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Fix arrows being punchable to death
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@ -358,6 +358,7 @@ ARROW_ENTITY.on_activate = function(self, staticdata, dtime_s)
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end
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end
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end
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end
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end
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end
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self.object:set_armor_groups({ immortal = 1 })
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end
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end
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minetest.register_entity("mcl_bows:arrow_entity", ARROW_ENTITY)
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minetest.register_entity("mcl_bows:arrow_entity", ARROW_ENTITY)
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