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Explode bed when used in End or Nether
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2 changed files with 13 additions and 0 deletions
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@ -1,3 +1,5 @@
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mcl_sounds?
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mcl_sounds?
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mcl_util?
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mcl_wool?
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mcl_wool?
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mcl_dye?
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mcl_dye?
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mcl_tnt?
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@ -136,6 +136,17 @@ function mcl_beds.skip_night()
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end
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end
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function mcl_beds.on_rightclick(pos, player)
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function mcl_beds.on_rightclick(pos, player)
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if minetest.get_modpath("mcl_init") then
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local _, dim = mcl_util.y_to_layer(pos.y)
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if dim == "nether" or dim == "end" then
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-- Bed goes BOOM in the Nether or End.
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minetest.remove_node(pos)
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if minetest.get_modpath("mcl_tnt") then
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tnt.boom(pos, {radius = 4, damage_radius = 4})
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end
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return
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end
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end
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local name = player:get_player_name()
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local name = player:get_player_name()
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local ppos = player:getpos()
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local ppos = player:getpos()
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local tod = minetest.get_timeofday() * 24000
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local tod = minetest.get_timeofday() * 24000
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