Disable compass+clock updates in Nether, End, Void

This commit is contained in:
Wuzzy 2017-08-17 20:40:55 +02:00
parent c97a14e969
commit c7fc3845c1
4 changed files with 27 additions and 17 deletions

View file

@ -1,3 +1,4 @@
mcl_core
mcl_init
mcl_util
mesecons
doc?

View file

@ -76,6 +76,9 @@ minetest.register_globalstep(function(dtime)
local players = minetest.get_connected_players()
for p, player in ipairs(players) do
for s, stack in ipairs(player:get_inventory():get_list("main")) do
local _, dim = mcl_util.y_to_layer(player:getpos().y)
-- Clocks do not work in the End, Nether or the Void
if dim ~= "end" and dim ~= "nether" and dim ~= "void" then
local count = stack:get_count()
if stack:get_name() == mcl_clock.stereotype then
player:get_inventory():set_stack("main", s, "mcl_clock:clock_"..now.." "..count)
@ -84,6 +87,7 @@ minetest.register_globalstep(function(dtime)
end
end
end
end
end)
-- Immediately set correct clock time after crafting

View file

@ -1,3 +1,4 @@
mcl_core
mcl_util
mesecons
doc?

View file

@ -26,6 +26,9 @@ minetest.register_globalstep(function(dtime)
end
end
local pos = player:getpos()
local _, dim = mcl_util.y_to_layer(pos.y)
-- Compasses do not work in the End, Nether or the Void
if dim ~= "end" and dim ~= "nether" and dim ~= "void" then
local dir = player:get_look_horizontal()
local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z))
if angle_north < 0 then angle_north = angle_north + 360 end
@ -42,6 +45,7 @@ minetest.register_globalstep(function(dtime)
end
end
end
end
end)
local images = {}