Add lily pad

This commit is contained in:
Wuzzy 2017-01-12 04:37:36 +01:00
parent 8aca685d10
commit c9c3820ed4
5 changed files with 55 additions and 0 deletions

View file

@ -331,6 +331,61 @@ minetest.register_node("flowers:pot",{
end, end,
}) })
-- Lily Pad
minetest.register_node("flowers:waterlily", {
description = "Lily Pad",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"flowers_waterlily.png", "flowers_waterlily.png"},
inventory_image = "flowers_waterlily.png",
wield_image = "flowers_waterlily.png",
liquids_pointable = true,
walkable = true,
sunlight_propagates = true,
groups = {dig_immediate = 3, dig_by_water = 1, },
sounds = default.node_sound_leaves_defaults(),
node_placement_prediction = "",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -15 / 32, 0.5}
},
selection_box = {
type = "fixed",
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, -15 / 32, 7 / 16}
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local node = minetest.get_node(pointed_thing.under).name
local def = minetest.registered_nodes[node]
local node_above = minetest.get_node(pointed_thing.above).name
local def_above = minetest.registered_nodes[node_above]
local player_name = placer:get_player_name()
if def and
pointed_thing.under.x == pointed_thing.above.x and
pointed_thing.under.z == pointed_thing.above.z then
if ((def.liquidtype == "source" and minetest.get_item_group(node, "water") > 0) or
(node == "default:ice") or
(minetest.get_item_group(node, "frosted_ice") > 0)) and
(def_above.buildable_to and minetest.get_item_group(node_above, "liquid") == 0) then
if not minetest.is_protected(pos, player_name) then
minetest.set_node(pos, {name = "flowers:waterlily",
param2 = math.random(0, 3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
end
return itemstack
end
})
local time_to_load= os.clock() - init local time_to_load= os.clock() - init
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load)) print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))

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