From c9dadc0bc791ecb5e2e436e00f4a0c9fe445ff48 Mon Sep 17 00:00:00 2001 From: cora Date: Wed, 29 Jun 2022 20:18:59 +0200 Subject: [PATCH] correct tile order in smithing table item def --- mods/ITEMS/mcl_smithing_table/init.lua | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_smithing_table/init.lua b/mods/ITEMS/mcl_smithing_table/init.lua index b7200d17d..f32cb8c28 100644 --- a/mods/ITEMS/mcl_smithing_table/init.lua +++ b/mods/ITEMS/mcl_smithing_table/init.lua @@ -74,8 +74,12 @@ minetest.register_node("mcl_smithing_table:table", { groups = {pickaxey = 2, deco_block = 1}, tiles = { - "mcl_smithing_table_top.png", "mcl_smithing_table_front.png", "mcl_smithing_table_side.png", - "mcl_smithing_table_side.png", "mcl_smithing_table_side.png", "mcl_smithing_table_side.png" + "mcl_smithing_table_top.png", + "mcl_smithing_table_bottom.png", + "mcl_smithing_table_side.png", + "mcl_smithing_table_side.png", + "mcl_smithing_table_side.png", + "mcl_smithing_table_front.png", }, sounds = mcl_sounds.node_sound_metal_defaults(),