From cb3fa6cd0912cd74f7b4f4cd138ad5ccca312285 Mon Sep 17 00:00:00 2001 From: MysticTempest Date: Thu, 17 Dec 2020 16:07:20 -0600 Subject: [PATCH] Fix magma cubes and zombies not taking damage from hands; and adjust magma cube armors to their proper values. --- mods/ENTITIES/mcl_mobs/api.lua | 6 +++--- mods/ENTITIES/mobs_mc/slime+magma_cube.lua | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/mods/ENTITIES/mcl_mobs/api.lua b/mods/ENTITIES/mcl_mobs/api.lua index 3d8e2b528..596843ac6 100644 --- a/mods/ENTITIES/mcl_mobs/api.lua +++ b/mods/ENTITIES/mcl_mobs/api.lua @@ -2964,8 +2964,8 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir) local die = false - -- only play hit sound and show blood effects if damage is 1 or over - if damage >= 1 then + -- only play hit sound and show blood effects if damage is 1 or over; lower to 0.1 to ensure armor works appropriately. + if damage >= 0.1 then -- weapon sounds if weapon:get_definition().sounds ~= nil then @@ -2986,7 +2986,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir) damage_effect(self, damage) -- do damage - self.health = self.health - floor(damage) + self.health = self.health - damage -- skip future functions if dead, except alerting others if check_for_death(self, "hit", {type = "punch", puncher = hitter}) then diff --git a/mods/ENTITIES/mobs_mc/slime+magma_cube.lua b/mods/ENTITIES/mobs_mc/slime+magma_cube.lua index ddf925bbb..743733930 100644 --- a/mods/ENTITIES/mobs_mc/slime+magma_cube.lua +++ b/mods/ENTITIES/mobs_mc/slime+magma_cube.lua @@ -185,7 +185,7 @@ local magma_cube_big = { run_velocity = 4, damage = 6, reach = 3, - armor = 40, + armor = 53, drops = { {name = mobs_mc.items.magma_cream, chance = 4, @@ -240,7 +240,7 @@ magma_cube_small.run_velocity = 2.6 magma_cube_small.jump_height = 6 magma_cube_small.damage = 4 magma_cube_small.reach = 2.75 -magma_cube_small.armor = 70 +magma_cube_small.armor = 66 magma_cube_small.spawn_small_alternative = "mobs_mc:magma_cube_tiny" magma_cube_small.on_die = spawn_children_on_die("mobs_mc:magma_cube_tiny", 4, 0.6, 1.0) mobs:register_mob("mobs_mc:magma_cube_small", magma_cube_small) @@ -260,7 +260,7 @@ magma_cube_tiny.run_velocity = 1.02 magma_cube_tiny.jump_height = 4 magma_cube_tiny.damage = 3 magma_cube_tiny.reach = 2.5 -magma_cube_tiny.armor = 85 +magma_cube_tiny.armor = 50 magma_cube_tiny.drops = {} magma_cube_tiny.spawn_small_alternative = nil magma_cube_tiny.on_die = nil