@ minetest.register_node("mcl_beehives:beehive", {
"mcl_beehives_beehive_side.png", "mcl_beehives_beehive_front.png", "mcl_beehives_beehive_side.png", "mcl_beehives_beehive_front.png",
}, },
paramtype2 = "facedir", paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1 }, groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, beehive = 1 },
_mcl_blast_resistance = 0.6, _mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6, _mcl_hardness = 0.6,
}) })
for l = 1, 4 do
minetest.register_node("mcl_beehives:beehive_" .. l, {
description = S("Beehive"),
_doc_items_longdesc = S("Artificial bee nest."),
tiles = {
"mcl_beehives_beehive_end.png", "mcl_beehives_beehive_end.png",
"mcl_beehives_beehive_side.png", "mcl_beehives_beehive_side.png",
"mcl_beehives_beehive_side.png", "mcl_beehives_beehive_front.png",
},
paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, not_in_creative_inventory = 1, beehive = 1 },
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
drops = "mcl_beehives:beehive",
})
end
minetest.register_node("mcl_beehives:beehive_5", {
description = S("Beehive"),
_doc_items_longdesc = S("Artificial bee nest."),
tiles = {
"mcl_beehives_beehive_end.png", "mcl_beehives_beehive_end.png",
"mcl_beehives_beehive_side.png", "mcl_beehives_beehive_side.png",
"mcl_beehives_beehive_side.png", "mcl_beehives_beehive_front_honey.png",
},
paramtype2 = "facedir",
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, not_in_creative_inventory = 1, beehive = 1 },
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
on_rightclick = honey_harvest,
})
-- Bee Nest -- Bee Nest
minetest.register_node("mcl_beehives:bee_nest", { minetest.register_node("mcl_beehives:bee_nest", {
description = S("Bee Nest"), description = S("Bee Nest"),
@ -45,3 +105,29 @@ minetest.register_craft({
}, },
}) })
-- Temporary ABM to update honey levels
minetest.register_abm({
label = "Update Beehive Honey Levels",
nodenames = "group:beehive",
interval = 500,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local beehive = "mcl_beehives:beehive"
if node.name == beehive then
node.name = beehive.."_1"
minetest.set_node(pos, node)
elseif node.name == beehive.."_1" then
node.name = beehive.."_2"
minetest.set_node(pos, node)
elseif node.name == beehive.."_2" then
node.name = beehive.."_3"
minetest.set_node(pos, node)
elseif node.name == beehive.."_3" then
node.name = beehive.."_4"
minetest.set_node(pos, node)
elseif node.name == beehive.."_4" then
node.name = beehive.."_5"
minetest.set_node(pos, node)
end
end,
})

View file

@ -47,6 +47,7 @@ minetest.register_node("mcl_honey:honey_block", {
"mcl_honey_block_side.png", "mcl_honey_block_side.png", "mcl_honey_block_side.png", "mcl_honey_block_side.png",
}, },
groups = { handy = 1, deco_block = 1 }, groups = { handy = 1, deco_block = 1 },
paramtype2 = "facedir",
_mcl_blast_resistance = 0, _mcl_blast_resistance = 0,
_mcl_hardness = 0, _mcl_hardness = 0,
}) })