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Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
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@ -996,7 +996,7 @@ local perlin_clay
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local function generate_clay(minp, maxp, seed, voxelmanip_data, voxelmanip_area, lvm_used)
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local function generate_clay(minp, maxp, seed, voxelmanip_data, voxelmanip_area, lvm_used)
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-- TODO: Make clay generation reproducible for same seed.
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-- TODO: Make clay generation reproducible for same seed.
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if maxp.y < -5 or minp.y > 0 then
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if maxp.y < -5 or minp.y > 0 then
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return
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return lvm_used
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end
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end
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perlin_clay = perlin_clay or minetest.get_perlin({
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perlin_clay = perlin_clay or minetest.get_perlin({
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