Before merging same stacks, move to middle to show merging occurs.

This commit is contained in:
ancientmarinerdev 2023-04-26 20:36:23 +01:00 committed by Johannes Fritz
parent 52e64a6f75
commit c48510244e

View file

@ -808,11 +808,17 @@ minetest.register_entity(":__builtin:item", {
if total_count > max_count then if total_count > max_count then
return false return false
end end
-- Merge the remote stack into this one
-- local pos = object:get_pos() -- Merge the remote stack into this one
-- pos.y = pos.y + ((total_count - count) / max_count) * 0.15 local self_pos = self.object:get_pos()
-- self.object:move_to(pos) local pos = object:get_pos()
--local y = pos.y + ((total_count - count) / max_count) * 0.15
local x_diff = (self_pos.x - pos.x) / 2
local z_diff = (self_pos.z - pos.z) / 2
local new_pos = vector.offset(pos, x_diff, 0, z_diff)
self.object:move_to(new_pos)
self.age = 0 -- Handle as new entity self.age = 0 -- Handle as new entity
own_stack:set_count(total_count) own_stack:set_count(total_count)
@ -833,6 +839,7 @@ minetest.register_entity(":__builtin:item", {
self.object:set_acceleration(vector.zero()) self.object:set_acceleration(vector.zero())
return return
end end
self.age = self.age + dtime self.age = self.age + dtime
if self._collector_timer then if self._collector_timer then
self._collector_timer = self._collector_timer + dtime self._collector_timer = self._collector_timer + dtime
@ -862,6 +869,9 @@ minetest.register_entity(":__builtin:item", {
return return
end end
if self.is_clock then if self.is_clock then
self.object:set_properties({ self.object:set_properties({
textures = { "mcl_clock:clock_" .. (mcl_worlds.clock_works(p) and mcl_clock.old_time or mcl_clock.random_frame) } textures = { "mcl_clock:clock_" .. (mcl_worlds.clock_works(p) and mcl_clock.old_time or mcl_clock.random_frame) }
@ -911,14 +921,13 @@ minetest.register_entity(":__builtin:item", {
local is_on_floor = def and (def.walkable local is_on_floor = def and (def.walkable
and not def.groups.slippery and v.y == 0) and not def.groups.slippery and v.y == 0)
if not minetest.registered_nodes[nn] if not minetest.registered_nodes[nn] or is_floating or is_on_floor then
or is_floating or is_on_floor then
local own_stack = ItemStack(self.object:get_luaentity().itemstring) local own_stack = ItemStack(self.object:get_luaentity().itemstring)
-- Merge with close entities of the same item -- Merge with close entities of the same item
for _, object in pairs(minetest.get_objects_inside_radius(p, 0.8)) do for _, object in pairs(minetest.get_objects_inside_radius(p, 0.8)) do
local obj = object:get_luaentity() local obj = object:get_luaentity()
if obj and obj.name == "__builtin:item" if obj and obj.name == "__builtin:item" and obj.physical_state == false then
and obj.physical_state == false then
if self:try_merge_with(own_stack, object, obj) then if self:try_merge_with(own_stack, object, obj) then
return return
end end