Correct chance/interval swap

This commit is contained in:
teknomunk 2025-01-20 20:13:05 -06:00 committed by Mikita Wiśniewski
parent 7bf1c958e4
commit c8d2e74cf5
4 changed files with 8 additions and 8 deletions

View file

@ -176,8 +176,8 @@ mcl_mobs:spawn_setup({
},
min_light = 0,
max_light = core.LIGHT_MAX + 1,
chance = 30,
interval = 100,
chance = 100,
interval = 30,
aoc = 3,
min_height = mobs_mc.water_level - 16,
max_height = mobs_mc.water_level + 1,

View file

@ -149,8 +149,8 @@ mcl_mobs:spawn_setup({
},
min_light = 0,
max_light = maxlight,
chance = 20,
interval = 100,
chance = 100,
interval = 20,
aoc = 2,
min_height = mcl_vars.mg_overworld_min,
max_height = mobs_mc.water_level - 1,

View file

@ -150,8 +150,8 @@ mcl_mobs:spawn_setup({
biomes = {"Nether"},
min_light = 0,
max_light = minetest.LIGHT_MAX + 1,
chance = 30,
interval = 1000,
chance = 1000,
interval = 30,
aoc = 3,
min_height = mcl_vars.mg_nether_min,
max_height = mcl_vars.mg_nether_max

View file

@ -156,8 +156,8 @@ mcl_mobs:spawn_setup({
},
min_light = 9,
max_light = minetest.LIGHT_MAX + 1,
chance = 30,
interval = 100,
chance = 100,
interval = 30,
aoc = 3,
min_height = mobs_mc.water_level,
max_height = mcl_vars.mg_overworld_max