From 0422635047ce344a24a0f019a430e513ee4f2832 Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 04:06:43 +0200 Subject: [PATCH 01/63] Add bonemealing callback to saplings. * Adds a _mcl_on_bonemealing callback to the sapling node definitions. --- mods/ITEMS/mcl_core/nodes_trees.lua | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/mods/ITEMS/mcl_core/nodes_trees.lua b/mods/ITEMS/mcl_core/nodes_trees.lua index beead761d..96b619f73 100644 --- a/mods/ITEMS/mcl_core/nodes_trees.lua +++ b/mods/ITEMS/mcl_core/nodes_trees.lua @@ -280,6 +280,14 @@ function mcl_core.register_sapling(subname, description, longdesc, tt_help, text nn == "mcl_core:podzol" or nn == "mcl_core:podzol_snow" or nn == "mcl_core:dirt" or nn == "mcl_core:mycelium" or nn == "mcl_core:coarse_dirt" end), + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + -- Saplings: 45% chance to advance growth stage + if math.random(1,100) <= 45 then + return mcl_core.grow_sapling(pos, n) + end + end, node_placement_prediction = "", _mcl_blast_resistance = 0, _mcl_hardness = 0, From 9ea52ce9b38bb1a8ee3e8878fe59b41e2ed4a5fd Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 05:48:00 +0200 Subject: [PATCH 02/63] Add bonemealing callback to small mushrooms. * Adds a _mcl_on_bonemealing callback to the mushroom node definitions. --- mods/ITEMS/mcl_mushrooms/small.lua | 47 ++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) diff --git a/mods/ITEMS/mcl_mushrooms/small.lua b/mods/ITEMS/mcl_mushrooms/small.lua index 4d1ffa2f5..260fe700a 100644 --- a/mods/ITEMS/mcl_mushrooms/small.lua +++ b/mods/ITEMS/mcl_mushrooms/small.lua @@ -1,5 +1,8 @@ local S = minetest.get_translator(minetest.get_current_modname()) +local modpath = minetest.get_modpath(minetest.get_current_modname()) +local schempath = modpath .. "/schematics/" + local on_place = mcl_util.generate_on_place_plant_function(function(place_pos, place_node) local soil_node = minetest.get_node_or_nil({x=place_pos.x, y=place_pos.y-1, z=place_pos.z}) if not soil_node then return false end @@ -16,6 +19,40 @@ local on_place = mcl_util.generate_on_place_plant_function(function(place_pos, p return ((snn == "mcl_core:podzol" or snn == "mcl_core:podzol_snow" or snn == "mcl_core:mycelium" or snn == "mcl_core:mycelium_snow") or (light_ok and minetest.get_item_group(snn, "solid") == 1 and minetest.get_item_group(snn, "opaque") == 1)) end) +-- Try to grow huge mushroom +local function apply_bonemeal(pos, schematic, offset) + -- Must be on a dirt-type block + local below = minetest.get_node(vector.offset(pos, 0, -1, 0)) + if minetest.get_item_group(below.name, "grass_block") ~= 1 + and below.name ~= "mcl_core:mycelium" + and below.name ~= "mcl_core:dirt" + and below.name ~= "mcl_core:coarse_dirt" + and below.name ~= "mcl_core:podzol" then + return false + end + -- 40% chance + if math.random(1, 100) <= 40 then + -- Check space requirements + for i= 1, 3 do + local cpos = vector.offset(pos, 0, i, 0) + if minetest.get_node(cpos).name ~= "air" then + return false + end + end + local minp = vector.offset(pos, -3, 3, -3) + local maxp = vector.offset(pos, 3, 8, 3) + local diff = maxp - minp + local goodnodes = minetest.find_nodes_in_area(minp, maxp, {"air", "group:leaves"}) + if #goodnodes < (diff.x + 1) * (diff.y + 1) * (diff.z + 1) then + return false + end + -- Place the huge mushroom + minetest.remove_node(pos) + return minetest.place_schematic(pos + offset, schematic, 0, nil, false) + end + return false +end + local longdesc_intro_brown = S("Brown mushrooms are fungi which grow and spread in darkness, but are sensitive to light. They are inedible as such, but they can be used to craft food items.") local longdesc_intro_red = S("Red mushrooms are fungi which grow and spread in darkness, but are sensitive to light. They are inedible as such, but they can be used to craft food items.") @@ -51,6 +88,11 @@ minetest.register_node("mcl_mushrooms:mushroom_brown", { }, node_placement_prediction = "", on_place = on_place, + _mcl_on_bonemealing = function(pointed_thing, placer) + local schematic = schempath .. "mcl_mushrooms_huge_brown.mts" + local offset = vector.new(-3, -1, -3) + return apply_bonemeal(pointed_thing.under, schematic, offset) + end, _mcl_blast_resistance = 0, }) @@ -78,6 +120,11 @@ minetest.register_node("mcl_mushrooms:mushroom_red", { }, node_placement_prediction = "", on_place = on_place, + _mcl_on_bonemealing = function(pointed_thing, placer) + local schematic = schempath .. "mcl_mushrooms_huge_red.mts" + local offset = vector.new(-2, -1, -2) + return apply_bonemeal(pointed_thing.under, schematic, offset) + end, _mcl_blast_resistance = 0, }) From 71e6fa9646e8855ec16a9e242b71291103f88d3b Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 05:59:14 +0200 Subject: [PATCH 03/63] Add bonemealing callback to wheat. * Adds a _mcl_on_bonemealing callback to the unripe wheat node definitions. --- mods/ITEMS/mcl_farming/wheat.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/mods/ITEMS/mcl_farming/wheat.lua b/mods/ITEMS/mcl_farming/wheat.lua index 4ddbb156a..d8ed0d0fb 100644 --- a/mods/ITEMS/mcl_farming/wheat.lua +++ b/mods/ITEMS/mcl_farming/wheat.lua @@ -60,6 +60,12 @@ for i=1,7 do dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + local stages = math.random(2, 5) + return mcl_farming:grow_plant("plant_wheat", pos, n, stages, true) + end }) end From 69032c3222197cc176ce7d3ae12f6e9d25d5c34c Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 06:05:37 +0200 Subject: [PATCH 04/63] Add bonemealing callback to potatoes. * Adds a _mcl_on_bonemealing callback to the unripe potato plants. --- mods/ITEMS/mcl_farming/potatoes.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/mods/ITEMS/mcl_farming/potatoes.lua b/mods/ITEMS/mcl_farming/potatoes.lua index 2dc4a3522..da837009a 100644 --- a/mods/ITEMS/mcl_farming/potatoes.lua +++ b/mods/ITEMS/mcl_farming/potatoes.lua @@ -49,6 +49,12 @@ for i=1, 7 do groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + local stages = math.random(2, 5) + return mcl_farming:grow_plant("plant_potato", pos, n, stages, true) + end }) end From 2d8bb12fadc9eb4cc5f53e0d12de4d201e0d3d6b Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 06:08:38 +0200 Subject: [PATCH 05/63] Add bonemealing callback to carrots. * Adds a _mcl_on_bonemealing callback to the unripe carrot plants. --- mods/ITEMS/mcl_farming/carrots.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/mods/ITEMS/mcl_farming/carrots.lua b/mods/ITEMS/mcl_farming/carrots.lua index 6f7d7a6aa..a008f73ed 100644 --- a/mods/ITEMS/mcl_farming/carrots.lua +++ b/mods/ITEMS/mcl_farming/carrots.lua @@ -45,6 +45,12 @@ for i=1, 7 do groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + local stages = math.random(2, 5) + return mcl_farming:grow_plant("plant_carrot", pos, n, stages, true) + end }) end From 5d2fa8072a4ad7521970d225d4e79c582b9a2d64 Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 06:12:45 +0200 Subject: [PATCH 06/63] Add bonemealing callback to pumpkins. * Adds a _mcl_on_bonemealing callback to the unripe pumpkin plants. --- mods/ITEMS/mcl_farming/pumpkin.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/mods/ITEMS/mcl_farming/pumpkin.lua b/mods/ITEMS/mcl_farming/pumpkin.lua index 1befef8a8..3d6062f0b 100644 --- a/mods/ITEMS/mcl_farming/pumpkin.lua +++ b/mods/ITEMS/mcl_farming/pumpkin.lua @@ -79,6 +79,12 @@ for s=1,7 do groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + local stages = math.random(2, 5) + return mcl_farming:grow_plant("plant_pumpkin_stem", pos, n, stages, true) + end }) end From d07e8d95364e9067b57d95fc454424806b57eac1 Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 06:19:16 +0200 Subject: [PATCH 07/63] Add bonemealing callback to melons. * Adds a _mcl_on_bonemealing callback to the unripe melon plants. --- mods/ITEMS/mcl_farming/melon.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/mods/ITEMS/mcl_farming/melon.lua b/mods/ITEMS/mcl_farming/melon.lua index 205150b6e..deda6ba10 100644 --- a/mods/ITEMS/mcl_farming/melon.lua +++ b/mods/ITEMS/mcl_farming/melon.lua @@ -109,6 +109,12 @@ for s=1,7 do groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1, plant_melon_stem=s}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + local stages = math.random(2, 5) + return mcl_farming:grow_plant("plant_melon_stem", pos, n, stages, true) + end }) end From 17f2d85de90e243a4d64ce7de37011c7862b713e Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 06:36:09 +0200 Subject: [PATCH 08/63] Refactor beetroots and add bonemealing callback. * Abstract unripe beetroot plant node registrations into a single indexed definition and do the registration in a loop. * Adds a _mcl_on_bonemealing callback to the unripe melon plants. --- mods/ITEMS/mcl_farming/beetroot.lua | 104 ++++++++++------------------ 1 file changed, 35 insertions(+), 69 deletions(-) diff --git a/mods/ITEMS/mcl_farming/beetroot.lua b/mods/ITEMS/mcl_farming/beetroot.lua index 4c77f3dad..2ee7037f0 100644 --- a/mods/ITEMS/mcl_farming/beetroot.lua +++ b/mods/ITEMS/mcl_farming/beetroot.lua @@ -13,78 +13,44 @@ minetest.register_craftitem("mcl_farming:beetroot_seeds", { end }) -minetest.register_node("mcl_farming:beetroot_0", { - description = S("Premature Beetroot Plant (Stage 1)"), - _doc_items_longdesc = S("Beetroot plants are plants which grow on farmland under sunlight in 4 stages. On hydrated farmland, they grow a bit faster. They can be harvested at any time but will only yield a profit when mature."), - _doc_items_entry_name = S("Premature Beetroot Plant"), - paramtype = "light", - paramtype2 = "meshoptions", - sunlight_propagates = true, - place_param2 = 3, - walkable = false, - drawtype = "plantlike", - drop = "mcl_farming:beetroot_seeds", - tiles = {"mcl_farming_beetroot_0.png"}, - inventory_image = "mcl_farming_beetroot_0.png", - wield_image = "mcl_farming_beetroot_0.png", - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} - }, - }, - groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1}, - sounds = mcl_sounds.node_sound_leaves_defaults(), - _mcl_blast_resistance = 0, -}) +local size = {[0]=-5, -3, 2} -minetest.register_node("mcl_farming:beetroot_1", { - description = S("Premature Beetroot Plant (Stage 2)"), - _doc_items_create_entry = false, - paramtype = "light", - paramtype2 = "meshoptions", - sunlight_propagates = true, - place_param2 = 3, - walkable = false, - drawtype = "plantlike", - drop = "mcl_farming:beetroot_seeds", - tiles = {"mcl_farming_beetroot_1.png"}, - inventory_image = "mcl_farming_beetroot_1.png", - wield_image = "mcl_farming_beetroot_1.png", - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -4/16, 0.5} +for i = 0, 2 do + minetest.register_node("mcl_farming:beetroot_".. i, { + description = S("Premature Beetroot Plant (Stage ".. i + 1 ..")"), + _doc_items_longdesc = S("Beetroot plants are plants which grow on farmland under sunlight in 4 stages. On hydrated farmland, they grow a bit faster. They can be harvested at any time but will only yield a profit when mature."), + _doc_items_entry_name = S("Premature Beetroot Plant"), + paramtype = "light", + paramtype2 = "meshoptions", + sunlight_propagates = true, + place_param2 = 3, + walkable = false, + drawtype = "plantlike", + drop = "mcl_farming:beetroot_seeds", + tiles = {"mcl_farming_beetroot_".. i ..".png"}, + inventory_image = "mcl_farming_beetroot_".. i ..".png", + wield_image = "mcl_farming_beetroot_".. i ..".png", + selection_box = { + type = "fixed", + fixed = { {-0.5, -0.5, -0.5, 0.5, size[i]/16, 0.5} }, }, - }, - groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1}, - sounds = mcl_sounds.node_sound_leaves_defaults(), - _mcl_blast_resistance = 0, -}) - -minetest.register_node("mcl_farming:beetroot_2", { - description = S("Premature Beetroot Plant (Stage 3)"), - _doc_items_create_entry = false, - paramtype = "light", - paramtype2 = "meshoptions", - sunlight_propagates = true, - place_param2 = 3, - walkable = false, - drawtype = "plantlike", - drop = "mcl_farming:beetroot_seeds", - tiles = {"mcl_farming_beetroot_2.png"}, - inventory_image = "mcl_farming_beetroot_2.png", - wield_image = "mcl_farming_beetroot_2.png", - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.5, 0.5, -3/16, 0.5} + groups = { + dig_immediate=3, not_in_creative_inventory=1, + plant=1, attached_node=1, dig_by_water=1, + destroy_by_lava_flow=1,dig_by_piston=1 }, - }, - groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1}, - sounds = mcl_sounds.node_sound_leaves_defaults(), - _mcl_blast_resistance = 0, -}) + sounds = mcl_sounds.node_sound_leaves_defaults(), + _mcl_blast_resistance = 0, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + -- 75% chance to advance to next stage + if math.random(1, 100) <= 75 then + return mcl_farming:grow_plant("plant_beetroot", pos, n, 1, true) + end + end + }) +end minetest.register_node("mcl_farming:beetroot", { description = S("Mature Beetroot Plant"), From f644d37332305f11668c00af81189250a78afd78 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Mon, 18 Mar 2024 17:59:37 +0000 Subject: [PATCH 09/63] Keep same selection box size --- mods/ITEMS/mcl_farming/beetroot.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_farming/beetroot.lua b/mods/ITEMS/mcl_farming/beetroot.lua index 2ee7037f0..605c41005 100644 --- a/mods/ITEMS/mcl_farming/beetroot.lua +++ b/mods/ITEMS/mcl_farming/beetroot.lua @@ -13,7 +13,7 @@ minetest.register_craftitem("mcl_farming:beetroot_seeds", { end }) -local size = {[0]=-5, -3, 2} +local size = {[0]=-5, -4, -3} for i = 0, 2 do minetest.register_node("mcl_farming:beetroot_".. i, { From bde0d9b238ed884427c500379aafa4d7fdfee3ae Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 06:54:07 +0200 Subject: [PATCH 10/63] Add bonemealing callback to cocoa. * Adds a _mcl_on_bonemealing callback to the unripe cocoa pods. --- mods/ITEMS/mcl_cocoas/init.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/mods/ITEMS/mcl_cocoas/init.lua b/mods/ITEMS/mcl_cocoas/init.lua index 0792972be..0d5491bb8 100644 --- a/mods/ITEMS/mcl_cocoas/init.lua +++ b/mods/ITEMS/mcl_cocoas/init.lua @@ -100,6 +100,11 @@ local crop_def = { on_rotate = false, _mcl_blast_resistance = 3, _mcl_hardness = 0.2, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + mcl_cocoas.grow(pos) + return true + end } -- 2nd stage @@ -145,6 +150,7 @@ crop_def.selection_box = { }, } crop_def.drop = "mcl_cocoas:cocoa_beans 3" +crop_def._mcl_on_bonemealing = nil minetest.register_node("mcl_cocoas:cocoa_3", table.copy(crop_def)) minetest.register_craftitem("mcl_cocoas:cocoa_beans", { From fdc7f4634db5feca2e423f5e9427b0268196a175 Mon Sep 17 00:00:00 2001 From: kabou Date: Sat, 30 Apr 2022 17:34:15 +0200 Subject: [PATCH 11/63] Add bonemealing callback for dirt with grass. * Add new file mcl_flowers/bonemeal.lua, containing the bonemealing callback for "mcl_core:dirt_with_grass". * Override "mcl_core:dirt_with_grass" with a _mcl_on_bonemealing handler calling a function defined in mcl_flowers. This sidesteps the problem that bonemealing a node from mcl_core needs knowledge of mcl_flowers, which would create a circular dependency. H/t to cora for suggesting this solution. H/t to wsor for suggesting a solution that also works. --- mods/ITEMS/mcl_flowers/bonemealing.lua | 123 +++++++++++++++++++++++++ mods/ITEMS/mcl_flowers/init.lua | 3 + 2 files changed, 126 insertions(+) create mode 100644 mods/ITEMS/mcl_flowers/bonemealing.lua diff --git a/mods/ITEMS/mcl_flowers/bonemealing.lua b/mods/ITEMS/mcl_flowers/bonemealing.lua new file mode 100644 index 000000000..24c4fbdb8 --- /dev/null +++ b/mods/ITEMS/mcl_flowers/bonemealing.lua @@ -0,0 +1,123 @@ +-- bonemealing grass nodes +-- +-- When bonemealing "mcl_core:dirt_with_grass", it spawns grass and flowers +-- over a 7x7 patch of adjacent grassy nodes. +-- +-- Because of potential dependency complications it is not advisable to add +-- callbacks to mcl_core that create dependencies on mods that depend on +-- mcl_core, such as mcl_flowers. +-- +-- To work around this restriction, the bonemealing callback is defined here +-- and the _mcl_on_bonemealing callback in "mcl_core:dirt_with_grass" node +-- definition is overwritten with it. + +local mg_name = minetest.get_mapgen_setting("mg_name") + +local flowers_table_simple = { + "mcl_flowers:dandelion", + "mcl_flowers:poppy", +} +local flowers_table_plains = { + "mcl_flowers:dandelion", + "mcl_flowers:dandelion", + "mcl_flowers:poppy", + "mcl_flowers:oxeye_daisy", + "mcl_flowers:tulip_orange", + "mcl_flowers:tulip_red", + "mcl_flowers:tulip_white", + "mcl_flowers:tulip_pink", + "mcl_flowers:azure_bluet", +} +local flowers_table_swampland = { + "mcl_flowers:blue_orchid", +} +local flowers_table_flower_forest = { + "mcl_flowers:dandelion", + "mcl_flowers:poppy", + "mcl_flowers:oxeye_daisy", + "mcl_flowers:tulip_orange", + "mcl_flowers:tulip_red", + "mcl_flowers:tulip_white", + "mcl_flowers:tulip_pink", + "mcl_flowers:azure_bluet", + "mcl_flowers:allium", +} + +local biome_flowers_tables = { + ["Plains"] = flowers_table_plains, + ["Plains_beach"] = flowers_table_plains, + ["Plains_ocean"] = flowers_table_plains, + ["Plains_deep_ocean"] = flowers_table_plains, + ["Plains_underground"] = flowers_table_plains, + ["SunflowerPlains"] = flowers_table_plains, + ["SunflowerPlains_ocean"] = flowers_table_plains, + ["SunflowerPlains_deep_ocean"] = flowers_table_plains, + ["SunflowerPlains_underground"] = flowers_table_plains, + ["Swampland"] = flowers_table_swampland, + ["Swampland_shore"] = flowers_table_swampland, + ["Swampland_ocean"] = flowers_table_swampland, + ["Swampland_deep_ocean"] = flowers_table_swampland, + ["Swampland_underground"] = flowers_table_swampland, + ["FlowerForest"] = flowers_table_flower_forest, + ["FlowerForest_beach"] = flowers_table_flower_forest, + ["FlowerForest_ocean"] = flowers_table_flower_forest, + ["FlowerForest_deep_ocean"] = flowers_table_flower_forest, + ["FlowerForest_underground"] = flowers_table_flower_forest, +} + +-- Randomly generate flowers, tall grass or nothing +-- pos: node to place into +-- color: param2 value for tall grass +-- +local function add_random_flower(pos, color) + -- 90% tall grass, 10% flower + if math.random(1,100) <= 90 then + minetest.add_node(pos, {name="mcl_flowers:tallgrass", param2=color}) + else + local flowers_table + if mg_name == "v6" then + flowers_table = flowers_table_plains + else + local biome = minetest.get_biome_name(minetest.get_biome_data(pos).biome) + flowers_table = biome_flowers_tables[biome] or flowers_table_simple + end + minetest.add_node(pos, {name=flowers_table[math.random(1, #flowers_table)]}) + end +end + +--- Generate tall grass and random flowers in a 7x7 area +-- Bonemealing callback handler for "mcl_core:dirt_with_grass" +-- +local function bonemeal_grass(pointed_thing, placer) + local pos, below, r, color + for i = -7, 7 do for j = -7, 7 do for y = -1, 1 do + pos = vector.offset(pointed_thing.above, i, y, j) + if minetest.get_node(pos).name == "air" then + below = minetest.get_node(vector.offset(pos, 0, -1, 0)) + r = ((math.abs(i) + math.abs(j)) / 2) + if (minetest.get_item_group(below.name, "grass_block_no_snow") == 1) and + math.random(1, 100) <= 90 / r then + color = below.param2 + add_random_flower(pos, color) + end + end + end end end + return true +end + +-- Overwrite "mcl_core:dirt_with_grass" bonemealing handler. +local nodename = "mcl_core:dirt_with_grass" +local olddef = minetest.registered_nodes[nodename] +if not olddef then + minetest.log("warning", "'mcl_core:dirt_with_grass' not registered, cannot add override!") +else + local oldhandler = olddef._mcl_on_bonemealing + local newdef = table.copy(olddef) + newdef._mcl_on_bonemealing = function (pointed_thing, placer) + bonemeal_grass(pointed_thing, placer) + if oldhandler then + oldhandler(pointed_thing, placer) + end + end + minetest.register_node(":" .. nodename, newdef) +end diff --git a/mods/ITEMS/mcl_flowers/init.lua b/mods/ITEMS/mcl_flowers/init.lua index 85a65a165..e4ef5a55c 100644 --- a/mods/ITEMS/mcl_flowers/init.lua +++ b/mods/ITEMS/mcl_flowers/init.lua @@ -572,3 +572,6 @@ if mod_mcimport and mg_name == "singlenode" and fix_doubleplants == true then end dofile(modpath.."/register.lua") + +-- Bonemealing handler and override for "mcl_core:dirt_with_grass": +dofile(modpath.."/bonemealing.lua") From ea1d52baaba2527a635653a842a9168650b92b44 Mon Sep 17 00:00:00 2001 From: kabou Date: Sun, 1 May 2022 00:05:30 +0200 Subject: [PATCH 12/63] Add bonemealing callback for double flowers. * Adds a _mcl_on_bonemealing callback to the double flowers. --- mods/ITEMS/mcl_flowers/init.lua | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/mods/ITEMS/mcl_flowers/init.lua b/mods/ITEMS/mcl_flowers/init.lua index e4ef5a55c..0e0a61135 100644 --- a/mods/ITEMS/mcl_flowers/init.lua +++ b/mods/ITEMS/mcl_flowers/init.lua @@ -243,10 +243,16 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im if name == "double_grass" then bottom_groups.compostability = 50 end + local on_bonemealing if is_flower then bottom_groups.flower = 1 bottom_groups.place_flowerlike = 1 bottom_groups.dig_immediate = 3 + on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + minetest.add_item(pos, "mcl_flowers:"..name) + return true + end else bottom_groups.place_flowerlike = 2 bottom_groups.handy = 1 @@ -381,6 +387,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im minetest.remove_node(top) end end, + _mcl_on_bonemealing = on_bonemealing, groups = bottom_groups, sounds = mcl_sounds.node_sound_leaves_defaults(), mesh = mesh @@ -419,6 +426,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im minetest.remove_node(bottom) end end, + _mcl_on_bonemealing = on_bonemealing, groups = top_groups, sounds = mcl_sounds.node_sound_leaves_defaults(), }) From 21900808325960b95065cbbc61a41c9579c9c6fd Mon Sep 17 00:00:00 2001 From: kabou Date: Sun, 1 May 2022 00:15:40 +0200 Subject: [PATCH 13/63] Add bonemealing callback for tall grass. * Adds a _mcl_on_bonemealing callback to tall grass. --- mods/ITEMS/mcl_flowers/init.lua | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/mods/ITEMS/mcl_flowers/init.lua b/mods/ITEMS/mcl_flowers/init.lua index 0e0a61135..084975a36 100644 --- a/mods/ITEMS/mcl_flowers/init.lua +++ b/mods/ITEMS/mcl_flowers/init.lua @@ -162,6 +162,18 @@ local def_tallgrass = { _mcl_fortune_drop = fortune_wheat_seed_drop, node_placement_prediction = "", on_place = on_place_flower, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + -- Grow into double tallgrass + local toppos = vector.offset(pos, 0, 1, 0) + local topnode = minetest.get_node(toppos) + if minetest.registered_nodes[topnode.name].buildable_to then + minetest.set_node(pos, { name = "mcl_flowers:double_grass", param2 = n.param2 }) + minetest.set_node(toppos, { name = "mcl_flowers:double_grass_top", param2 = n.param2 }) + return true + end + end, _mcl_blast_resistance = 0, _mcl_hardness = 0, } From f6235e8e92598febbfc0127814ddb243361e36c5 Mon Sep 17 00:00:00 2001 From: kabou Date: Sun, 1 May 2022 00:20:00 +0200 Subject: [PATCH 14/63] Add bonemealing callback for fern. * Adds a _mcl_on_bonemealing callback to fern. --- mods/ITEMS/mcl_flowers/init.lua | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/mods/ITEMS/mcl_flowers/init.lua b/mods/ITEMS/mcl_flowers/init.lua index 084975a36..20c153dfa 100644 --- a/mods/ITEMS/mcl_flowers/init.lua +++ b/mods/ITEMS/mcl_flowers/init.lua @@ -192,6 +192,18 @@ def_fern.selection_box = { fixed = { -6/16, -0.5, -6/16, 6/16, 5/16, 6/16 }, } def_fern.groups.compostability = 65 +def_fern._mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local n = minetest.get_node(pos) + -- Grow into double fern. + local toppos = vector.offset(pos, 0, 1, 0) + local topnode = minetest.get_node(toppos) + if minetest.registered_nodes[topnode.name].buildable_to then + minetest.set_node(pos, { name = "mcl_flowers:double_fern", param2 = n.param2 }) + minetest.set_node(toppos, { name = "mcl_flowers:double_fern_top", param2 = n.param2 }) + return true + end + end minetest.register_node("mcl_flowers:fern", def_fern) From 3889abbaf4ea980ea8a39846724bade0f4974ef7 Mon Sep 17 00:00:00 2001 From: kabou Date: Sun, 1 May 2022 12:33:19 +0200 Subject: [PATCH 15/63] Add mcl_bone_meal. * New mod mcl_bone_meal, replacing bone meal functionality previously held in mcl_dye. * Improve bonemealing API using callbacks in the nodes that support bonemealing. * Rename bone meal item to `"mcl_bone_meal:bone_meal"` and updated its crafting recipe. * Implement legacy compatibility for older bone meal API. * Remove all non dye-related bone meal code, texture and translations from mcl_dye. * Add legacy compatibility shims to mcl_dye that refer to mcl_bone_meal. * Add an alias for "mcl_dye:white" to keep mcl_dye and its API working uniterrupted. * Update mod depends in mcl_dye mod.conf. --- mods/ITEMS/mcl_bone_meal/API.md | 54 ++++ mods/ITEMS/mcl_bone_meal/init.lua | 159 ++++++++++ mods/ITEMS/mcl_bone_meal/locale/mcl_dye.de.tr | 5 + mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr | 4 + mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr | 5 + mods/ITEMS/mcl_bone_meal/locale/mcl_dye.pl.tr | 5 + mods/ITEMS/mcl_bone_meal/locale/mcl_dye.ru.tr | 5 + .../mcl_bone_meal/locale/mcl_dye.zh_TW.tr | 5 + mods/ITEMS/mcl_bone_meal/locale/template.txt | 6 + mods/ITEMS/mcl_bone_meal/mod.conf | 3 + .../mcl_bone_meal/textures/mcl_bone_meal.png | Bin mods/ITEMS/mcl_dye/init.lua | 276 +----------------- mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr | 4 - mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr | 3 - mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr | 4 - mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr | 4 - mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr | 3 - mods/ITEMS/mcl_dye/locale/template.txt | 4 - mods/ITEMS/mcl_dye/mod.conf | 3 +- 19 files changed, 259 insertions(+), 293 deletions(-) create mode 100644 mods/ITEMS/mcl_bone_meal/API.md create mode 100644 mods/ITEMS/mcl_bone_meal/init.lua create mode 100644 mods/ITEMS/mcl_bone_meal/locale/mcl_dye.de.tr create mode 100644 mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr create mode 100644 mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr create mode 100644 mods/ITEMS/mcl_bone_meal/locale/mcl_dye.pl.tr create mode 100644 mods/ITEMS/mcl_bone_meal/locale/mcl_dye.ru.tr create mode 100644 mods/ITEMS/mcl_bone_meal/locale/mcl_dye.zh_TW.tr create mode 100644 mods/ITEMS/mcl_bone_meal/locale/template.txt create mode 100644 mods/ITEMS/mcl_bone_meal/mod.conf rename textures/mcl_bone_meal_bone_meal.png => mods/ITEMS/mcl_bone_meal/textures/mcl_bone_meal.png (100%) diff --git a/mods/ITEMS/mcl_bone_meal/API.md b/mods/ITEMS/mcl_bone_meal/API.md new file mode 100644 index 000000000..f0402aae3 --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/API.md @@ -0,0 +1,54 @@ + +# Bone meal API +Bonemealing callbacks and particle functions. + + +## _mcl_on_bonemealing(pointed_thing, placer) +The bone meal API provides a callback definition that nodes can use to +register a handler that is executed when a bone meal item is used on it. + +Nodes that wish to use the bone meal API should in their node registration +define a callback handler named `_mcl_on_bonemealing`. This handler is a + + `function(pointed_thing, placer)` + +Its arguments are: +* `pointed_thing`: exact pointing location (see Minetest API), where the + bone meal is applied +* `placer`: ObjectRef of the player who aplied the bone meal, can be nil! + +The function should return `true` if the bonemealing was succesful. + +It is for all intents and purposes up to the callback defined in the node to +decide how to handle the effect that bone meal has on that particular node. + +The `on_place` code in the bone meal item will spawn bone meal particles and +decrease the bone meal itemstack if the handler returned `true` and the +`placer` is not in creative mode. + + +## mcl_bone_meal.add_bone_meal_particle(pos, def) +Spawns standard or custom bone meal particles. +* `pos`: position, is ignored if you define def.minpos and def.maxpos +* `def`: (optional) particle definition; see minetest.add_particlespawner() + for more details. + + +# Legacy API +The bone meal API also provides a legacy compatibility function. This +function is not meant to be continued and callers should migrate to the +newer bonemealing API. + +## mcl_bone_meal.register_on_bone_meal_apply(function(pointed_thing, placer)) +Called when the bone meal is applied anywhere. +* `pointed_thing`: exact pointing location (see Minetest API), where the + bone meal is applied +* `placer`: ObjectRef of the player who aplied the bone meal, can be nil! +This function is deprecated and will be removed at some time in the future. + +## mcl_dye.add_bone_meal_particle(pos, def) +## mcl_dye.register_on_bone_meal_apply(function(pointed_thing, user)) +These shims in mcl_dye that point to corresponding legacy compatibility +functions in mcl_bone_meal remain for legacy callers that have not yet been +updated to the new API. These shims will be removed at some time in the +future. diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua new file mode 100644 index 000000000..a5487d57e --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -0,0 +1,159 @@ +local S = minetest.get_translator(minetest.get_current_modname()) + +local longdesc = S( + "Bone meal is a white dye and also useful as a fertilizer to " .. + "speed up the growth of many plants." +) +local usagehelp = S( + "Rightclick a sheep to turn its wool white. Rightclick a plant " .. + "to speed up its growth. Note that not all plants can be " .. + "fertilized like this. When you rightclick a grass block, tall " .. + "grass and flowers will grow all over the place." +) + +mcl_bone_meal = {} + +-- Bone meal particle api: + +--- Spawns bone meal particles. +-- pos: where the particles spawn +-- def: particle spawner parameters, see minetest.add_particlespawner() for +-- details on these parameters. +-- +function mcl_bone_meal.add_bone_meal_particle(pos, def) + if not def then + def = {} + end + minetest.add_particlespawner({ + amount = def.amount or 10, + time = def.time or 0.1, + minpos = def.minpos or vector.subtract(pos, 0.5), + maxpos = def.maxpos or vector.add(pos, 0.5), + minvel = def.minvel or vector.new(-0.01, 0.01, -0.01), + maxvel = def.maxvel or vector.new(0.01, 0.01, 0.01), + minacc = def.minacc or vector.new(0, 0, 0), + maxacc = def.maxacc or vector.new(0, 0, 0), + minexptime = def.minexptime or 1, + maxexptime = def.maxexptime or 4, + minsize = def.minsize or 0.7, + maxsize = def.maxsize or 2.4, + texture = "mcl_particles_bonemeal.png^[colorize:#00EE00:125", -- TODO: real MC color + glow = def.glow or 1, + }) +end + +-- Begin legacy bone meal API. +-- +-- Compatibility code for legacy users of the old bone meal API. +-- This code will be removed at some time in the future. +-- +mcl_bone_meal.bone_meal_callbacks = {} + +-- Shims for the old API are still available in mcl_dye and refer to +-- the real functions in mcl_bone_meal. +-- +function mcl_bone_meal.register_on_bone_meal_apply(func) + minetest.log("warning", "register_on_bone_meal_apply(func) is deprecated. Read mcl_bone_meal/API.md!") + table.insert(mcl_bone_meal.bone_meal_callbacks, func) +end + +-- Legacy registered users of the old API are handled through this function. +-- +local function apply_bone_meal(pointed_thing, placer) + for _, func in pairs(mcl_bone_meal.bone_meal_callbacks) do + if func(pointed_thing, placer) then + return true + end + end + + local pos = pointed_thing.under + local n = minetest.get_node(pos) + if n.name == "" then return false end + + -- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages + if string.find(n.name, "mcl_farming:sweet_berry_bush_") then + mcl_dye.add_bone_meal_particle(pos) + if n.name == "mcl_farming:sweet_berry_bush_3" then + return minetest.add_item(vector.offset(pos,math.random()-0.5,math.random()-0.5,math.random()-0.5),"mcl_farming:sweet_berry") + else + return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, n, 0, true) + end + return true +--[[ + Here for when Bonemeal becomes an api, there's code if needed for handling applying to bamboo. + -- Handle applying bonemeal to bamboo. + elseif mcl_bamboo.is_bamboo(n.name) then + local success = mcl_bamboo.grow_bamboo(pos, true) + if success then + mcl_dye.add_bone_meal_particle(pos) + end + return success +--]] + end + + return false +end +-- End legacy bone meal API + +minetest.register_craftitem("mcl_bone_meal:bone_meal", { + inventory_image = "mcl_bone_meal.png", + description = S("Bone Meal"), + _tt_help = S("Speeds up plant growth"), + _doc_items_longdesc = longdesc, + _doc_items_usagehelp = usagehelp, + stack_max = 64, + groups = {craftitem=1, dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}, + on_place = function(itemstack, placer, pointed_thing) + local pos = pointed_thing.under + local node = minetest.get_node(pos) + local ndef = minetest.registered_nodes[node.name] + -- Use pointed node's on_rightclick function first, if present. + if placer and not placer:get_player_control().sneak then + if ndef and ndef.on_rightclick then + return ndef.on_rightclick(pos, node, placer, itemstack, pointed_thing) or itemstack + end + end + -- If the pointed node can be bonemealed, let it handle the processing. + if ndef and ndef._mcl_on_bonemealing then + if ndef._mcl_on_bonemealing(pointed_thing, placer) then + mcl_bone_meal.add_bone_meal_particle(pos) + if not minetest.is_creative_enabled(placer:get_player_name()) then + itemstack:take_item() + end + end + -- Otherwise try the legacy API. + elseif apply_bone_meal(pointed_thing, placer) and + not minetest.is_creative_enabled(placer:get_player_name()) then + itemstack:take_item() + end + return itemstack + end, + _on_dispense = function(itemstack, pos, droppos, dropnode, dropdir) + local pointed_thing + if dropnode.name == "air" then + pointed_thing = {above = droppos, under = vector.offset(droppos, 0, -1 ,0)} + else + pointed_thing = {above = pos, under = droppos} + end + local node = minetest.get_node(pointed_thing.under) + local ndef = minetest.registered_nodes[node.name] + -- If the pointed node can be bonemealed, let it handle the processing. + if ndef and ndef._mcl_on_bonemealing then + if ndef._mcl_on_bonemealing(pointed_thing, nil) then + itemstack:take_item() + end + else + -- Otherwise try the legacy API. + if apply_bone_meal(pointed_thing, nil) then + itemstack:take_item() + end + end + return itemstack + end, + _dispense_into_walkable = true +}) + +minetest.register_craft({ + output = "mcl_bone_meal:bone_meal 3", + recipe = {{"mcl_mobitems:bone"}}, +}) diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.de.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.de.tr new file mode 100644 index 000000000..22aad0ae5 --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.de.tr @@ -0,0 +1,5 @@ +# textdomain: mcl_bone_meal +Bone Meal=Knochenmehl +Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=Knochenmehl ist ein weißer Farbstoff und auch nützlich als Dünger, um das Wachstum vieler Pflanzen zu beschleunigen. +Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Rechtsklicken Sie auf ein Schaf, um die Wolle weiß einzufärben. Rechtsklicken Sie auf eine Pflanze, um ihr Wachstum zu beschleunigen. Beachten Sie, dass nicht alle Pflanzen darauf ansprechen. Benutzen Sie es auf einem Grasblock, wächst viel hohes Gras und vielleicht auch ein paar Blumen. +Speeds up plant growth=Beschleunigt Pflanzenwachstum diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr new file mode 100644 index 000000000..267f244bb --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr @@ -0,0 +1,4 @@ +# textdomain: mcl_bone_meal +Bone Meal=Harina de hueso +Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=La harina de hueso es un tinte blanco y también es útil como fertilizante para acelerar el crecimiento de muchas plantas. +Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=RHaga clic derecho en una oveja para volver su lana blanca. Haga clic derecho en una planta para acelerar su crecimiento. Tenga en cuenta que no todas las plantas pueden ser fertilizadas de esta manera. Cuando haces clic derecho en un bloque de hierba, crecerán hierba alta y flores por todo el lugar. diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr new file mode 100644 index 000000000..5cb6c42b6 --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr @@ -0,0 +1,5 @@ +# textdomain: mcl_bone_meal +Bone Meal=Farine d'Os +Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=La farine d'os est une teinture blanche et également utile comme engrais pour accélérer la croissance de nombreuses plantes. +Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Cliquez avec le bouton droit sur un mouton pour blanchir sa laine. Cliquez avec le bouton droit sur une plante pour accélérer sa croissance. Notez que toutes les plantes ne peuvent pas être fertilisées comme ça. Lorsque vous cliquez avec le bouton droit sur un bloc d'herbe, les hautes herbes et les fleurs poussent partout. +Speeds up plant growth=Accélère la croissance des plantes diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.pl.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.pl.tr new file mode 100644 index 000000000..7c17c4032 --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.pl.tr @@ -0,0 +1,5 @@ +# textdomain: mcl_bone_meal +Bone Meal=Mączka kostna +Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=Mączka kostna to biała farba i przydatny nawóz, który przyspiesza rośnięcie wielu roślin. +Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Kliknij prawym na owcę, aby wybielić jej wełnę. Kliknij prawym na roślinę aby przyspieszyć jej wzrost. Zważ, że nie na wszystkie rośliny to tak działa. Gdy klikniesz prawym na blok trawy, wysoka trawa wyrośnie wokół. +Speeds up plant growth=Przyspiesza wzrost roślin diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.ru.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.ru.tr new file mode 100644 index 000000000..83b9fbe02 --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.ru.tr @@ -0,0 +1,5 @@ +# textdomain: mcl_bone_meal +Bone Meal=Костная мука +Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=Костная мука является белым красителем. Она также полезна в качестве удобрения, чтобы увеличить скорость роста многих растений. +Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Кликните правой по овце, чтобы сделать её шерсть белой. Кликните правой по растению, чтобы ускорить его рост. Имейте в виду, что не все растения можно удобрять таким способом. Если вы кликнете по травяному блоку, то на этом месте вырастет высокая трава и цветы. +Speeds up plant growth=Ускоряет рост растений diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.zh_TW.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.zh_TW.tr new file mode 100644 index 000000000..e9c240d19 --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.zh_TW.tr @@ -0,0 +1,5 @@ +# textdomain: mcl_bone_meal +Bone Meal=骨粉 +Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=骨粉是一種白色染料,也可作為肥料,加速許多植物的生長。 +Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=右鍵點擊一隻羊,使其羊毛變白。右鍵點擊一株植物以加快其生長速度。注意,不是所有的植物都能像這樣施肥。當你右鍵點擊一個草方時,高高的草和花會到處生長。 +Speeds up plant growth=加速植物生長 diff --git a/mods/ITEMS/mcl_bone_meal/locale/template.txt b/mods/ITEMS/mcl_bone_meal/locale/template.txt new file mode 100644 index 000000000..4e295dc57 --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/locale/template.txt @@ -0,0 +1,6 @@ +# textdomain: mcl_bone_meal +Bone Meal= +Rightclick on a sheep to dye its wool. Other things are dyed by crafting.= +Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.= +Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.= +Speeds up plant growth= diff --git a/mods/ITEMS/mcl_bone_meal/mod.conf b/mods/ITEMS/mcl_bone_meal/mod.conf new file mode 100644 index 000000000..439973540 --- /dev/null +++ b/mods/ITEMS/mcl_bone_meal/mod.conf @@ -0,0 +1,3 @@ +name = mcl_bone_meal +description = Bone meal can be used as a fertilizer and as a dye. +author = kabou diff --git a/textures/mcl_bone_meal_bone_meal.png b/mods/ITEMS/mcl_bone_meal/textures/mcl_bone_meal.png similarity index 100% rename from textures/mcl_bone_meal_bone_meal.png rename to mods/ITEMS/mcl_bone_meal/textures/mcl_bone_meal.png diff --git a/mods/ITEMS/mcl_dye/init.lua b/mods/ITEMS/mcl_dye/init.lua index b35904fc4..40f75e252 100644 --- a/mods/ITEMS/mcl_dye/init.lua +++ b/mods/ITEMS/mcl_dye/init.lua @@ -15,7 +15,6 @@ mcl_dye = {} local S = minetest.get_translator(minetest.get_current_modname()) -local math = math local string = string -- Base color groups: @@ -115,279 +114,19 @@ for _, row in pairs(dyes) do }) end --- Bone meal code to be moved into its own mod. +-- Legacy support for things now in mcl_bone_meal. +-- These shims will at some time in the future be removed. -- function mcl_dye.add_bone_meal_particle(pos, def) - if not def then - def = {} - end - minetest.add_particlespawner({ - amount = def.amount or 10, - time = def.time or 0.1, - minpos = def.minpos or vector.subtract(pos, 0.5), - maxpos = def.maxpos or vector.add(pos, 0.5), - minvel = def.minvel or vector.new(-0.01, 0.01, -0.01), - maxvel = def.maxvel or vector.new(0.01, 0.01, 0.01), - minacc = def.minacc or vector.new(0, 0, 0), - maxacc = def.maxacc or vector.new(0, 0, 0), - minexptime = def.minexptime or 1, - maxexptime = def.maxexptime or 4, - minsize = def.minsize or 0.7, - maxsize = def.maxsize or 2.4, - texture = "mcl_particles_bonemeal.png^[colorize:#00EE00:125", -- TODO: real MC color - glow = def.glow or 1, - }) + minetest.log("warning", "mcl_dye.add_bone_meal_particles() is deprecated. Read mcl_bone_meal/API.md!") + mcl_bone_meal.add_bone_meal_particle(pos, def) end -mcl_dye.bone_meal_callbacks = {} - function mcl_dye.register_on_bone_meal_apply(func) - table.insert(mcl_dye.bone_meal_callbacks, func) + minetest.log("warning", "mcl_dye.register_on_bone_meal_apply() is deprecated. Read mcl_bone_meal/API.md!") + mcl_bone_meal.register_on_bone_meal_apply(func) end -local function apply_bone_meal(pointed_thing, user) - -- Bone meal currently spawns all flowers found in the plains. - local flowers_table_plains = { - "mcl_flowers:dandelion", - "mcl_flowers:dandelion", - "mcl_flowers:poppy", - - "mcl_flowers:oxeye_daisy", - "mcl_flowers:tulip_orange", - "mcl_flowers:tulip_red", - "mcl_flowers:tulip_white", - "mcl_flowers:tulip_pink", - "mcl_flowers:azure_bluet", - } - local flowers_table_simple = { - "mcl_flowers:dandelion", - "mcl_flowers:poppy", - } - local flowers_table_swampland = { - "mcl_flowers:blue_orchid", - } - local flowers_table_flower_forest = { - "mcl_flowers:dandelion", - "mcl_flowers:poppy", - "mcl_flowers:oxeye_daisy", - "mcl_flowers:tulip_orange", - "mcl_flowers:tulip_red", - "mcl_flowers:tulip_white", - "mcl_flowers:tulip_pink", - "mcl_flowers:azure_bluet", - "mcl_flowers:allium", - } - - local pos = pointed_thing.under - local n = minetest.get_node(pos) - if n.name == "" then return false end - - if mcl_util.check_area_protection(pos, pointed_thing.above, user) then - return false - end - - for _, func in pairs(mcl_dye.bone_meal_callbacks) do - if func(pointed_thing, user) then - return true - end - end - - if minetest.get_item_group(n.name, "sapling") >= 1 then - mcl_dye.add_bone_meal_particle(pos) - -- Saplings: 45% chance to advance growth stage - if math.random(1, 100) <= 45 then - if n.name == "mcl_cherry_blossom:cherrysapling" then - return mcl_cherry_blossom.generate_cherry_tree(pos) -- If cherry blossom sapling, run that callback instead. - else - return mcl_core.grow_sapling(pos, n) - end - end - elseif minetest.get_item_group(n.name, "mushroom") == 1 then - mcl_dye.add_bone_meal_particle(pos) - -- Try to grow huge mushroom - - -- Must be on a dirt-type block - local below = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) - if below.name ~= "mcl_core:mycelium" and below.name ~= "mcl_core:dirt" and minetest.get_item_group(below.name, "grass_block") ~= 1 and below.name ~= "mcl_core:coarse_dirt" and below.name ~= "mcl_core:podzol" then - return false - end - - -- Select schematic - local schematic, offset, height - if n.name == "mcl_mushrooms:mushroom_brown" then - schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts" - offset = { x = -3, y = -1, z = -3 } - height = 8 - elseif n.name == "mcl_mushrooms:mushroom_red" then - schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts" - offset = { x = -2, y = -1, z = -2 } - height = 8 - else - return false - end - -- 40% chance - if math.random(1, 100) <= 40 then - -- Check space requirements - for i=1,3 do - local cpos = vector.add(pos, {x=0, y=i, z=0}) - if minetest.get_node(cpos).name ~= "air" then - return false - end - end - local yoff = 3 - local minp, maxp = {x=pos.x-3, y=pos.y+yoff, z=pos.z-3}, {x=pos.x+3, y=pos.y+yoff+(height-3), z=pos.z+3} - local diff = vector.subtract(maxp, minp) - diff = vector.add(diff, {x=1,y=1,z=1}) - local totalnodes = diff.x * diff.y * diff.z - local goodnodes = minetest.find_nodes_in_area(minp, maxp, {"air", "group:leaves"}) - if #goodnodes < totalnodes then - return false - end - - -- Place the huge mushroom - minetest.remove_node(pos) - local place_pos = vector.add(pos, offset) - local ok = minetest.place_schematic(place_pos, schematic, 0, nil, false) - return ok ~= nil - end - return false - -- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages - elseif string.find(n.name, "mcl_farming:wheat_") then - mcl_dye.add_bone_meal_particle(pos) - local stages = math.random(2, 5) - return mcl_farming:grow_plant("plant_wheat", pos, n, stages, true) - elseif string.find(n.name, "mcl_farming:potato_") then - mcl_dye.add_bone_meal_particle(pos) - local stages = math.random(2, 5) - return mcl_farming:grow_plant("plant_potato", pos, n, stages, true) - elseif string.find(n.name, "mcl_farming:carrot_") then - mcl_dye.add_bone_meal_particle(pos) - local stages = math.random(2, 5) - return mcl_farming:grow_plant("plant_carrot", pos, n, stages, true) - elseif string.find(n.name, "mcl_farming:pumpkin_") then - mcl_dye.add_bone_meal_particle(pos) - local stages = math.random(2, 5) - return mcl_farming:grow_plant("plant_pumpkin_stem", pos, n, stages, true) - elseif string.find(n.name, "mcl_farming:melontige_") then - mcl_dye.add_bone_meal_particle(pos) - local stages = math.random(2, 5) - return mcl_farming:grow_plant("plant_melon_stem", pos, n, stages, true) - elseif string.find(n.name, "mcl_farming:beetroot_") then - mcl_dye.add_bone_meal_particle(pos) - -- Beetroot: 75% chance to advance to next stage - if math.random(1, 100) <= 75 then - return mcl_farming:grow_plant("plant_beetroot", pos, n, 1, true) - end - elseif string.find(n.name, "mcl_farming:sweet_berry_bush_") then - mcl_dye.add_bone_meal_particle(pos) - if n.name == "mcl_farming:sweet_berry_bush_3" then - return minetest.add_item(vector.offset(pos,math.random()-0.5,math.random()-0.5,math.random()-0.5),"mcl_farming:sweet_berry") - else - return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, n, 1, true) - end - elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then - mcl_dye.add_bone_meal_particle(pos) - -- Cocoa: Advance by 1 stage - mcl_cocoas.grow(pos) - return true - elseif minetest.get_item_group(n.name, "grass_block") == 1 then - -- Grass Block: Generate tall grass and random flowers all over the place - for i = -7, 7 do - for j = -7, 7 do - for y = -1, 1 do - pos = vector.offset(pointed_thing.above, i, y, j) - n = minetest.get_node(pos) - local n2 = minetest.get_node(vector.offset(pos, 0, -1, 0)) - - if n.name ~= "" and n.name == "air" and (minetest.get_item_group(n2.name, "grass_block_no_snow") == 1) then - -- Randomly generate flowers, tall grass or nothing - if math.random(1, 100) <= 90 / ((math.abs(i) + math.abs(j)) / 2)then - -- 90% tall grass, 10% flower - mcl_dye.add_bone_meal_particle(pos, {amount = 4}) - if math.random(1,100) <= 90 then - local col = n2.param2 - minetest.add_node(pos, {name="mcl_flowers:tallgrass", param2=col}) - else - local flowers_table - if mg_name == "v6" then - flowers_table = flowers_table_plains - else - local biome = minetest.get_biome_name(minetest.get_biome_data(pos).biome) - if biome == "Swampland" or biome == "Swampland_shore" or biome == "Swampland_ocean" or biome == "Swampland_deep_ocean" or biome == "Swampland_underground" then - flowers_table = flowers_table_swampland - elseif biome == "FlowerForest" or biome == "FlowerForest_beach" or biome == "FlowerForest_ocean" or biome == "FlowerForest_deep_ocean" or biome == "FlowerForest_underground" then - flowers_table = flowers_table_flower_forest - elseif biome == "Plains" or biome == "Plains_beach" or biome == "Plains_ocean" or biome == "Plains_deep_ocean" or biome == "Plains_underground" or biome == "SunflowerPlains" or biome == "SunflowerPlains_ocean" or biome == "SunflowerPlains_deep_ocean" or biome == "SunflowerPlains_underground" then - flowers_table = flowers_table_plains - else - flowers_table = flowers_table_simple - end - end - minetest.add_node(pos, {name=flowers_table[math.random(1, #flowers_table)]}) - end - end - end - end - end - end - return true - - -- Double flowers: Drop corresponding item - elseif n.name == "mcl_flowers:rose_bush" or n.name == "mcl_flowers:rose_bush_top" then - mcl_dye.add_bone_meal_particle(pos) - minetest.add_item(pos, "mcl_flowers:rose_bush") - return true - elseif n.name == "mcl_flowers:peony" or n.name == "mcl_flowers:peony_top" then - mcl_dye.add_bone_meal_particle(pos) - minetest.add_item(pos, "mcl_flowers:peony") - return true - elseif n.name == "mcl_flowers:lilac" or n.name == "mcl_flowers:lilac_top" then - mcl_dye.add_bone_meal_particle(pos) - minetest.add_item(pos, "mcl_flowers:lilac") - return true - elseif n.name == "mcl_flowers:sunflower" or n.name == "mcl_flowers:sunflower_top" then - mcl_dye.add_bone_meal_particle(pos) - minetest.add_item(pos, "mcl_flowers:sunflower") - return true - - elseif n.name == "mcl_flowers:tallgrass" then - mcl_dye.add_bone_meal_particle(pos) - -- Tall Grass: Grow into double tallgrass - local toppos = { x=pos.x, y=pos.y+1, z=pos.z } - local topnode = minetest.get_node(toppos) - if minetest.registered_nodes[topnode.name].buildable_to then - minetest.set_node(pos, { name = "mcl_flowers:double_grass", param2 = n.param2 }) - minetest.set_node(toppos, { name = "mcl_flowers:double_grass_top", param2 = n.param2 }) - return true - end - ---[[ - Here for when Bonemeal becomes an api, there's code if needed for handling applying to bamboo. - -- Handle applying bonemeal to bamboo. - elseif mcl_bamboo.is_bamboo(n.name) then - local success = mcl_bamboo.grow_bamboo(pos, true) - if success then - mcl_dye.add_bone_meal_particle(pos) - end - return success ---]] - elseif n.name == "mcl_flowers:fern" then - mcl_dye.add_bone_meal_particle(pos) - -- Fern: Grow into large fern - local toppos = { x=pos.x, y=pos.y+1, z=pos.z } - local topnode = minetest.get_node(toppos) - if minetest.registered_nodes[topnode.name].buildable_to then - minetest.set_node(pos, { name = "mcl_flowers:double_fern", param2 = n.param2 }) - minetest.set_node(toppos, { name = "mcl_flowers:double_fern_top", param2 = n.param2 }) - return true - end - end - - return false -end - -mcl_dye.apply_bone_meal = apply_bone_meal - -- Bone meal item registration. -- -- To be moved into its own mod. @@ -609,19 +348,16 @@ minetest.register_craft({ output = "mcl_dye:magenta 2", recipe = {"mcl_dye:violet", "mcl_dye:pink"}, }) - minetest.register_craft({ type = "shapeless", output = "mcl_dye:pink 2", recipe = {"mcl_dye:red", "mcl_dye:white"}, }) - minetest.register_craft({ type = "shapeless", output = "mcl_dye:cyan 2", recipe = {"mcl_dye:blue", "mcl_dye:dark_green"}, }) - minetest.register_craft({ type = "shapeless", output = "mcl_dye:violet 2", diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr index 92be50c17..a2769934a 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr @@ -17,11 +17,7 @@ Magenta Dye=Magenta Farbstoff Pink Dye=Rosa Farbstoff This item is a dye which is used for dyeing and crafting.=Dieser Gegenstand ist ein Farbstoff, der zum Einfärben und in der Herstellung benutzt werden kann. Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Rechtsklicken Sie auf ein Schaf, um seine Wolle zu färben. Andere Dinge werden mit der Fertigung eingefärbt. -Bone Meal=Knochenmehl -Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=Knochenmehl ist ein weißer Farbstoff und auch nützlich als Dünger, um das Wachstum vieler Pflanzen zu beschleunigen. -Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Rechtsklicken Sie auf ein Schaf, um die Wolle weiß einzufärben. Rechtsklicken Sie auf eine Pflanze, um ihr Wachstum zu beschleunigen. Beachten Sie, dass nicht alle Pflanzen darauf ansprechen. Benutzen Sie es auf einem Grasblock, wächst viel hohes Gras und vielleicht auch ein paar Blumen. Cocoa beans are a brown dye and can be used to plant cocoas.=Kakaobohnen sind ein brauner Farbstoff und werden benutzt, um Kakao anzupflanzen. Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Rechtsklicken Sie auf ein Schaf, um die Wolle braun einzufärben. Rechtsklicken Sie an die Seite eines Dschungelbaumstamms (Dschungelholz), um eine junge Kakaoschote zu pflanzen. Cocoa Beans=Kakaobohnen Grows at the side of jungle trees=Wächst an der Seite von Dschungelbäumen -Speeds up plant growth=Beschleunigt Pflanzenwachstum diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr index a829d5386..e363a63b5 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr @@ -17,9 +17,6 @@ Magenta Dye=Tinte magenta Pink Dye=Tinte rosado This item is a dye which is used for dyeing and crafting.=Este artículo es un tinte que se utiliza para teñir y elaborar. Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Haga clic derecho sobre una oveja para teñir su lana. Otras cosas pueden ser teñidas mediante la elaboración. -Bone Meal=Harina de hueso -Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=La harina de hueso es un tinte blanco y también es útil como fertilizante para acelerar el crecimiento de muchas plantas. -Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=RHaga clic derecho en una oveja para volver su lana blanca. Haga clic derecho en una planta para acelerar su crecimiento. Tenga en cuenta que no todas las plantas pueden ser fertilizadas de esta manera. Cuando haces clic derecho en un bloque de hierba, crecerán hierba alta y flores por todo el lugar. Cocoa beans are a brown dye and can be used to plant cocoas.=Los granos de cacao son un tinte marrón y se pueden usar para plantar cacao. Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Haga clic derecho en una oveja para convertir su lana en marrón. Haga clic derecho en el costado del tronco de un árbol de jungla para plantar un cacao joven. Cocoa Beans=Granos de cacao diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr index 761511c5b..efb8d5bb9 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr @@ -17,11 +17,7 @@ Magenta Dye=Teinture Magenta Pink Dye=Teinture Rose This item is a dye which is used for dyeing and crafting.=Cet objet est un colorant utilisé pour la teinture et l'artisanat. Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Clic droit sur un mouton pour teindre sa laine. D'autres choses sont teintes par l'artisanat. -Bone Meal=Farine d'Os -Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=La farine d'os est une teinture blanche et également utile comme engrais pour accélérer la croissance de nombreuses plantes. -Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Cliquez avec le bouton droit sur un mouton pour blanchir sa laine. Cliquez avec le bouton droit sur une plante pour accélérer sa croissance. Notez que toutes les plantes ne peuvent pas être fertilisées comme ça. Lorsque vous cliquez avec le bouton droit sur un bloc d'herbe, les hautes herbes et les fleurs poussent partout. Cocoa beans are a brown dye and can be used to plant cocoas.=Les fèves de cacao ont une teinture brune et peuvent être utilisées pour planter du cacao. Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Faites un clic droit sur un mouton pour brunir sa laine. Clic droit sur le côté d'un tronc d'arbre de la jungle (Bois Acajou) pour planter un jeune cacao. Cocoa Beans=Fèves de Cacao Grows at the side of jungle trees=Pousse à côté des arbres de la jungle -Speeds up plant growth=Accélère la croissance des plantes diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr index 85e5b9605..ae8d00641 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr @@ -17,11 +17,7 @@ Magenta Dye=Karmazynowa farba Pink Dye=Różowa farba This item is a dye which is used for dyeing and crafting.=Ten przedmiot to farba wykorzystywana to farbowania i wytwarzania. Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Kliknij prawym na owcę aby zafarbować jej wełnę. Inne rzeczy mogą być zafarbowane przy wytwarzaniu. -Bone Meal=Mączka kostna -Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=Mączka kostna to biała farba i przydatny nawóz, który przyspiesza rośnięcie wielu roślin. -Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Kliknij prawym na owcę, aby wybielić jej wełnę. Kliknij prawym na roślinę aby przyspieszyć jej wzrost. Zważ, że nie na wszystkie rośliny to tak działa. Gdy klikniesz prawym na blok trawy, wysoka trawa wyrośnie wokół. Cocoa beans are a brown dye and can be used to plant cocoas.=Ziarna kakaowe mogą być wykorzystane do sadzenia kakao. Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Naciśnij prawym aby zafarbować wełnę owcy na brązowo. Naciśnij prawym na boku tropikalnego pnia (Tropikalne drewno) aby zasadzić młode kakao. Cocoa Beans=Ziarna kakaowe Grows at the side of jungle trees=Rośnie na boku tropikalnych drzew -Speeds up plant growth=Przyspiesza wzrost roślin diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr index 86dc708e2..4552c5ce5 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr @@ -17,9 +17,6 @@ Magenta Dye=洋紅色染料 Pink Dye=粉紅色染料 This item is a dye which is used for dyeing and crafting.=這個物品是一種用於染色和合成的染料。 Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=右鍵單擊綿羊以染它的毛。其他東西是通過合成染色的。 -Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=骨粉是一種白色染料,也可作為肥料,加速許多植物的生長。 -Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=右鍵點擊一隻羊,使其羊毛變白。右鍵點擊一株植物以加快其生長速度。注意,不是所有的植物都能像這樣施肥。當你右鍵點擊一個草方時,高高的草和花會到處生長。 Cocoa beans are a brown dye and can be used to plant cocoas.=可可豆是一種棕色染料,也可用於種植可可。 Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=右鍵點擊一隻羊,使其羊毛變成褐色。右鍵點擊叢林木的一側,可以種植一個可可。 Grows at the side of jungle trees=在叢林木側生長 -Speeds up plant growth=加速植物生長 diff --git a/mods/ITEMS/mcl_dye/locale/template.txt b/mods/ITEMS/mcl_dye/locale/template.txt index 84bac96af..123df4514 100644 --- a/mods/ITEMS/mcl_dye/locale/template.txt +++ b/mods/ITEMS/mcl_dye/locale/template.txt @@ -17,11 +17,7 @@ Magenta Dye= Pink Dye= This item is a dye which is used for dyeing and crafting.= Rightclick on a sheep to dye its wool. Other things are dyed by crafting.= -Bone Meal= -Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.= -Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.= Cocoa beans are a brown dye and can be used to plant cocoas.= Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.= Cocoa Beans= Grows at the side of jungle trees= -Speeds up plant growth= diff --git a/mods/ITEMS/mcl_dye/mod.conf b/mods/ITEMS/mcl_dye/mod.conf index fe93278fc..f570211b2 100644 --- a/mods/ITEMS/mcl_dye/mod.conf +++ b/mods/ITEMS/mcl_dye/mod.conf @@ -1,2 +1,3 @@ name = mcl_dye -depends = mcl_core, mcl_flowers, mcl_mobitems, mcl_cocoas +description = Adds color to your world! +depends = mcl_bone_meal, mcl_cocoas From 8855246dd40ae63041a4f5d1d0385557876d8f58 Mon Sep 17 00:00:00 2001 From: kabou Date: Sun, 1 May 2022 16:16:28 +0200 Subject: [PATCH 16/63] Update to new bone meal API. * Update to use new mcl_bone_meal API: * Use new bone meal item and remove related comment. * Update mod depends in mod.conf * Spelling fixes: s/bonemeal/bone meal/g --- mods/ITEMS/mcl_composters/init.lua | 10 ++++------ mods/ITEMS/mcl_composters/locale/template.txt | 6 +++--- mods/ITEMS/mcl_composters/mod.conf | 2 +- 3 files changed, 8 insertions(+), 10 deletions(-) diff --git a/mods/ITEMS/mcl_composters/init.lua b/mods/ITEMS/mcl_composters/init.lua index efa08c75c..b635760ca 100644 --- a/mods/ITEMS/mcl_composters/init.lua +++ b/mods/ITEMS/mcl_composters/init.lua @@ -11,7 +11,7 @@ local composter_description = S( "Composter" ) local composter_longdesc = S( - "Composters can convert various organic items into bonemeal." + "Composters can convert various organic items into bone meal." ) local composter_usagehelp = S( "Use organic items on the composter to fill it with layers of compost. " .. @@ -97,7 +97,7 @@ function composter_progress_chance(pos, node, chance) -- get current compost level local level = registered_nodes[node.name]["_mcl_compost_level"] -- spawn green particles above new layer - mcl_dye.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0)) + mcl_bone_meal.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0)) -- update composter block if level < 7 then level = level + 1 @@ -114,9 +114,7 @@ function composter_progress_chance(pos, node, chance) -- the block will get updated by the node timer callback set in node reg def if level == 7 then local timer = get_node_timer(pos) - if not timer:is_started() then - timer:start(1) - end + timer:start(1) end end end @@ -203,7 +201,7 @@ end -- minetest.register_node("mcl_composters:composter", { description = composter_description, - _tt_help = S("Converts organic items into bonemeal"), + _tt_help = S("Converts organic items into bone meal"), _doc_items_longdesc = composter_longdesc, _doc_items_usagehelp = composter_usagehelp, paramtype = "light", diff --git a/mods/ITEMS/mcl_composters/locale/template.txt b/mods/ITEMS/mcl_composters/locale/template.txt index f3329719a..5d8df6fdb 100644 --- a/mods/ITEMS/mcl_composters/locale/template.txt +++ b/mods/ITEMS/mcl_composters/locale/template.txt @@ -1,7 +1,7 @@ # textdomain: mcl_composters Composter= -Composters can convert various organic items into bonemeal.= -Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter.= +Composters can convert various organic items into bone meal.= +Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter."= filled= ready for harvest= -Converts organic items into bonemeal= +Converts organic items into bone meal= diff --git a/mods/ITEMS/mcl_composters/mod.conf b/mods/ITEMS/mcl_composters/mod.conf index ed6119d3a..f7f229fbc 100644 --- a/mods/ITEMS/mcl_composters/mod.conf +++ b/mods/ITEMS/mcl_composters/mod.conf @@ -1,5 +1,5 @@ name = mcl_composters author = kabou description = Composters can convert various organic items into bonemeal. -depends = mcl_core, mcl_sounds, mcl_dye, mcl_hoppers +depends = mcl_core, mcl_sounds, mcl_bone_meal, mcl_hoppers optional_depends = doc From e8d965e21ae224dcc854763b94c673045cec3748 Mon Sep 17 00:00:00 2001 From: kabou Date: Sun, 1 May 2022 16:30:30 +0200 Subject: [PATCH 17/63] Add more particles when bonemealing grass. * Bonemealing dirt_with_grass spawns new growth over a wide area, so it looks better if we spawn a few more extra bone meal particles. * Update mod.conf depends to mcl_bone_meal. --- mods/ITEMS/mcl_flowers/bonemealing.lua | 3 +++ mods/ITEMS/mcl_flowers/mod.conf | 4 ++-- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_flowers/bonemealing.lua b/mods/ITEMS/mcl_flowers/bonemealing.lua index 24c4fbdb8..a478ec458 100644 --- a/mods/ITEMS/mcl_flowers/bonemealing.lua +++ b/mods/ITEMS/mcl_flowers/bonemealing.lua @@ -99,6 +99,9 @@ local function bonemeal_grass(pointed_thing, placer) math.random(1, 100) <= 90 / r then color = below.param2 add_random_flower(pos, color) + if math.random(1,5) == 1 then + mcl_bone_meal.add_bone_meal_particle(pos) + end end end end end end diff --git a/mods/ITEMS/mcl_flowers/mod.conf b/mods/ITEMS/mcl_flowers/mod.conf index b309ac22e..cd67070da 100644 --- a/mods/ITEMS/mcl_flowers/mod.conf +++ b/mods/ITEMS/mcl_flowers/mod.conf @@ -1,3 +1,3 @@ name=mcl_flowers -depends=mcl_core, mcl_util, mcl_sounds -optional_depends=screwdriver, doc, mcl_flowerpots \ No newline at end of file +depends=mcl_core, mcl_util, mcl_sounds, mcl_bone_meal +optional_depends=screwdriver, doc, mcl_flowerpots From 7ddcf3f93fd42571be9a6b9e559f6e8953a299da Mon Sep 17 00:00:00 2001 From: kabou Date: Mon, 2 May 2022 01:35:47 +0200 Subject: [PATCH 18/63] Use better override mechanism. * Use `minetest.override_item()` instead of re-registering the node with ":" prefixed to its name. Thanks again to wsor for mentioning this. --- mods/ITEMS/mcl_flowers/bonemealing.lua | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/mods/ITEMS/mcl_flowers/bonemealing.lua b/mods/ITEMS/mcl_flowers/bonemealing.lua index a478ec458..297c297e8 100644 --- a/mods/ITEMS/mcl_flowers/bonemealing.lua +++ b/mods/ITEMS/mcl_flowers/bonemealing.lua @@ -108,19 +108,18 @@ local function bonemeal_grass(pointed_thing, placer) return true end --- Overwrite "mcl_core:dirt_with_grass" bonemealing handler. +-- Override "mcl_core:dirt_with_grass" bonemealing handler. local nodename = "mcl_core:dirt_with_grass" local olddef = minetest.registered_nodes[nodename] if not olddef then minetest.log("warning", "'mcl_core:dirt_with_grass' not registered, cannot add override!") else local oldhandler = olddef._mcl_on_bonemealing - local newdef = table.copy(olddef) - newdef._mcl_on_bonemealing = function (pointed_thing, placer) + local newhandler = function (pointed_thing, placer) bonemeal_grass(pointed_thing, placer) if oldhandler then oldhandler(pointed_thing, placer) end end - minetest.register_node(":" .. nodename, newdef) + minetest.override_item(nodename, {_mcl_on_bonemealing = newhandler}) end From ae56a864d0e633e8cd2b0662a9b8ce0f5ac0a01f Mon Sep 17 00:00:00 2001 From: kabou Date: Tue, 3 May 2022 10:31:55 +0200 Subject: [PATCH 19/63] Remove stray line from locale template. * Removed a line from the mcl_bone_meal locale template that had by accident put there during the bone meal <-> white dye changes. --- mods/ITEMS/mcl_bone_meal/locale/template.txt | 1 - 1 file changed, 1 deletion(-) diff --git a/mods/ITEMS/mcl_bone_meal/locale/template.txt b/mods/ITEMS/mcl_bone_meal/locale/template.txt index 4e295dc57..9ecc61044 100644 --- a/mods/ITEMS/mcl_bone_meal/locale/template.txt +++ b/mods/ITEMS/mcl_bone_meal/locale/template.txt @@ -1,6 +1,5 @@ # textdomain: mcl_bone_meal Bone Meal= -Rightclick on a sheep to dye its wool. Other things are dyed by crafting.= Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.= Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.= Speeds up plant growth= From 810051c5918c5e5eff43b05cedf90fa37f61c486 Mon Sep 17 00:00:00 2001 From: kabou Date: Mon, 2 May 2022 00:58:31 +0200 Subject: [PATCH 20/63] Move cocoa beans item to mcl_cocoas. * Add `mcl_cocoas:coca_beans` craftitem to mcl_cocoas. * Remove `mcl_dye:brown` craftitem from mcl_dye. * Move cocoa beans translations from mcl_dye to mcl_cocoas. * Add `mcl_dye:brown` alias for `mcl_cocoas:cocoa_beans` to mcl_dye. * Abstract cocoa pod node registration into a loop. * Update chocolate cookies crafting recipe in mcl_farming. --- mods/ITEMS/mcl_cocoas/init.lua | 225 ++++++++++-------- mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.de.tr | 2 +- mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr | 2 +- mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.fr.tr | 2 +- mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.pl.tr | 2 +- mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr | 3 +- .../mcl_cocoas/locale/mcl_cocoas.zh_TW.tr | 2 +- mods/ITEMS/mcl_cocoas/locale/template.txt | 2 +- mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr | 4 - mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr | 3 - mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr | 4 - mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr | 4 - mods/ITEMS/mcl_dye/locale/mcl_dye.ru.tr | 3 - mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr | 3 - mods/ITEMS/mcl_dye/locale/template.txt | 4 - ...as_cocoa_beans.png => mcl_cocoa_beans.png} | Bin 16 files changed, 132 insertions(+), 133 deletions(-) rename textures/{mcl_cocoas_cocoa_beans.png => mcl_cocoa_beans.png} (100%) diff --git a/mods/ITEMS/mcl_cocoas/init.lua b/mods/ITEMS/mcl_cocoas/init.lua index 0d5491bb8..dc065f0ca 100644 --- a/mods/ITEMS/mcl_cocoas/init.lua +++ b/mods/ITEMS/mcl_cocoas/init.lua @@ -2,29 +2,33 @@ local S = minetest.get_translator(minetest.get_current_modname()) mcl_cocoas = {} --- Place cocoa -local function cocoa_place(itemstack, placer, pt, plantname) +--- Place a cocoa pod. +-- Attempt to place a cocoa pod on a jungle tree. Checks if attachment +-- point is a jungle tree and sets the correct orientation of the stem. +-- +function mcl_cocoas.place(itemstack, placer, pt, plantname) -- check if pointing at a node if not pt or pt.type ~= "node" then return end - local under = minetest.get_node(pt.under) + local node = minetest.get_node(pt.under) -- return if any of the nodes are not registered - if not minetest.registered_nodes[under.name] then + local def = minetest.registered_nodes[node.name] + if not def then return end -- Am I right-clicking on something that has a custom on_rightclick set? if placer and not placer:get_player_control().sneak then - if minetest.registered_nodes[under.name] and minetest.registered_nodes[under.name].on_rightclick then - return minetest.registered_nodes[under.name].on_rightclick(pt.under, under, placer, itemstack) or itemstack + if def and def.on_rightclick then + return def.on_rightclick(pt.under, node, placer, itemstack) or itemstack end end -- Check if pointing at jungle tree - if under.name ~= "mcl_core:jungletree" + if node.name ~= "mcl_core:jungletree" or minetest.get_node(pt.above).name ~= "air" then return end @@ -39,9 +43,7 @@ local function cocoa_place(itemstack, placer, pt, plantname) -- Add the node, set facedir and remove 1 item from the itemstack minetest.set_node(pt.above, {name = plantname, param2 = minetest.dir_to_facedir(clickdir)}) - minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0}, true) - if not minetest.is_creative_enabled(placer:get_player_name()) then itemstack:take_item() end @@ -49,117 +51,138 @@ local function cocoa_place(itemstack, placer, pt, plantname) return itemstack end --- Attempts to grow a cocoa at pos, returns true when grown, returns false if there's no cocoa --- or it is already at full size +--- Grows cocoa pod one size larger. +-- Attempts to grow a cocoa at pos, returns true when grown, returns false +-- if there's no cocoa or it is already at full size. +-- function mcl_cocoas.grow(pos) local node = minetest.get_node(pos) if node.name == "mcl_cocoas:cocoa_1" then minetest.set_node(pos, {name = "mcl_cocoas:cocoa_2", param2 = node.param2}) elseif node.name == "mcl_cocoas:cocoa_2" then minetest.set_node(pos, {name = "mcl_cocoas:cocoa_3", param2 = node.param2}) - return true + else + return false end - return false + return true end --- Cocoa definition --- 1st stage -local crop_def = { - description = S("Premature Cocoa Pod"), - _doc_items_create_entry = true, - _doc_items_longdesc = S("Cocoa pods grow on the side of jungle trees in 3 stages."), - drawtype = "mesh", - mesh = "mcl_cocoas_cocoa_stage_0.obj", - tiles = {"mcl_cocoas_cocoa_stage_0.png"}, - use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, - paramtype = "light", - sunlight_propagates = true, - paramtype2 = "facedir", - walkable = true, - drop = "mcl_cocoas:cocoa_beans", - collision_box = { - type = "fixed", - fixed = { - {-0.125, -0.0625, 0.1875, 0.125, 0.25, 0.4375}, -- Pod +-- only caller was mcl_dye, now these can be local functions. +-- TODO: remove aliases, replace global functions with local functions. +local cocoa_place = mcl_cocoas.place +local cocoa_grow = mcl_cocoas.grow + +-- Cocoa pod variant definitions. +--[[ TODO: Use a mesh for cocoas for perfect texture compability. ]] +local podinfo = { + { desc = S("Premature Cocoa Pod"), + longdesc = S("Cocoa pods grow on the side of jungle trees in 3 stages."), + tiles = { + "[combine:16x16:6,1=mcl_cocoas_cocoa_stage_0.png", + "[combine:16x16:6,11=mcl_cocoas_cocoa_stage_0.png", + "mcl_cocoas_cocoa_stage_0.png", + "mcl_cocoas_cocoa_stage_0.png^[transformFX", + "[combine:16x16:-5,0=mcl_cocoas_cocoa_stage_0.png", + "[combine:16x16:-5,0=mcl_cocoas_cocoa_stage_0.png", }, + n_box = {-0.125, -0.0625, 0.1875, 0.125, 0.25, 0.4375}, + s_box = {-0.125, -0.0625, 0.1875, 0.125, 0.5, 0.5 }, }, - selection_box = { - type = "fixed", - fixed = { - {-0.125, -0.0625, 0.1875, 0.125, 0.5, 0.5}, -- Pod + { desc = S("Medium Cocoa Pod"), + tiles = { + "[combine:16x16:5,1=mcl_cocoas_cocoa_stage_1.png", + "[combine:16x16:5,9=mcl_cocoas_cocoa_stage_1.png", + "mcl_cocoas_cocoa_stage_1.png", + "mcl_cocoas_cocoa_stage_1.png^[transformFX", + "[combine:16x16:-4,0=mcl_cocoas_cocoa_stage_1.png", + "[combine:16x16:-4,0=mcl_cocoas_cocoa_stage_1.png", }, + n_box = {-0.1875, -0.1875, 0.0625, 0.1875, 0.25, 0.4375}, + s_box = {-0.1875, -0.1875, 0.0625, 0.1875, 0.5, 0.5 }, }, - groups = { - handy = 1, axey = 1, - dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, - attached_node_facedir=1, - not_in_creative_inventory=1, - cocoa=1 + { desc = S("Mature Cocoa Pod"), + longdesc = S("A mature cocoa pod grew on a jungle tree to its full size and it is ready to be harvested for cocoa beans. It won't grow any further."), + tiles = { + -- The following 2 textures were derived from the original + -- because the size of the top/bottom is slightly different :-( + -- TODO: Find a way to *only* use the base texture + "mcl_cocoas_cocoa_top_stage_2.png", + "mcl_cocoas_cocoa_top_stage_2.png^[transformFY", + "mcl_cocoas_cocoa_stage_2.png", + "mcl_cocoas_cocoa_stage_2.png^[transformFX", + "[combine:16x16:-3,0=mcl_cocoas_cocoa_stage_2.png", + "[combine:16x16:-3,0=mcl_cocoas_cocoa_stage_2.png", + }, + n_box = {-0.25, -0.3125, -0.0625, 0.25, 0.25, 0.4375}, + s_box = {-0.25, -0.3125, -0.0625, 0.25, 0.5, 0.5 }, }, - sounds = mcl_sounds.node_sound_wood_defaults(), - on_rotate = false, - _mcl_blast_resistance = 3, - _mcl_hardness = 0.2, - _mcl_on_bonemealing = function(pointed_thing, placer) - local pos = pointed_thing.under - mcl_cocoas.grow(pos) - return true +} + +for i = 1, 3 do + local def = { + description = podinfo[i].desc, + _doc_items_create_entry = true, + _doc_items_longdesc = podinfo[i].longdesc, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + tiles = podinfo[i].tiles, + use_texture_alpha = "clip", + node_box = { + type = "fixed", + fixed = { + podinfo[i].n_box, -- Pod + -- FIXME: This has a thickness of 0. Is this OK in Minetest? + { 0, 0.25, 0.25, 0, 0.5, 0.5 }, }, -- Stem + }, + collision_box = { + type = "fixed", + fixed = podinfo[i].n_box + }, + selection_box = { + type = "fixed", + fixed = podinfo[i].s_box + }, + groups = { + handy = 1, axey = 1, attached_node_facedir = 1, + dig_by_water = 1, destroy_by_lava_flow = 1, dig_by_piston = 1, + cocoa = i, not_in_creative_inventory = 1, + }, + sunlight_propagates = true, + walkable = true, + drop = "mcl_cocoas:cocoa_beans", + sounds = mcl_sounds.node_sound_wood_defaults(), + on_rotate = false, + _mcl_blast_resistance = 3, + _mcl_hardness = 0.2, + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + return cocoa_grow(pos) + end, + } + + if i == 2 then + def._doc_items_longdesc = nil + def._doc_items_create_entry = false + end + if i == 3 then + def.drop = "mcl_cocoas:cocoa_beans 3" end -} --- 2nd stage -minetest.register_node("mcl_cocoas:cocoa_1", table.copy(crop_def)) - -crop_def.description = S("Medium Cocoa Pod") -crop_def._doc_items_create_entry = false -crop_def.groups.cocoa = 2 -crop_def.mesh = "mcl_cocoas_cocoa_stage_1.obj" -crop_def.tiles = {"mcl_cocoas_cocoa_stage_1.png"} -crop_def.collision_box = { - type = "fixed", - fixed = { - {-0.1875, -0.1875, 0.0625, 0.1875, 0.25, 0.4375}, -- Pod - }, -} -crop_def.selection_box = { - type = "fixed", - fixed = { - {-0.1875, -0.1875, 0.0625, 0.1875, 0.5, 0.5}, - }, -} - -minetest.register_node("mcl_cocoas:cocoa_2", table.copy(crop_def)) - --- Final stage -crop_def.description = S("Mature Cocoa Pod") -crop_def._doc_items_longdesc = S("A mature cocoa pod grew on a jungle tree to its full size and it is ready to be harvested for cocoa beans. It won't grow any further.") -crop_def._doc_items_create_entry = true -crop_def.groups.cocoa = 3 -crop_def.mesh = "mcl_cocoas_cocoa_stage_2.obj" -crop_def.tiles = {"mcl_cocoas_cocoa_stage_2.png"} -crop_def.collision_box = { - type = "fixed", - fixed = { - {-0.25, -0.3125, -0.0625, 0.25, 0.25, 0.4375}, -- Pod - }, -} -crop_def.selection_box = { - type = "fixed", - fixed = { - {-0.25, -0.3125, -0.0625, 0.25, 0.5, 0.5}, - }, -} -crop_def.drop = "mcl_cocoas:cocoa_beans 3" -crop_def._mcl_on_bonemealing = nil -minetest.register_node("mcl_cocoas:cocoa_3", table.copy(crop_def)) + minetest.register_node("mcl_cocoas:cocoa_" .. i, table.copy(def)) +end minetest.register_craftitem("mcl_cocoas:cocoa_beans", { - description = S("Cocoa Beans"), + inventory_image = "mcl_cocoa_beans.png", _tt_help = S("Grows at the side of jungle trees"), - _doc_items_longdesc = S("Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye."), - _doc_items_usagehelp = S("Right click on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa."), - inventory_image = "mcl_cocoas_cocoa_beans.png", - groups = {craftitem = 1, compostability = 65}, + _doc_items_longdesc = S("Cocoa beans can be used to plant cocoa, bake cookies or cract brown dye."), + _doc_items_usagehelp = S("Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa."), + description = S("Cocoa Beans"), + stack_max = 64, + groups = { + dye = 1, craftitem = 1, compostability = 65, + basecolor_brown = 1, excolor_orange = 1, unicolor_dark_orange = 1, + }, on_place = function(itemstack, placer, pointed_thing) return cocoa_place(itemstack, placer, pointed_thing, "mcl_cocoas:cocoa_1") end, diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.de.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.de.tr index 3740c41cf..ba0eb433e 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.de.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.de.tr @@ -2,7 +2,7 @@ Cocoa Beans=Kakaobohnen Grows at the side of jungle trees=Wächst an der Seite von Dschungelbäumen Cocoa beans can be used to plant cocoa pods, bake chocolate cookies or craft brown dye.=Kakaobohnen können benutzt werden, um Kakao anzupflanzen, Kekse zu backen oder braune Farbstoffe herzustellen. -Right click on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Rechtsklicken Sie an die Seite eines Dschungelbaumstamms (Dschungelholz), um eine junge Kakaoschote zu pflanzen. +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Rechtsklicken Sie auf ein Schaf, um die Wolle braun einzufärben. Rechtsklicken Sie an die Seite eines Dschungelbaumstamms (Dschungelholz), um eine junge Kakaoschote zu pflanzen. Premature Cocoa Pod=Junge Kakaoschote Cocoa pods grow on the side of jungle trees in 3 stages.=Kakaoschoten wachsen an der Seite von Dschungelbäumen in 3 Stufen. Medium Cocoa Pod=Mittelgroße Kakaoschote diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr index c76fc512f..c110a1a9a 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr @@ -2,7 +2,7 @@ Cocoa Beans=Granos de cacao Grows at the side of jungle trees=Crece al lado de los árboles de la jungla Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.=Los granos de cacao se pueden usar para plantar cacao, hornear galletas o hacer tintes marrones. -Right click on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Haga clic derecho en el costado del tronco de un árbol de la jungla para plantar un cacao joven. +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Haga clic derecho en una oveja para convertir su lana en marrón. Haga clic derecho en el costado del tronco de un árbol de jungla para plantar un cacao joven. Premature Cocoa Pod=Vaina de cacao prematura Cocoa pods grow on the side of jungle trees in 3 stages.=Las vainas de cacao crecen al lado de los árboles de jungla en 3 etapas. Medium Cocoa Pod=Vaina de cacao mediana diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.fr.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.fr.tr index 5d64eb5be..2cd11dc93 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.fr.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.fr.tr @@ -2,7 +2,7 @@ Cocoa Beans=Fèves de Cacao Grows at the side of jungle trees=Pousse à côté des arbres de la jungle Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.=Les fèves de cacao peuvent être utilisées pour planter du cacao, faire des biscuits ou fabriquer de la teinture brune. -Right click on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Clic droit sur le côté d'un tronc d'arbre de la jungle (Bois Acajou) pour planter un jeune cacaoyer. +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Faites un clic droit sur un mouton pour brunir sa laine. Clic droit sur le côté d'un tronc d'arbre de la jungle (Bois Acajou) pour planter un jeune cacao. Premature Cocoa Pod=Gousse de cacao prématurée Cocoa pods grow on the side of jungle trees in 3 stages.=Les cabosses de cacao poussent sur le côté des arbres d'Acajou en 3 étapes. Medium Cocoa Pod=Gousse de cacao moyenne diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.pl.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.pl.tr index 83df9be7a..5e33ca727 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.pl.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.pl.tr @@ -2,7 +2,7 @@ Cocoa Beans=Ziarna kakaowe Grows at the side of jungle trees=Rośnie na boku tropikalnych drzew Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.=Ziarna kakaowe mogą być używane do sadzenia kakao, pieczenia ciasteczek lub robienia brązowego barwnika. -Right click on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Naciśnij prawym na boku tropikalnego pnia (Tropikalne drewno) aby zasadzić młode kakao. +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Naciśnij prawym aby zafarbować wełnę owcy na brązowo. Naciśnij prawym na boku tropikalnego pnia (Tropikalne drewno) aby zasadzić młode kakao. Premature Cocoa Pod=Niedojrzała roślina kakao Cocoa pods grow on the side of jungle trees in 3 stages.=Roślina kakao rośnie na bokach tropikalnych drzew w 3 etapach Medium Cocoa Pod=Średnio-dojrzała roślina kakao diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr index acce2fa83..2e36baadb 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr @@ -2,7 +2,8 @@ Cocoa Beans=Какао-бобы Grows at the side of jungle trees=Растут на стволах тропических деревьев Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.=Какао-бобы можно использовать для посадки какао, выпечки печенья или изготовления коричневого красителя. -Right click on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Кликните правой по боковой части ствола тропического дерева, чтобы посадить молодое какао. +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Кликните правой по овце, чтобы сделать её шерсть коричневой. Кликните правой по боковой части ствола дерева джунглей, что +>>>>>>> 195f0dfba (Move cocoa beans item to mcl_cocoas.) Premature Cocoa Pod=Молодой стручок какао Cocoa pods grow on the side of jungle trees in 3 stages.=Стручки какао растут на деревьях джунглей в 3 этапа. Medium Cocoa Pod=Средний стручок какао diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.zh_TW.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.zh_TW.tr index 038746155..d7eec03bc 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.zh_TW.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.zh_TW.tr @@ -2,7 +2,7 @@ Cocoa Beans=可可豆 Grows at the side of jungle trees=在叢林木側生長 Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.=可可豆可用於種植可可、烘烤餅乾或製作棕色染料。 -Right click on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=右鍵點擊叢林木的一側,可以種植一個可可。 +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=右鍵點擊一隻羊,使其羊毛變成褐色。右鍵點擊叢林木的一側,可以種植一個可可。 Premature Cocoa Pod=成長中的可可豆莢(第1階段) Cocoa pods grow on the side of jungle trees in 3 stages.=可可莢果分3個階段生長在叢林樹的側面。 Medium Cocoa Pod=成長中的可可豆莢(第2階段) diff --git a/mods/ITEMS/mcl_cocoas/locale/template.txt b/mods/ITEMS/mcl_cocoas/locale/template.txt index cb8c5bbfd..06d6e2480 100644 --- a/mods/ITEMS/mcl_cocoas/locale/template.txt +++ b/mods/ITEMS/mcl_cocoas/locale/template.txt @@ -2,7 +2,7 @@ Cocoa Beans= Grows at the side of jungle trees= Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.= -Right click on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.= +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.= Premature Cocoa Pod= Cocoa pods grow on the side of jungle trees in 3 stages.= Medium Cocoa Pod= diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr index a2769934a..2069d4d76 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.de.tr @@ -17,7 +17,3 @@ Magenta Dye=Magenta Farbstoff Pink Dye=Rosa Farbstoff This item is a dye which is used for dyeing and crafting.=Dieser Gegenstand ist ein Farbstoff, der zum Einfärben und in der Herstellung benutzt werden kann. Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Rechtsklicken Sie auf ein Schaf, um seine Wolle zu färben. Andere Dinge werden mit der Fertigung eingefärbt. -Cocoa beans are a brown dye and can be used to plant cocoas.=Kakaobohnen sind ein brauner Farbstoff und werden benutzt, um Kakao anzupflanzen. -Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Rechtsklicken Sie auf ein Schaf, um die Wolle braun einzufärben. Rechtsklicken Sie an die Seite eines Dschungelbaumstamms (Dschungelholz), um eine junge Kakaoschote zu pflanzen. -Cocoa Beans=Kakaobohnen -Grows at the side of jungle trees=Wächst an der Seite von Dschungelbäumen diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr index e363a63b5..542e367f9 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.es.tr @@ -17,6 +17,3 @@ Magenta Dye=Tinte magenta Pink Dye=Tinte rosado This item is a dye which is used for dyeing and crafting.=Este artículo es un tinte que se utiliza para teñir y elaborar. Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Haga clic derecho sobre una oveja para teñir su lana. Otras cosas pueden ser teñidas mediante la elaboración. -Cocoa beans are a brown dye and can be used to plant cocoas.=Los granos de cacao son un tinte marrón y se pueden usar para plantar cacao. -Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Haga clic derecho en una oveja para convertir su lana en marrón. Haga clic derecho en el costado del tronco de un árbol de jungla para plantar un cacao joven. -Cocoa Beans=Granos de cacao diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr index efb8d5bb9..eddd5edf4 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.fr.tr @@ -17,7 +17,3 @@ Magenta Dye=Teinture Magenta Pink Dye=Teinture Rose This item is a dye which is used for dyeing and crafting.=Cet objet est un colorant utilisé pour la teinture et l'artisanat. Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Clic droit sur un mouton pour teindre sa laine. D'autres choses sont teintes par l'artisanat. -Cocoa beans are a brown dye and can be used to plant cocoas.=Les fèves de cacao ont une teinture brune et peuvent être utilisées pour planter du cacao. -Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Faites un clic droit sur un mouton pour brunir sa laine. Clic droit sur le côté d'un tronc d'arbre de la jungle (Bois Acajou) pour planter un jeune cacao. -Cocoa Beans=Fèves de Cacao -Grows at the side of jungle trees=Pousse à côté des arbres de la jungle diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr index ae8d00641..c665b2b43 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.pl.tr @@ -17,7 +17,3 @@ Magenta Dye=Karmazynowa farba Pink Dye=Różowa farba This item is a dye which is used for dyeing and crafting.=Ten przedmiot to farba wykorzystywana to farbowania i wytwarzania. Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=Kliknij prawym na owcę aby zafarbować jej wełnę. Inne rzeczy mogą być zafarbowane przy wytwarzaniu. -Cocoa beans are a brown dye and can be used to plant cocoas.=Ziarna kakaowe mogą być wykorzystane do sadzenia kakao. -Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Naciśnij prawym aby zafarbować wełnę owcy na brązowo. Naciśnij prawym na boku tropikalnego pnia (Tropikalne drewno) aby zasadzić młode kakao. -Cocoa Beans=Ziarna kakaowe -Grows at the side of jungle trees=Rośnie na boku tropikalnych drzew diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.ru.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.ru.tr index d595bb6a1..fa1d031c4 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.ru.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.ru.tr @@ -22,6 +22,3 @@ Bone meal is a white dye and also useful as a fertilizer to speed up the growth Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Кликните правой по овце, чтобы сделать её шерсть белой. Кликните правой по растению, чтобы ускорить его рост. Имейте в виду, что не все растения можно удобрять таким способом. Если вы кликнете по травяному блоку, то на этом месте вырастет высокая трава и цветы. Cocoa beans are a brown dye and can be used to plant cocoas.=Какао-бобы являются коричневым красителем. Их также можно использовать, чтобы посадить какао. Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Кликните правой по овце, чтобы сделать её шерсть коричневой. Кликните правой по боковой части ствола тропического дерева, чтобы посадить молодое какао. -Cocoa Beans=Какао-бобы -Grows at the side of jungle trees=Растут на стволах тропических деревьев -Speeds up plant growth=Ускоряет рост растений diff --git a/mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr b/mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr index 4552c5ce5..7ea308119 100644 --- a/mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr +++ b/mods/ITEMS/mcl_dye/locale/mcl_dye.zh_TW.tr @@ -17,6 +17,3 @@ Magenta Dye=洋紅色染料 Pink Dye=粉紅色染料 This item is a dye which is used for dyeing and crafting.=這個物品是一種用於染色和合成的染料。 Rightclick on a sheep to dye its wool. Other things are dyed by crafting.=右鍵單擊綿羊以染它的毛。其他東西是通過合成染色的。 -Cocoa beans are a brown dye and can be used to plant cocoas.=可可豆是一種棕色染料,也可用於種植可可。 -Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=右鍵點擊一隻羊,使其羊毛變成褐色。右鍵點擊叢林木的一側,可以種植一個可可。 -Grows at the side of jungle trees=在叢林木側生長 diff --git a/mods/ITEMS/mcl_dye/locale/template.txt b/mods/ITEMS/mcl_dye/locale/template.txt index 123df4514..e07f6ef54 100644 --- a/mods/ITEMS/mcl_dye/locale/template.txt +++ b/mods/ITEMS/mcl_dye/locale/template.txt @@ -17,7 +17,3 @@ Magenta Dye= Pink Dye= This item is a dye which is used for dyeing and crafting.= Rightclick on a sheep to dye its wool. Other things are dyed by crafting.= -Cocoa beans are a brown dye and can be used to plant cocoas.= -Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.= -Cocoa Beans= -Grows at the side of jungle trees= diff --git a/textures/mcl_cocoas_cocoa_beans.png b/textures/mcl_cocoa_beans.png similarity index 100% rename from textures/mcl_cocoas_cocoa_beans.png rename to textures/mcl_cocoa_beans.png From e5cf4bd225ac726c686b962723b490f57b6a0f05 Mon Sep 17 00:00:00 2001 From: kabou Date: Tue, 3 May 2022 13:29:37 +0200 Subject: [PATCH 21/63] Add missing es translation to mcl_bone_meal. --- mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr index 267f244bb..4d991624f 100644 --- a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr +++ b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr @@ -2,3 +2,4 @@ Bone Meal=Harina de hueso Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=La harina de hueso es un tinte blanco y también es útil como fertilizante para acelerar el crecimiento de muchas plantas. Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=RHaga clic derecho en una oveja para volver su lana blanca. Haga clic derecho en una planta para acelerar su crecimiento. Tenga en cuenta que no todas las plantas pueden ser fertilizadas de esta manera. Cuando haces clic derecho en un bloque de hierba, crecerán hierba alta y flores por todo el lugar. +Speeds up plant growth=Acelera el crecimiento de las plantas From c2c7df820fe61e9d589c6df12bdc03608f2c6804 Mon Sep 17 00:00:00 2001 From: kabou Date: Tue, 3 May 2022 15:05:10 +0200 Subject: [PATCH 22/63] Improve mcl_bone_meal fr translations. * Changed the wording after suggestions by AFCMS. --- mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr index 5cb6c42b6..61df77d59 100644 --- a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr +++ b/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr @@ -1,5 +1,6 @@ # textdomain: mcl_bone_meal Bone Meal=Farine d'Os -Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=La farine d'os est une teinture blanche et également utile comme engrais pour accélérer la croissance de nombreuses plantes. -Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.=Cliquez avec le bouton droit sur un mouton pour blanchir sa laine. Cliquez avec le bouton droit sur une plante pour accélérer sa croissance. Notez que toutes les plantes ne peuvent pas être fertilisées comme ça. Lorsque vous cliquez avec le bouton droit sur un bloc d'herbe, les hautes herbes et les fleurs poussent partout. +Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants.=La farine d'os est une teinture blanche et est également utile comme engrais pour accélérer la croissance de nombreuses plantes. +Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place.= +Cliquez avec le bouton droit sur un mouton pour blanchir sa laine. Cliquez avec le bouton droit sur une plante pour accélérer sa croissance. Cependant, toutes les plantes ne peuvent pas être fertilisées de cette manière. Lorsque vous cliquez avec le bouton droit sur un bloc d'herbe, les hautes herbes et les fleurs poussent autour. Speeds up plant growth=Accélère la croissance des plantes From 8acddab74f42d9b170c4a519e9f7e7505ef844d6 Mon Sep 17 00:00:00 2001 From: kabou Date: Wed, 4 May 2022 12:17:51 +0200 Subject: [PATCH 23/63] Bonemealing mechanics bugfix. When applying bonemeal to eg. farm crops, these have a chance to grow in response to the application of bone meal. When a node can be bonemealed, the applied bone meal item should always be spent after using it, regardless of the results. Currently this does not work correctly, if the result of bonemealing has no effect on the node, the used bone meal item is not spent. This commit fixes the behavior of the bone meal item to always be taken when used on a node that defines a `_mcl_on_bonemealing()` callback. The nodes that implement the callback imay use the handler's return value only to signal if the bonemealing was succesful, not to signal if it was at all possible. For this reason, some nodes need to be made more strictly conforming to the API. * Always take the used bone meal item (if user is not in creative mode), regardless of whether the bonemealed node's handler returned `true`. * Make dispensers spawn particles after succesful bonemealing. * Trivial comment fix. * Ripe cocoa pod cannot be bonemealed. * Update API.md to describe the stricter API semantics. --- mods/ITEMS/mcl_bone_meal/API.md | 19 ++++++++++++++----- mods/ITEMS/mcl_bone_meal/init.lua | 11 ++++++----- mods/ITEMS/mcl_cocoas/init.lua | 1 + 3 files changed, 21 insertions(+), 10 deletions(-) diff --git a/mods/ITEMS/mcl_bone_meal/API.md b/mods/ITEMS/mcl_bone_meal/API.md index f0402aae3..46a28fadb 100644 --- a/mods/ITEMS/mcl_bone_meal/API.md +++ b/mods/ITEMS/mcl_bone_meal/API.md @@ -8,7 +8,17 @@ The bone meal API provides a callback definition that nodes can use to register a handler that is executed when a bone meal item is used on it. Nodes that wish to use the bone meal API should in their node registration -define a callback handler named `_mcl_on_bonemealing`. This handler is a +define a callback handler named `_mcl_on_bonemealing`. + +Note that by registering the callback handler, the node declares that bone +meal can be used on it and as a result, when the user is not in creative +mode, the used bone meal is spent and taken from the itemstack passed to +the `on_place()` handler of the bone meal item used. + +It is for all intents and purposes up to the callback defined in the node to +decide how to handle the specific effect that bone meal has on that node. + +The `_mcl_on_bonemealing` callback handler is a `function(pointed_thing, placer)` @@ -17,10 +27,9 @@ Its arguments are: bone meal is applied * `placer`: ObjectRef of the player who aplied the bone meal, can be nil! -The function should return `true` if the bonemealing was succesful. - -It is for all intents and purposes up to the callback defined in the node to -decide how to handle the effect that bone meal has on that particular node. +The return value of the handler function indicates if the bonemealing had +its intended effect. If `true`, 'bone meal particles' are spawned at the +position of the bonemealed node. The `on_place` code in the bone meal item will spawn bone meal particles and decrease the bone meal itemstack if the handler returned `true` and the diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index a5487d57e..8898b9e5a 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -49,7 +49,7 @@ end -- mcl_bone_meal.bone_meal_callbacks = {} --- Shims for the old API are still available in mcl_dye and refer to +-- Shims for the old API are still available in mcl_dye and defer to -- the real functions in mcl_bone_meal. -- function mcl_bone_meal.register_on_bone_meal_apply(func) @@ -117,9 +117,9 @@ minetest.register_craftitem("mcl_bone_meal:bone_meal", { if ndef and ndef._mcl_on_bonemealing then if ndef._mcl_on_bonemealing(pointed_thing, placer) then mcl_bone_meal.add_bone_meal_particle(pos) - if not minetest.is_creative_enabled(placer:get_player_name()) then - itemstack:take_item() - end + end + if not minetest.is_creative_enabled(placer:get_player_name()) then + itemstack:take_item() end -- Otherwise try the legacy API. elseif apply_bone_meal(pointed_thing, placer) and @@ -140,8 +140,9 @@ minetest.register_craftitem("mcl_bone_meal:bone_meal", { -- If the pointed node can be bonemealed, let it handle the processing. if ndef and ndef._mcl_on_bonemealing then if ndef._mcl_on_bonemealing(pointed_thing, nil) then - itemstack:take_item() + mcl_bone_meal.add_bone_meal_particle(pos) end + itemstack:take_item() else -- Otherwise try the legacy API. if apply_bone_meal(pointed_thing, nil) then diff --git a/mods/ITEMS/mcl_cocoas/init.lua b/mods/ITEMS/mcl_cocoas/init.lua index dc065f0ca..726c72feb 100644 --- a/mods/ITEMS/mcl_cocoas/init.lua +++ b/mods/ITEMS/mcl_cocoas/init.lua @@ -167,6 +167,7 @@ for i = 1, 3 do end if i == 3 then def.drop = "mcl_cocoas:cocoa_beans 3" + def._mcl_on_bonemealing = nil end minetest.register_node("mcl_cocoas:cocoa_" .. i, table.copy(def)) From 7938fba4a5fd2ddeca0ea81d2f06b3df7472fac1 Mon Sep 17 00:00:00 2001 From: kabou Date: Wed, 4 May 2022 13:50:52 +0200 Subject: [PATCH 24/63] Remove expired bone meal API.md from mcl_dye. --- mods/ITEMS/mcl_dye/API.md | 14 -------------- 1 file changed, 14 deletions(-) delete mode 100644 mods/ITEMS/mcl_dye/API.md diff --git a/mods/ITEMS/mcl_dye/API.md b/mods/ITEMS/mcl_dye/API.md deleted file mode 100644 index 04169f966..000000000 --- a/mods/ITEMS/mcl_dye/API.md +++ /dev/null @@ -1,14 +0,0 @@ -# mcl_dye - -# Bone meal API -Callback and particle functions. - -## mcl_dye.add_bone_meal_particle(pos, def) -Spawns standard or custom bone meal particles. -* `pos`: position, is ignored if you define def.minpos and def.maxpos -* `def`: (optional) particle definition - -## mcl_dye.register_on_bone_meal_apply(function(pointed_thing, user)) -Called when the bone meal is applied anywhere. -* `pointed_thing`: exact pointing location (see Minetest API), where the bone meal is applied -* `user`: ObjectRef of the player who aplied the bone meal, can be nil! \ No newline at end of file From ba1e0e4301b9810b7b0654841e77163c40768e84 Mon Sep 17 00:00:00 2001 From: kabou Date: Wed, 4 May 2022 14:55:19 +0200 Subject: [PATCH 25/63] Also generate double grass when bonemealing grass blocks. --- mods/ITEMS/mcl_flowers/bonemealing.lua | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_flowers/bonemealing.lua b/mods/ITEMS/mcl_flowers/bonemealing.lua index 297c297e8..26fc8a44c 100644 --- a/mods/ITEMS/mcl_flowers/bonemealing.lua +++ b/mods/ITEMS/mcl_flowers/bonemealing.lua @@ -71,8 +71,18 @@ local biome_flowers_tables = { -- local function add_random_flower(pos, color) -- 90% tall grass, 10% flower - if math.random(1,100) <= 90 then + local rnd = math.random(1,100) + if rnd <= 60 then minetest.add_node(pos, {name="mcl_flowers:tallgrass", param2=color}) + elseif rnd <= 80 then + -- double tallgrass + local toppos = vector.offset(pos, 0, 1, 0) + local topnode = minetest.get_node(toppos) + if minetest.registered_nodes[topnode.name].buildable_to then + minetest.set_node(pos, { name = "mcl_flowers:double_grass", param2 = color }) + minetest.set_node(toppos, { name = "mcl_flowers:double_grass_top", param2 = color }) + return true + end else local flowers_table if mg_name == "v6" then From 4449f747425c29c9907d5793e6679d684899d73c Mon Sep 17 00:00:00 2001 From: kabou Date: Thu, 5 May 2022 13:51:05 +0200 Subject: [PATCH 26/63] Remove color specifications from cocoa beans. * The cocoa beans craftitem definition still had color specifications from its past as a dye substitute. These can be removed now. --- mods/ITEMS/mcl_cocoas/init.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_cocoas/init.lua b/mods/ITEMS/mcl_cocoas/init.lua index 726c72feb..d23c06a7e 100644 --- a/mods/ITEMS/mcl_cocoas/init.lua +++ b/mods/ITEMS/mcl_cocoas/init.lua @@ -181,8 +181,7 @@ minetest.register_craftitem("mcl_cocoas:cocoa_beans", { description = S("Cocoa Beans"), stack_max = 64, groups = { - dye = 1, craftitem = 1, compostability = 65, - basecolor_brown = 1, excolor_orange = 1, unicolor_dark_orange = 1, + craftitem = 1, compostability = 65, }, on_place = function(itemstack, placer, pointed_thing) return cocoa_place(itemstack, placer, pointed_thing, "mcl_cocoas:cocoa_1") From f61a7ab4cb7e4f4b5c14efa8015717b5e933e68e Mon Sep 17 00:00:00 2001 From: kabou Date: Thu, 5 May 2022 13:58:12 +0200 Subject: [PATCH 27/63] Remove color specifications from bone meal. * The bone meal craftitem definition still had color specifications from its past as a dye substitute. These can be removed now. * Also remove default stack_max setting. --- mods/ITEMS/mcl_bone_meal/init.lua | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index 8898b9e5a..e989d47f1 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -96,13 +96,12 @@ end -- End legacy bone meal API minetest.register_craftitem("mcl_bone_meal:bone_meal", { - inventory_image = "mcl_bone_meal.png", description = S("Bone Meal"), _tt_help = S("Speeds up plant growth"), _doc_items_longdesc = longdesc, _doc_items_usagehelp = usagehelp, - stack_max = 64, - groups = {craftitem=1, dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}, + inventory_image = "mcl_bone_meal.png", + groups = {craftitem=1}, on_place = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local node = minetest.get_node(pos) From 5b1fcf76f6f5d1f4255bc0b82a87243c21ec25ed Mon Sep 17 00:00:00 2001 From: teknomunk Date: Tue, 19 Mar 2024 07:12:04 +0000 Subject: [PATCH 28/63] Fix mod dependencies --- mods/ITEMS/mcl_beds/mod.conf | 2 +- mods/ITEMS/mcl_signs/mod.conf | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_beds/mod.conf b/mods/ITEMS/mcl_beds/mod.conf index fc6d54f1f..fd54cd7e1 100644 --- a/mods/ITEMS/mcl_beds/mod.conf +++ b/mods/ITEMS/mcl_beds/mod.conf @@ -2,4 +2,4 @@ name = mcl_beds author = BlockMen description = depends = playerphysics -optional_depends = mcl_sounds, mcl_worlds, mcl_wool, mcl_dye, mcl_explosions, mcl_weather, mcl_spawn, doc, mesecons \ No newline at end of file +optional_depends = mcl_sounds, mcl_worlds, mcl_wool, mcl_dye, mcl_explosions, mcl_weather, mcl_spawn, doc, mesecons, mesecons_mvps diff --git a/mods/ITEMS/mcl_signs/mod.conf b/mods/ITEMS/mcl_signs/mod.conf index e2fe9d40a..878d8d2f7 100644 --- a/mods/ITEMS/mcl_signs/mod.conf +++ b/mods/ITEMS/mcl_signs/mod.conf @@ -1,4 +1,4 @@ name = mcl_signs description = New and Improved signs - can be colored and made to glow. -depends = mcl_core, mcl_sounds, mcl_dye, mcl_colors, mcl_util +depends = mcl_core, mcl_sounds, mcl_dye, mcl_colors, mcl_util, mesecons_mvps optional_depends = doc From f44102c23838f4b42a42fd4920320ac612de178b Mon Sep 17 00:00:00 2001 From: teknomunk Date: Tue, 19 Mar 2024 07:12:42 +0000 Subject: [PATCH 29/63] Display call stack to assist in removing deprecated function calls --- mods/ITEMS/mcl_bone_meal/init.lua | 1 + mods/ITEMS/mcl_dye/init.lua | 1 + 2 files changed, 2 insertions(+) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index e989d47f1..a32f2d253 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -54,6 +54,7 @@ mcl_bone_meal.bone_meal_callbacks = {} -- function mcl_bone_meal.register_on_bone_meal_apply(func) minetest.log("warning", "register_on_bone_meal_apply(func) is deprecated. Read mcl_bone_meal/API.md!") + print(debug.traceback()) table.insert(mcl_bone_meal.bone_meal_callbacks, func) end diff --git a/mods/ITEMS/mcl_dye/init.lua b/mods/ITEMS/mcl_dye/init.lua index 40f75e252..b8c5dbf26 100644 --- a/mods/ITEMS/mcl_dye/init.lua +++ b/mods/ITEMS/mcl_dye/init.lua @@ -119,6 +119,7 @@ end -- function mcl_dye.add_bone_meal_particle(pos, def) minetest.log("warning", "mcl_dye.add_bone_meal_particles() is deprecated. Read mcl_bone_meal/API.md!") + print(debug.traceback()) mcl_bone_meal.add_bone_meal_particle(pos, def) end From 1e0f7618ba292bdba7dac43839a0157cc9374f5a Mon Sep 17 00:00:00 2001 From: teknomunk Date: Tue, 19 Mar 2024 07:25:04 +0000 Subject: [PATCH 30/63] Remove bone meal definition in mcl_dye, make textures in mcl_cocoas match master branch --- mods/ITEMS/mcl_cocoas/init.lua | 18 -------------- mods/ITEMS/mcl_dye/init.lua | 43 ---------------------------------- 2 files changed, 61 deletions(-) diff --git a/mods/ITEMS/mcl_cocoas/init.lua b/mods/ITEMS/mcl_cocoas/init.lua index d23c06a7e..91026ce83 100644 --- a/mods/ITEMS/mcl_cocoas/init.lua +++ b/mods/ITEMS/mcl_cocoas/init.lua @@ -78,24 +78,14 @@ local podinfo = { { desc = S("Premature Cocoa Pod"), longdesc = S("Cocoa pods grow on the side of jungle trees in 3 stages."), tiles = { - "[combine:16x16:6,1=mcl_cocoas_cocoa_stage_0.png", - "[combine:16x16:6,11=mcl_cocoas_cocoa_stage_0.png", "mcl_cocoas_cocoa_stage_0.png", - "mcl_cocoas_cocoa_stage_0.png^[transformFX", - "[combine:16x16:-5,0=mcl_cocoas_cocoa_stage_0.png", - "[combine:16x16:-5,0=mcl_cocoas_cocoa_stage_0.png", }, n_box = {-0.125, -0.0625, 0.1875, 0.125, 0.25, 0.4375}, s_box = {-0.125, -0.0625, 0.1875, 0.125, 0.5, 0.5 }, }, { desc = S("Medium Cocoa Pod"), tiles = { - "[combine:16x16:5,1=mcl_cocoas_cocoa_stage_1.png", - "[combine:16x16:5,9=mcl_cocoas_cocoa_stage_1.png", "mcl_cocoas_cocoa_stage_1.png", - "mcl_cocoas_cocoa_stage_1.png^[transformFX", - "[combine:16x16:-4,0=mcl_cocoas_cocoa_stage_1.png", - "[combine:16x16:-4,0=mcl_cocoas_cocoa_stage_1.png", }, n_box = {-0.1875, -0.1875, 0.0625, 0.1875, 0.25, 0.4375}, s_box = {-0.1875, -0.1875, 0.0625, 0.1875, 0.5, 0.5 }, @@ -103,15 +93,7 @@ local podinfo = { { desc = S("Mature Cocoa Pod"), longdesc = S("A mature cocoa pod grew on a jungle tree to its full size and it is ready to be harvested for cocoa beans. It won't grow any further."), tiles = { - -- The following 2 textures were derived from the original - -- because the size of the top/bottom is slightly different :-( - -- TODO: Find a way to *only* use the base texture - "mcl_cocoas_cocoa_top_stage_2.png", - "mcl_cocoas_cocoa_top_stage_2.png^[transformFY", "mcl_cocoas_cocoa_stage_2.png", - "mcl_cocoas_cocoa_stage_2.png^[transformFX", - "[combine:16x16:-3,0=mcl_cocoas_cocoa_stage_2.png", - "[combine:16x16:-3,0=mcl_cocoas_cocoa_stage_2.png", }, n_box = {-0.25, -0.3125, -0.0625, 0.25, 0.25, 0.4375}, s_box = {-0.25, -0.3125, -0.0625, 0.25, 0.5, 0.5 }, diff --git a/mods/ITEMS/mcl_dye/init.lua b/mods/ITEMS/mcl_dye/init.lua index b8c5dbf26..4836435fc 100644 --- a/mods/ITEMS/mcl_dye/init.lua +++ b/mods/ITEMS/mcl_dye/init.lua @@ -128,49 +128,6 @@ function mcl_dye.register_on_bone_meal_apply(func) mcl_bone_meal.register_on_bone_meal_apply(func) end --- Bone meal item registration. --- --- To be moved into its own mod. --- -minetest.register_craftitem(":mcl_bone_meal:bone_meal", { - inventory_image = "mcl_bone_meal_bone_meal.png", - description = S("Bone Meal"), - _tt_help = S("Speeds up plant growth"), - _doc_items_longdesc = S("Bone meal is a white dye and also useful as a fertilizer to speed up the growth of many plants."), - _doc_items_usagehelp = S("Rightclick a sheep to turn its wool white. Rightclick a plant to speed up its growth. Note that not all plants can be fertilized like this. When you rightclick a grass block, tall grass and flowers will grow all over the place."), - stack_max = 64, - on_place = function(itemstack, user, pointed_thing) - -- Use pointed node's on_rightclick function first, if present - local node = minetest.get_node(pointed_thing.under) - if user and not user:get_player_control().sneak then - if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then - return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack - end - end - - -- Use the bone meal on the ground - if (apply_bone_meal(pointed_thing, user) and (not minetest.is_creative_enabled(user:get_player_name()))) then - itemstack:take_item() - end - return itemstack - end, - _on_dispense = function(stack, pos, droppos, dropnode, dropdir) - -- Apply bone meal, if possible - local pointed_thing - if dropnode.name == "air" then - pointed_thing = { above = droppos, under = { x=droppos.x, y=droppos.y-1, z=droppos.z } } - else - pointed_thing = { above = pos, under = droppos } - end - local success = apply_bone_meal(pointed_thing, nil) - if success then - stack:take_item() - end - return stack - end, - _dispense_into_walkable = true -}) - minetest.register_craft({ output = "mcl_bone_meal:bone_meal 3", recipe = {{"mcl_mobitems:bone"}}, From a4f1ccd0eef57b612529e4ea38892466f6ca22c9 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Tue, 19 Mar 2024 07:57:58 +0000 Subject: [PATCH 31/63] Update mcl_crimson to use bonemealing API --- mods/ITEMS/mcl_crimson/init.lua | 72 +++++++++++++++++++-------------- 1 file changed, 41 insertions(+), 31 deletions(-) diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index 9ec326a3c..1d4194e60 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -83,17 +83,20 @@ minetest.register_node("mcl_crimson:warped_fungus", { light_source = 1, sounds = mcl_sounds.node_sound_leaves_defaults(), node_placement_prediction = "", - on_rightclick = function(pos, node, pointed_thing, player, itemstack) - if pointed_thing:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then - local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) - if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then - local random = math.random(1, 5) - if random == 1 then - minetest.remove_node(pos) - generate_warped_tree(pos) - end + _mcl_on_bonemealing = function(pointed_thing, player) + local pos = pointed_thing.under + local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0)) + + if nodepos.name == "mcl_crimson:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then + local random = math.random(1, 5) + if random == 1 then + minetest.remove_node(pos) + generate_warped_tree(pos) + return true end end + + return false end, _mcl_blast_resistance = 0, }) @@ -102,6 +105,12 @@ mcl_flowerpots.register_potted_flower("mcl_crimson:warped_fungus", { name = "warped_fungus", desc = S("Warped Fungus"), image = "mcl_crimson_warped_fungus.png", + _mcl_on_bonemealing = function(pt,user) + local n = has_nylium_neighbor(pt.under) + if n then + minetest.set_node(pt.under,n) + end + end, }) minetest.register_node("mcl_crimson:twisting_vines", { @@ -393,6 +402,11 @@ minetest.register_node("mcl_crimson:warped_nylium", { _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, _mcl_silk_touch_drop = true, + _mcl_on_bonemealing = function(pt,user) + local node = minetest.get_node(pt.under) + spread_nether_plants(pt.under,node) + return true + end, }) --Stem bark, stripped stem and bark @@ -525,17 +539,21 @@ minetest.register_node("mcl_crimson:crimson_fungus", { fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, }, node_placement_prediction = "", - on_rightclick = function(pos, node, pointed_thing, player) - if pointed_thing:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then - local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0)) - if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then - local random = math.random(1, 5) - if random == 1 then - minetest.remove_node(pos) - generate_crimson_tree(pos) - end + _mcl_on_bonemealing = function(pointed_thing, player) + local pos = pointed_thing.under + local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0)) + if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then + local random = math.random(1, 5) + if random == 1 then + minetest.remove_node(pos) + generate_crimson_tree(pos) + + return true end end + + -- Failed to spread nylium + return false end, _mcl_blast_resistance = 0, }) @@ -682,6 +700,11 @@ minetest.register_node("mcl_crimson:crimson_nylium", { _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, _mcl_silk_touch_drop = true, + _mcl_on_bonemealing = function(pt,user) + local node = minetest.get_node(pt.under) + spread_nether_plants(pt.under,node) + return true + end, }) minetest.register_craft({ @@ -723,19 +746,6 @@ minetest.register_craft({ mcl_stairs.register_stair("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", wood_stair_groups, false, S("Crimson Stair")) mcl_stairs.register_slab("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", wood_slab_groups, false, S("Crimson Slab")) -mcl_dye.register_on_bone_meal_apply(function(pt,user) - if not pt.type == "node" then return end - local node = minetest.get_node(pt.under) - if node.name == "mcl_nether:netherrack" then - local n = has_nylium_neighbor(pt.under) - if n then - minetest.set_node(pt.under,n) - end - elseif node.name == "mcl_crimson:warped_nylium" or node.name == "mcl_crimson:crimson_nylium" then - spread_nether_plants(pt.under,node) - end -end) - minetest.register_abm({ label = "Turn Crimson Nylium and Warped Nylium below solid block into Netherrack", nodenames = {"mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium"}, From d5684ca305be400c29091ae647ba216232a96362 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Wed, 20 Mar 2024 07:42:29 +0000 Subject: [PATCH 32/63] Add new API call mcl_bone_meal.use_bone_meal and use this to remove duplicate code, update mcl_farming:sweet_berries to use bonemeal API, add stub for bonemeal mod compatibility --- mods/ITEMS/mcl_bone_meal/API.md | 9 +++ mods/ITEMS/mcl_bone_meal/init.lua | 82 ++++++++++++-------------- mods/ITEMS/mcl_farming/sweet_berry.lua | 30 ++++++++-- mods/MISC/bonemeal/init.lua | 0 mods/MISC/bonemeal/mod.conf | 4 ++ 5 files changed, 77 insertions(+), 48 deletions(-) create mode 100644 mods/MISC/bonemeal/init.lua create mode 100644 mods/MISC/bonemeal/mod.conf diff --git a/mods/ITEMS/mcl_bone_meal/API.md b/mods/ITEMS/mcl_bone_meal/API.md index 46a28fadb..a404d29a9 100644 --- a/mods/ITEMS/mcl_bone_meal/API.md +++ b/mods/ITEMS/mcl_bone_meal/API.md @@ -42,6 +42,15 @@ Spawns standard or custom bone meal particles. * `def`: (optional) particle definition; see minetest.add_particlespawner() for more details. +## mcl_bone_meal.use_bone_meal(itemstack, placer, pointed_thing) +For use in on_rightclick handlers that need support bone meal processing in addition +to other behaviors. Before calling, verify that the player is wielding bone meal. +* `itemstack`: The stack of bone meal being used +* `placer`: ObjectRef of the player who aplied the bone meal, can be nil! +* `pointed_thing`: exact pointing location (see Minetest API), where the + bone meal is applied + +Returns itemstack with one bone meal consumed if not in creative mode. # Legacy API The bone meal API also provides a legacy compatibility function. This diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index a32f2d253..23c66ea98 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -60,26 +60,14 @@ end -- Legacy registered users of the old API are handled through this function. -- -local function apply_bone_meal(pointed_thing, placer) +local function legacy_apply_bone_meal(pointed_thing, placer) + -- Legacy API support for _, func in pairs(mcl_bone_meal.bone_meal_callbacks) do if func(pointed_thing, placer) then return true end end - local pos = pointed_thing.under - local n = minetest.get_node(pos) - if n.name == "" then return false end - - -- Wheat, Potato, Carrot, Pumpkin Stem, Melon Stem: Advance by 2-5 stages - if string.find(n.name, "mcl_farming:sweet_berry_bush_") then - mcl_dye.add_bone_meal_particle(pos) - if n.name == "mcl_farming:sweet_berry_bush_3" then - return minetest.add_item(vector.offset(pos,math.random()-0.5,math.random()-0.5,math.random()-0.5),"mcl_farming:sweet_berry") - else - return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, n, 0, true) - end - return true --[[ Here for when Bonemeal becomes an api, there's code if needed for handling applying to bamboo. -- Handle applying bonemeal to bamboo. @@ -90,12 +78,42 @@ local function apply_bone_meal(pointed_thing, placer) end return success --]] - end return false end -- End legacy bone meal API +mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) + local pos = pointed_thing.under + + -- Check protection + if mcl_util.check_area_protection(pos, pointed_thing.above, placer) then return false end + + local node = minetest.get_node(pos) + local ndef = minetest.registered_nodes[node.name] + local success = false + + -- If the pointed node can be bonemealed, let it handle the processing. + if ndef and ndef._mcl_on_bonemealing then + success = ndef._mcl_on_bonemealing(pointed_thing, placer) + else + -- Otherwise try the legacy API. + success = legacy_apply_bone_meal(pointed_thing, placer) + end + + -- Particle effects + if success then + mcl_bone_meal.add_bone_meal_particle(pos) + end + + -- Take the item + if not placer or not minetest.is_creative_enabled(placer:get_player_name()) then + itemstack:take_item() + end + + return itemstack +end + minetest.register_craftitem("mcl_bone_meal:bone_meal", { description = S("Bone Meal"), _tt_help = S("Speeds up plant growth"), @@ -107,26 +125,15 @@ minetest.register_craftitem("mcl_bone_meal:bone_meal", { local pos = pointed_thing.under local node = minetest.get_node(pos) local ndef = minetest.registered_nodes[node.name] + -- Use pointed node's on_rightclick function first, if present. if placer and not placer:get_player_control().sneak then if ndef and ndef.on_rightclick then return ndef.on_rightclick(pos, node, placer, itemstack, pointed_thing) or itemstack end end - -- If the pointed node can be bonemealed, let it handle the processing. - if ndef and ndef._mcl_on_bonemealing then - if ndef._mcl_on_bonemealing(pointed_thing, placer) then - mcl_bone_meal.add_bone_meal_particle(pos) - end - if not minetest.is_creative_enabled(placer:get_player_name()) then - itemstack:take_item() - end - -- Otherwise try the legacy API. - elseif apply_bone_meal(pointed_thing, placer) and - not minetest.is_creative_enabled(placer:get_player_name()) then - itemstack:take_item() - end - return itemstack + + return mcl_bone_meal.use_bone_meal(itemstack, placer, pointed_thing) end, _on_dispense = function(itemstack, pos, droppos, dropnode, dropdir) local pointed_thing @@ -135,21 +142,8 @@ minetest.register_craftitem("mcl_bone_meal:bone_meal", { else pointed_thing = {above = pos, under = droppos} end - local node = minetest.get_node(pointed_thing.under) - local ndef = minetest.registered_nodes[node.name] - -- If the pointed node can be bonemealed, let it handle the processing. - if ndef and ndef._mcl_on_bonemealing then - if ndef._mcl_on_bonemealing(pointed_thing, nil) then - mcl_bone_meal.add_bone_meal_particle(pos) - end - itemstack:take_item() - else - -- Otherwise try the legacy API. - if apply_bone_meal(pointed_thing, nil) then - itemstack:take_item() - end - end - return itemstack + + return mcl_bone_meal.use_bone_meal(itemstack, nil, pointed_thing) end, _dispense_into_walkable = true }) diff --git a/mods/ITEMS/mcl_farming/sweet_berry.lua b/mods/ITEMS/mcl_farming/sweet_berry.lua index a03eee012..a768fab37 100644 --- a/mods/ITEMS/mcl_farming/sweet_berry.lua +++ b/mods/ITEMS/mcl_farming/sweet_berry.lua @@ -12,6 +12,25 @@ for i=0, 3 do local drop_berries = (i >= 2) local berries_to_drop = drop_berries and {i - 1, i} or nil + local on_bonemealing = nil + local function do_berry_drop(pos) + for j=1, berries_to_drop[math.random(2)] do + minetest.add_item(pos, "mcl_farming:sweet_berry") + end + minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"}) + end + if i ~= 3 then + on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + local node = minetest.get_node(pos) + return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, node, 0, true) + end + else + on_bonemealing = function(pointed_thing, placer) + do_berry_drop(pointed_thing.under) + end + end + minetest.register_node(node_name, { drawtype = "plantlike", tiles = {texture}, @@ -45,6 +64,7 @@ for i=0, 3 do sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, _mcl_hardness = 0, + _mcl_on_bonemealing = on_bonemealing, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local pn = clicker:get_player_name() if clicker:is_player() and minetest.is_protected(pos, pn) then @@ -60,11 +80,13 @@ for i=0, 3 do return end - if drop_berries then - for j=1, berries_to_drop[math.random(2)] do - minetest.add_item(pos, "mcl_farming:sweet_berry") + if i >= 2 then + do_berry_drop(pos) + else + -- Use bonemeal + if mcl_bone_meal and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then + return mcl_bone_meal.use_bone_meal(itemstack, clicker, pointed_thing) end - minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"}) end return itemstack end, diff --git a/mods/MISC/bonemeal/init.lua b/mods/MISC/bonemeal/init.lua new file mode 100644 index 000000000..e69de29bb diff --git a/mods/MISC/bonemeal/mod.conf b/mods/MISC/bonemeal/mod.conf new file mode 100644 index 000000000..292cc0352 --- /dev/null +++ b/mods/MISC/bonemeal/mod.conf @@ -0,0 +1,4 @@ +name = bonemeal +author = teknomunk +description = Compatibility shim for WorldEdit-Additions bonemeal support +optional_depends = mcl_bone_meal From 57678e31bc565b58323fa0541bd20a112ec6f76e Mon Sep 17 00:00:00 2001 From: teknomunk Date: Wed, 20 Mar 2024 08:01:34 +0000 Subject: [PATCH 33/63] Move commented out bamboo bone meal code into mods/ITEMS/mcl_bamboo/bamboo_base.lua --- mods/ITEMS/mcl_bamboo/bamboo_base.lua | 6 ++++++ mods/ITEMS/mcl_bone_meal/init.lua | 11 ----------- 2 files changed, 6 insertions(+), 11 deletions(-) diff --git a/mods/ITEMS/mcl_bamboo/bamboo_base.lua b/mods/ITEMS/mcl_bamboo/bamboo_base.lua index e1b8ba640..790ba1dcb 100644 --- a/mods/ITEMS/mcl_bamboo/bamboo_base.lua +++ b/mods/ITEMS/mcl_bamboo/bamboo_base.lua @@ -34,6 +34,12 @@ local bamboo_def = { wield_image = "mcl_bamboo_bamboo_shoot.png", _mcl_blast_resistance = 1, _mcl_hardness = 1, + --[[ + _mcl_on_bonemealing = function(pointed_thing, placer) + local pos = pointed_thing.under + return mcl_bamboo.grow_bamboo(pos, true) + end, + ]] node_box = { type = "fixed", fixed = { diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index 23c66ea98..143753dc2 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -68,17 +68,6 @@ local function legacy_apply_bone_meal(pointed_thing, placer) end end ---[[ - Here for when Bonemeal becomes an api, there's code if needed for handling applying to bamboo. - -- Handle applying bonemeal to bamboo. - elseif mcl_bamboo.is_bamboo(n.name) then - local success = mcl_bamboo.grow_bamboo(pos, true) - if success then - mcl_dye.add_bone_meal_particle(pos) - end - return success ---]] - return false end -- End legacy bone meal API From 09bcf3d22bbc60b6a2e154d09c167a80b955e1f7 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Wed, 20 Mar 2024 21:16:09 +0000 Subject: [PATCH 34/63] Add untested bonemeal mod compatibility shim --- mods/MISC/bonemeal/init.lua | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/mods/MISC/bonemeal/init.lua b/mods/MISC/bonemeal/init.lua index e69de29bb..666319204 100644 --- a/mods/MISC/bonemeal/init.lua +++ b/mods/MISC/bonemeal/init.lua @@ -0,0 +1,12 @@ +bonemeal = {} + +function bonemeal:on_use(pos, strength, node) + -- Fake itemstack for bone meal + local itemstack = ItemStack("mcl_bone_meal:bone_meal") + + local pointed_thing = { + above = pos, + under = vector.offset(pos, 0, -1, 0) + } + mcl_bone_meal.use_bone_meal(itemstack, nil, pointed_thing) +end From 55b4d3d5eed6c409fef5187ee97987f5ae58d1f1 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 21 Mar 2024 07:11:44 +0000 Subject: [PATCH 35/63] Rename localization files --- .../mcl_bone_meal/locale/{mcl_dye.de.tr => mcl_bonemeal.de.tr} | 0 .../mcl_bone_meal/locale/{mcl_dye.es.tr => mcl_bonemeal.es.tr} | 0 .../mcl_bone_meal/locale/{mcl_dye.fr.tr => mcl_bonemeal.fr.tr} | 0 .../mcl_bone_meal/locale/{mcl_dye.pl.tr => mcl_bonemeal.pl.tr} | 0 .../mcl_bone_meal/locale/{mcl_dye.ru.tr => mcl_bonemeal.ru.tr} | 0 .../locale/{mcl_dye.zh_TW.tr => mcl_bonemeal.zh_TW.tr} | 0 6 files changed, 0 insertions(+), 0 deletions(-) rename mods/ITEMS/mcl_bone_meal/locale/{mcl_dye.de.tr => mcl_bonemeal.de.tr} (100%) rename mods/ITEMS/mcl_bone_meal/locale/{mcl_dye.es.tr => mcl_bonemeal.es.tr} (100%) rename mods/ITEMS/mcl_bone_meal/locale/{mcl_dye.fr.tr => mcl_bonemeal.fr.tr} (100%) rename mods/ITEMS/mcl_bone_meal/locale/{mcl_dye.pl.tr => mcl_bonemeal.pl.tr} (100%) rename mods/ITEMS/mcl_bone_meal/locale/{mcl_dye.ru.tr => mcl_bonemeal.ru.tr} (100%) rename mods/ITEMS/mcl_bone_meal/locale/{mcl_dye.zh_TW.tr => mcl_bonemeal.zh_TW.tr} (100%) diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.de.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.de.tr similarity index 100% rename from mods/ITEMS/mcl_bone_meal/locale/mcl_dye.de.tr rename to mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.de.tr diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.es.tr similarity index 100% rename from mods/ITEMS/mcl_bone_meal/locale/mcl_dye.es.tr rename to mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.es.tr diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.fr.tr similarity index 100% rename from mods/ITEMS/mcl_bone_meal/locale/mcl_dye.fr.tr rename to mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.fr.tr diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.pl.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.pl.tr similarity index 100% rename from mods/ITEMS/mcl_bone_meal/locale/mcl_dye.pl.tr rename to mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.pl.tr diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.ru.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.ru.tr similarity index 100% rename from mods/ITEMS/mcl_bone_meal/locale/mcl_dye.ru.tr rename to mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.ru.tr diff --git a/mods/ITEMS/mcl_bone_meal/locale/mcl_dye.zh_TW.tr b/mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.zh_TW.tr similarity index 100% rename from mods/ITEMS/mcl_bone_meal/locale/mcl_dye.zh_TW.tr rename to mods/ITEMS/mcl_bone_meal/locale/mcl_bonemeal.zh_TW.tr From 4a865fa2df36b1b13425c4b70233e84aded51070 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 21 Mar 2024 07:24:31 +0000 Subject: [PATCH 36/63] Enable bamboo bonemealing despite rightclick handling strangeness --- mods/ITEMS/mcl_bamboo/bamboo_base.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/mods/ITEMS/mcl_bamboo/bamboo_base.lua b/mods/ITEMS/mcl_bamboo/bamboo_base.lua index 790ba1dcb..3c0de0509 100644 --- a/mods/ITEMS/mcl_bamboo/bamboo_base.lua +++ b/mods/ITEMS/mcl_bamboo/bamboo_base.lua @@ -34,12 +34,10 @@ local bamboo_def = { wield_image = "mcl_bamboo_bamboo_shoot.png", _mcl_blast_resistance = 1, _mcl_hardness = 1, - --[[ _mcl_on_bonemealing = function(pointed_thing, placer) local pos = pointed_thing.under return mcl_bamboo.grow_bamboo(pos, true) end, - ]] node_box = { type = "fixed", fixed = { From 9e6d49dd38db122cdd243338bf51186f7a08717f Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 21 Mar 2024 07:35:51 +0000 Subject: [PATCH 37/63] Fix localization except mcl_composters.ru.tr --- mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr | 1 - mods/ITEMS/mcl_composters/locale/mcl_composters.fr.tr | 2 +- mods/ITEMS/mcl_composters/locale/mcl_composters.ja.tr | 2 +- 3 files changed, 2 insertions(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr index 2e36baadb..59f1beeef 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr @@ -3,7 +3,6 @@ Cocoa Beans=Какао-бобы Grows at the side of jungle trees=Растут на стволах тропических деревьев Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.=Какао-бобы можно использовать для посадки какао, выпечки печенья или изготовления коричневого красителя. Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Кликните правой по овце, чтобы сделать её шерсть коричневой. Кликните правой по боковой части ствола дерева джунглей, что ->>>>>>> 195f0dfba (Move cocoa beans item to mcl_cocoas.) Premature Cocoa Pod=Молодой стручок какао Cocoa pods grow on the side of jungle trees in 3 stages.=Стручки какао растут на деревьях джунглей в 3 этапа. Medium Cocoa Pod=Средний стручок какао diff --git a/mods/ITEMS/mcl_composters/locale/mcl_composters.fr.tr b/mods/ITEMS/mcl_composters/locale/mcl_composters.fr.tr index 0f4e665e6..909b889e8 100644 --- a/mods/ITEMS/mcl_composters/locale/mcl_composters.fr.tr +++ b/mods/ITEMS/mcl_composters/locale/mcl_composters.fr.tr @@ -4,4 +4,4 @@ Composters can convert various organic items into bonemeal.=Les composteurs peuv Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter.=Utiliser des objets organiques sur le composteur pour le remplir de couches de compost. Chaque fois qu'un objet est mis dans le composteur, il y a une chance d'ajouter une nouvelle couche de compost au composteur. Certains objets ont une plus grande chance que d'autres d'ajouter une couche supplémentaire. Après l'avoir rempli de 7 couches de compost, le composteur est plein. Après un délai d'approximativement une seconde, le composteur est prêt et on peut récupérer la farine d'os. Cliquer droit le composteur permet de récupérer la farine d'os et de vider le composteur. filled=rempli ready for harvest=prêt pour la récolte -Converts organic items into bonemeal=Convertit les objets organiques en farine d'os. +Converts organic items into bone meal=Convertit les objets organiques en farine d'os. diff --git a/mods/ITEMS/mcl_composters/locale/mcl_composters.ja.tr b/mods/ITEMS/mcl_composters/locale/mcl_composters.ja.tr index 6d8908486..115d53b17 100644 --- a/mods/ITEMS/mcl_composters/locale/mcl_composters.ja.tr +++ b/mods/ITEMS/mcl_composters/locale/mcl_composters.ja.tr @@ -4,4 +4,4 @@ Composters can convert various organic items into bonemeal.=コンポスター Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter."=コンポスターに有機物を入れて、堆肥の層を作りましょう。コンポスターに有機物を入れるたびに、次の堆肥の層が追加されるチャンスが起きます。 追加される確率がより高くなっているアイテムもいくつかあります。 7層分の堆肥が充填されると、コンポスターは満杯となります。その約1秒後に、骨粉を取り出せる準備が完了します。右クリックして骨粉を取り出すと、コンポスターは空になります。 filled=充足 ready for harvest=収穫可能 -Converts organic items into bonemeal=有機物を骨粉に変える +Converts organic items into bone meal=有機物を骨粉に変える From 3c2f2593db8480c1833c66fe5a9f7f776ac0d808 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 21 Mar 2024 18:11:36 +0000 Subject: [PATCH 38/63] Only consume bone meal if a _mcl_on_bonemealing callback is defined or the legacy API returns true, convert vines to use new bonemeal API --- mods/ITEMS/mcl_bone_meal/init.lua | 5 ++++- mods/ITEMS/mcl_crimson/init.lua | 20 +++++++++++--------- 2 files changed, 15 insertions(+), 10 deletions(-) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index 143753dc2..a402ab064 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -81,13 +81,16 @@ mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) local node = minetest.get_node(pos) local ndef = minetest.registered_nodes[node.name] local success = false + local consume -- If the pointed node can be bonemealed, let it handle the processing. if ndef and ndef._mcl_on_bonemealing then success = ndef._mcl_on_bonemealing(pointed_thing, placer) + consume = true else -- Otherwise try the legacy API. success = legacy_apply_bone_meal(pointed_thing, placer) + consume = success end -- Particle effects @@ -96,7 +99,7 @@ mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) end -- Take the item - if not placer or not minetest.is_creative_enabled(placer:get_player_name()) then + if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then itemstack:take_item() end diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index 1d4194e60..d0620539f 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -28,9 +28,11 @@ function grow_vines(pos, moreontop ,vine, dir) minetest.set_node(vector.offset(pos,0,i*dir,0),{name=vine}) end end - break + return true end until n.name ~= "air" and n.name ~= vine + + return false end local nether_plants = { @@ -130,6 +132,9 @@ minetest.register_node("mcl_crimson:twisting_vines", { fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, }, node_placement_prediction = "", + _mcl_on_bonemealing = function(pointed_thing, placer) + return grow_vines(pointed_thing.under, math.random(1, 3),"mcl_crimson:twisting_vines") + end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local pn = clicker:get_player_name() if clicker:is_player() and minetest.is_protected(vector.offset(pos,0,1,0), pn or "") then @@ -150,10 +155,7 @@ minetest.register_node("mcl_crimson:twisting_vines", { end elseif clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then - if not minetest.is_creative_enabled(clicker:get_player_name()) then - itemstack:take_item() - end - grow_vines(pos, math.random(1, 3),"mcl_crimson:twisting_vines") + return mcl_bone_meal.use_bone_meal(itemstack, clicker, {under=pos}) end return itemstack end, @@ -220,6 +222,9 @@ minetest.register_node("mcl_crimson:weeping_vines", { fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, }, node_placement_prediction = "", + _mcl_on_bonemealing = function(pointed_thing, placer) + return grow_vines(pointed_thing.under, math.random(1, 3),"mcl_crimson:weeping_vines") + end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local pn = clicker:get_player_name() if clicker:is_player() and minetest.is_protected(vector.offset(pos,0,1,0), pn or "") then @@ -240,10 +245,7 @@ minetest.register_node("mcl_crimson:weeping_vines", { end elseif clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then - if not minetest.is_creative_enabled(clicker:get_player_name()) then - itemstack:take_item() - end - grow_vines(pos, math.random(1, 3),"mcl_crimson:weeping_vines", -1) + return mcl_bone_meal.use_bone_meal(itemstack, clicker, {under=pos}) end return itemstack end, From eb6131b037079c8afb4dfe0c5d81140a17389600 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 21 Mar 2024 18:06:14 -0500 Subject: [PATCH 39/63] Fix localization errors --- mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr | 2 +- mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr | 2 +- mods/ITEMS/mcl_composters/locale/template.txt | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr index c110a1a9a..750cb2695 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.es.tr @@ -2,7 +2,7 @@ Cocoa Beans=Granos de cacao Grows at the side of jungle trees=Crece al lado de los árboles de la jungla Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.=Los granos de cacao se pueden usar para plantar cacao, hornear galletas o hacer tintes marrones. -Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Haga clic derecho en una oveja para convertir su lana en marrón. Haga clic derecho en el costado del tronco de un árbol de jungla para plantar un cacao joven. +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Haga clic derecho en una oveja para convertir su lana en marrón. Haga clic derecho en el costado del tronco de un árbol de la jungla para plantar un cacao joven. Premature Cocoa Pod=Vaina de cacao prematura Cocoa pods grow on the side of jungle trees in 3 stages.=Las vainas de cacao crecen al lado de los árboles de jungla en 3 etapas. Medium Cocoa Pod=Vaina de cacao mediana diff --git a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr index 59f1beeef..7840c5e4a 100644 --- a/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr +++ b/mods/ITEMS/mcl_cocoas/locale/mcl_cocoas.ru.tr @@ -2,7 +2,7 @@ Cocoa Beans=Какао-бобы Grows at the side of jungle trees=Растут на стволах тропических деревьев Cocoa beans can be used to plant cocoa, bake cookies or craft brown dye.=Какао-бобы можно использовать для посадки какао, выпечки печенья или изготовления коричневого красителя. -Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Кликните правой по овце, чтобы сделать её шерсть коричневой. Кликните правой по боковой части ствола дерева джунглей, что +Rightclick a sheep to turn its wool brown. Rightclick on the side of a jungle tree trunk (Jungle Wood) to plant a young cocoa.=Кликните правой по овце, чтобы сделать её шерсть коричневой. Кликните правой по боковой части ствола тропического дерева, чтобы посадить молодое какао. Premature Cocoa Pod=Молодой стручок какао Cocoa pods grow on the side of jungle trees in 3 stages.=Стручки какао растут на деревьях джунглей в 3 этапа. Medium Cocoa Pod=Средний стручок какао diff --git a/mods/ITEMS/mcl_composters/locale/template.txt b/mods/ITEMS/mcl_composters/locale/template.txt index 5d8df6fdb..344e48c31 100644 --- a/mods/ITEMS/mcl_composters/locale/template.txt +++ b/mods/ITEMS/mcl_composters/locale/template.txt @@ -1,7 +1,7 @@ # textdomain: mcl_composters Composter= Composters can convert various organic items into bone meal.= -Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter."= +Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter.= filled= ready for harvest= Converts organic items into bone meal= From 44d154f594291a86c6032ab013862595de30ca02 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 21 Mar 2024 18:30:34 +0000 Subject: [PATCH 40/63] Modify backtrace listing to use minetest.log --- mods/ITEMS/mcl_bone_meal/init.lua | 5 ++++- mods/ITEMS/mcl_dye/init.lua | 5 ++++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index a402ab064..d92e1df4f 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -54,7 +54,10 @@ mcl_bone_meal.bone_meal_callbacks = {} -- function mcl_bone_meal.register_on_bone_meal_apply(func) minetest.log("warning", "register_on_bone_meal_apply(func) is deprecated. Read mcl_bone_meal/API.md!") - print(debug.traceback()) + local lines = string.split(debug.traceback(),"\n") + for _,line in ipairs(lines) do + minetest.log("warning",line) + end table.insert(mcl_bone_meal.bone_meal_callbacks, func) end diff --git a/mods/ITEMS/mcl_dye/init.lua b/mods/ITEMS/mcl_dye/init.lua index 4836435fc..2c10c09f7 100644 --- a/mods/ITEMS/mcl_dye/init.lua +++ b/mods/ITEMS/mcl_dye/init.lua @@ -119,7 +119,10 @@ end -- function mcl_dye.add_bone_meal_particle(pos, def) minetest.log("warning", "mcl_dye.add_bone_meal_particles() is deprecated. Read mcl_bone_meal/API.md!") - print(debug.traceback()) + local lines = string.split(debug.traceback(),"\n") + for _,line in ipairs(lines) do + minetest.log("warning",line) + end mcl_bone_meal.add_bone_meal_particle(pos, def) end From 7f6d456a32b7a27e4e6fb6d422e4df848969a303 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 21 Mar 2024 18:44:09 +0000 Subject: [PATCH 41/63] Remove bone to bone meal recipe from mcl_dye as it now resides in mcl_bone_meal --- mods/ITEMS/mcl_dye/init.lua | 6 ------ 1 file changed, 6 deletions(-) diff --git a/mods/ITEMS/mcl_dye/init.lua b/mods/ITEMS/mcl_dye/init.lua index 2c10c09f7..8b1090498 100644 --- a/mods/ITEMS/mcl_dye/init.lua +++ b/mods/ITEMS/mcl_dye/init.lua @@ -131,12 +131,6 @@ function mcl_dye.register_on_bone_meal_apply(func) mcl_bone_meal.register_on_bone_meal_apply(func) end -minetest.register_craft({ - output = "mcl_bone_meal:bone_meal 3", - recipe = {{"mcl_mobitems:bone"}}, -}) - - -- Dye creation recipes. -- minetest.register_craft({ From c3a33ea2c2c01e9da83d25ab55a61c6a8c6e4f40 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Fri, 22 Mar 2024 05:39:45 +0000 Subject: [PATCH 42/63] Update mod authors, remove a TODO --- mods/ITEMS/mcl_bone_meal/init.lua | 2 +- mods/ITEMS/mcl_bone_meal/mod.conf | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index d92e1df4f..2e79ab678 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -37,7 +37,7 @@ function mcl_bone_meal.add_bone_meal_particle(pos, def) maxexptime = def.maxexptime or 4, minsize = def.minsize or 0.7, maxsize = def.maxsize or 2.4, - texture = "mcl_particles_bonemeal.png^[colorize:#00EE00:125", -- TODO: real MC color + texture = "mcl_particles_bonemeal.png^[colorize:#00EE00:125", glow = def.glow or 1, }) end diff --git a/mods/ITEMS/mcl_bone_meal/mod.conf b/mods/ITEMS/mcl_bone_meal/mod.conf index 439973540..60dfaa59e 100644 --- a/mods/ITEMS/mcl_bone_meal/mod.conf +++ b/mods/ITEMS/mcl_bone_meal/mod.conf @@ -1,3 +1,3 @@ name = mcl_bone_meal description = Bone meal can be used as a fertilizer and as a dye. -author = kabou +author = kabou, teknomunk From 42d37210c55667a7ad61cd7a8e27ce3e093f237f Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 21 Mar 2024 07:20:20 -0500 Subject: [PATCH 43/63] Fix mods/ITEMS/mcl_composters/locale/mcl_composters.ru.tr --- mods/ITEMS/mcl_composters/locale/mcl_composters.ru.tr | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_composters/locale/mcl_composters.ru.tr b/mods/ITEMS/mcl_composters/locale/mcl_composters.ru.tr index 39f172199..99dfa62eb 100644 --- a/mods/ITEMS/mcl_composters/locale/mcl_composters.ru.tr +++ b/mods/ITEMS/mcl_composters/locale/mcl_composters.ru.tr @@ -4,4 +4,4 @@ Composters can convert various organic items into bonemeal.=Компостер Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full. After a delay of approximately one second the composter becomes ready and bone meal can be retrieved from it. Right-clicking the composter takes out the bone meal empties the composter.=Используйте органические предметы на компостере, чтобы заполнить его слоями перегноя. Каждый раз когда в компостер попадает предмет, есть шанс что в компостере появится новый слой перегноя. Некоторые предметы имеют больший шанс на появление нового слоя. После заполнения 7 слоями перегноя, компостер можно опустошить, забрав из него костную муку. После задержки в одну секунду компостер будет готов и костная мука будет извлечена из него. Правым кликом по компостеру чтобы забрать костную муку. filled=заполнен ready for harvest=готов к сбору -Converts organic items into bonemeal=Перерабатывает органику в костную муку +Converts organic items into bone meal=Перерабатывает органику в костную муку From e6e13bdc6764ce912f507c8e6ce786fcc0099e0a Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sat, 23 Mar 2024 16:44:41 +0000 Subject: [PATCH 44/63] Change _mcl_on_bonemealing to _on_bone_meal, update API.md to reflect this --- mods/ITEMS/mcl_bamboo/bamboo_base.lua | 2 +- mods/ITEMS/mcl_bone_meal/API.md | 16 ++++++++++------ mods/ITEMS/mcl_bone_meal/init.lua | 4 ++-- mods/ITEMS/mcl_cocoas/init.lua | 4 ++-- mods/ITEMS/mcl_core/nodes_trees.lua | 2 +- mods/ITEMS/mcl_crimson/init.lua | 14 +++++++------- mods/ITEMS/mcl_farming/beetroot.lua | 2 +- mods/ITEMS/mcl_farming/carrots.lua | 2 +- mods/ITEMS/mcl_farming/melon.lua | 2 +- mods/ITEMS/mcl_farming/potatoes.lua | 2 +- mods/ITEMS/mcl_farming/pumpkin.lua | 2 +- mods/ITEMS/mcl_farming/sweet_berry.lua | 6 +++--- mods/ITEMS/mcl_farming/wheat.lua | 2 +- mods/ITEMS/mcl_flowers/bonemealing.lua | 10 +++++----- mods/ITEMS/mcl_flowers/init.lua | 10 +++++----- mods/ITEMS/mcl_mushrooms/small.lua | 4 ++-- 16 files changed, 44 insertions(+), 40 deletions(-) diff --git a/mods/ITEMS/mcl_bamboo/bamboo_base.lua b/mods/ITEMS/mcl_bamboo/bamboo_base.lua index 3c0de0509..15f9da5b0 100644 --- a/mods/ITEMS/mcl_bamboo/bamboo_base.lua +++ b/mods/ITEMS/mcl_bamboo/bamboo_base.lua @@ -34,7 +34,7 @@ local bamboo_def = { wield_image = "mcl_bamboo_bamboo_shoot.png", _mcl_blast_resistance = 1, _mcl_hardness = 1, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under return mcl_bamboo.grow_bamboo(pos, true) end, diff --git a/mods/ITEMS/mcl_bone_meal/API.md b/mods/ITEMS/mcl_bone_meal/API.md index a404d29a9..b365c3900 100644 --- a/mods/ITEMS/mcl_bone_meal/API.md +++ b/mods/ITEMS/mcl_bone_meal/API.md @@ -3,29 +3,32 @@ Bonemealing callbacks and particle functions. -## _mcl_on_bonemealing(pointed_thing, placer) +## _on_bone_meal(itemstack, placer, pointed_thing) The bone meal API provides a callback definition that nodes can use to register a handler that is executed when a bone meal item is used on it. Nodes that wish to use the bone meal API should in their node registration -define a callback handler named `_mcl_on_bonemealing`. +define a callback handler named `_on_bone_meal`. Note that by registering the callback handler, the node declares that bone meal can be used on it and as a result, when the user is not in creative mode, the used bone meal is spent and taken from the itemstack passed to -the `on_place()` handler of the bone meal item used. +the `on_place()` handler of the bone meal item used regardless of whether +the bone meal had an effect on the node and regardless of the result of +the callback handler. It is for all intents and purposes up to the callback defined in the node to decide how to handle the specific effect that bone meal has on that node. -The `_mcl_on_bonemealing` callback handler is a +The `_on_bone_meal` callback handler is a - `function(pointed_thing, placer)` + `function(itemstack, placer, pointed_thing)` Its arguments are: +* `itemstack`: the stack of bonem eal being applied +* `placer`: ObjectRef of the player who aplied the bone meal, can be nil! * `pointed_thing`: exact pointing location (see Minetest API), where the bone meal is applied -* `placer`: ObjectRef of the player who aplied the bone meal, can be nil! The return value of the handler function indicates if the bonemealing had its intended effect. If `true`, 'bone meal particles' are spawned at the @@ -63,6 +66,7 @@ Called when the bone meal is applied anywhere. bone meal is applied * `placer`: ObjectRef of the player who aplied the bone meal, can be nil! This function is deprecated and will be removed at some time in the future. +Bone meal is not consumed unless the provided function returns true. ## mcl_dye.add_bone_meal_particle(pos, def) ## mcl_dye.register_on_bone_meal_apply(function(pointed_thing, user)) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index 2e79ab678..3a0309003 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -87,8 +87,8 @@ mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) local consume -- If the pointed node can be bonemealed, let it handle the processing. - if ndef and ndef._mcl_on_bonemealing then - success = ndef._mcl_on_bonemealing(pointed_thing, placer) + if ndef and ndef._on_bone_meal then + success = ndef._on_bone_meal(itemstack, placer, pointed_thing) consume = true else -- Otherwise try the legacy API. diff --git a/mods/ITEMS/mcl_cocoas/init.lua b/mods/ITEMS/mcl_cocoas/init.lua index 91026ce83..1af306355 100644 --- a/mods/ITEMS/mcl_cocoas/init.lua +++ b/mods/ITEMS/mcl_cocoas/init.lua @@ -137,7 +137,7 @@ for i = 1, 3 do on_rotate = false, _mcl_blast_resistance = 3, _mcl_hardness = 0.2, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under return cocoa_grow(pos) end, @@ -149,7 +149,7 @@ for i = 1, 3 do end if i == 3 then def.drop = "mcl_cocoas:cocoa_beans 3" - def._mcl_on_bonemealing = nil + def._on_bone_mealing = nil end minetest.register_node("mcl_cocoas:cocoa_" .. i, table.copy(def)) diff --git a/mods/ITEMS/mcl_core/nodes_trees.lua b/mods/ITEMS/mcl_core/nodes_trees.lua index 96b619f73..c71693408 100644 --- a/mods/ITEMS/mcl_core/nodes_trees.lua +++ b/mods/ITEMS/mcl_core/nodes_trees.lua @@ -280,7 +280,7 @@ function mcl_core.register_sapling(subname, description, longdesc, tt_help, text nn == "mcl_core:podzol" or nn == "mcl_core:podzol_snow" or nn == "mcl_core:dirt" or nn == "mcl_core:mycelium" or nn == "mcl_core:coarse_dirt" end), - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) -- Saplings: 45% chance to advance growth stage diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index d0620539f..1f8273b22 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -85,7 +85,7 @@ minetest.register_node("mcl_crimson:warped_fungus", { light_source = 1, sounds = mcl_sounds.node_sound_leaves_defaults(), node_placement_prediction = "", - _mcl_on_bonemealing = function(pointed_thing, player) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0)) @@ -107,7 +107,7 @@ mcl_flowerpots.register_potted_flower("mcl_crimson:warped_fungus", { name = "warped_fungus", desc = S("Warped Fungus"), image = "mcl_crimson_warped_fungus.png", - _mcl_on_bonemealing = function(pt,user) + _on_bone_meal = function(itemstack, placer, pointed_thing) local n = has_nylium_neighbor(pt.under) if n then minetest.set_node(pt.under,n) @@ -132,7 +132,7 @@ minetest.register_node("mcl_crimson:twisting_vines", { fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, }, node_placement_prediction = "", - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) return grow_vines(pointed_thing.under, math.random(1, 3),"mcl_crimson:twisting_vines") end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) @@ -222,7 +222,7 @@ minetest.register_node("mcl_crimson:weeping_vines", { fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, }, node_placement_prediction = "", - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) return grow_vines(pointed_thing.under, math.random(1, 3),"mcl_crimson:weeping_vines") end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) @@ -404,7 +404,7 @@ minetest.register_node("mcl_crimson:warped_nylium", { _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, _mcl_silk_touch_drop = true, - _mcl_on_bonemealing = function(pt,user) + _on_bone_meal = function(itemstack, placer, pointed_thing) local node = minetest.get_node(pt.under) spread_nether_plants(pt.under,node) return true @@ -541,7 +541,7 @@ minetest.register_node("mcl_crimson:crimson_fungus", { fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, }, node_placement_prediction = "", - _mcl_on_bonemealing = function(pointed_thing, player) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local nodepos = minetest.get_node(vector.offset(pos, 0, -1, 0)) if nodepos.name == "mcl_crimson:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then @@ -702,7 +702,7 @@ minetest.register_node("mcl_crimson:crimson_nylium", { _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, _mcl_silk_touch_drop = true, - _mcl_on_bonemealing = function(pt,user) + _on_bone_meal = function(itemstack, placer, pointed_thing) local node = minetest.get_node(pt.under) spread_nether_plants(pt.under,node) return true diff --git a/mods/ITEMS/mcl_farming/beetroot.lua b/mods/ITEMS/mcl_farming/beetroot.lua index 605c41005..66d47d461 100644 --- a/mods/ITEMS/mcl_farming/beetroot.lua +++ b/mods/ITEMS/mcl_farming/beetroot.lua @@ -41,7 +41,7 @@ for i = 0, 2 do }, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) -- 75% chance to advance to next stage diff --git a/mods/ITEMS/mcl_farming/carrots.lua b/mods/ITEMS/mcl_farming/carrots.lua index a008f73ed..119d108af 100644 --- a/mods/ITEMS/mcl_farming/carrots.lua +++ b/mods/ITEMS/mcl_farming/carrots.lua @@ -45,7 +45,7 @@ for i=1, 7 do groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) local stages = math.random(2, 5) diff --git a/mods/ITEMS/mcl_farming/melon.lua b/mods/ITEMS/mcl_farming/melon.lua index deda6ba10..2dcaaf835 100644 --- a/mods/ITEMS/mcl_farming/melon.lua +++ b/mods/ITEMS/mcl_farming/melon.lua @@ -109,7 +109,7 @@ for s=1,7 do groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1, plant_melon_stem=s}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) local stages = math.random(2, 5) diff --git a/mods/ITEMS/mcl_farming/potatoes.lua b/mods/ITEMS/mcl_farming/potatoes.lua index da837009a..eae52abcd 100644 --- a/mods/ITEMS/mcl_farming/potatoes.lua +++ b/mods/ITEMS/mcl_farming/potatoes.lua @@ -49,7 +49,7 @@ for i=1, 7 do groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) local stages = math.random(2, 5) diff --git a/mods/ITEMS/mcl_farming/pumpkin.lua b/mods/ITEMS/mcl_farming/pumpkin.lua index 3d6062f0b..df01d0124 100644 --- a/mods/ITEMS/mcl_farming/pumpkin.lua +++ b/mods/ITEMS/mcl_farming/pumpkin.lua @@ -79,7 +79,7 @@ for s=1,7 do groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_mealing = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) local stages = math.random(2, 5) diff --git a/mods/ITEMS/mcl_farming/sweet_berry.lua b/mods/ITEMS/mcl_farming/sweet_berry.lua index a768fab37..769e7b6cf 100644 --- a/mods/ITEMS/mcl_farming/sweet_berry.lua +++ b/mods/ITEMS/mcl_farming/sweet_berry.lua @@ -20,13 +20,13 @@ for i=0, 3 do minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"}) end if i ~= 3 then - on_bonemealing = function(pointed_thing, placer) + on_bonemealing = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local node = minetest.get_node(pos) return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, node, 0, true) end else - on_bonemealing = function(pointed_thing, placer) + on_bonemealing = function(itemstack, placer, pointed_thing) do_berry_drop(pointed_thing.under) end end @@ -64,7 +64,7 @@ for i=0, 3 do sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, _mcl_hardness = 0, - _mcl_on_bonemealing = on_bonemealing, + _on_bone_meal = on_bonemealing, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local pn = clicker:get_player_name() if clicker:is_player() and minetest.is_protected(pos, pn) then diff --git a/mods/ITEMS/mcl_farming/wheat.lua b/mods/ITEMS/mcl_farming/wheat.lua index d8ed0d0fb..c0013e2ce 100644 --- a/mods/ITEMS/mcl_farming/wheat.lua +++ b/mods/ITEMS/mcl_farming/wheat.lua @@ -60,7 +60,7 @@ for i=1,7 do dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) local stages = math.random(2, 5) diff --git a/mods/ITEMS/mcl_flowers/bonemealing.lua b/mods/ITEMS/mcl_flowers/bonemealing.lua index 26fc8a44c..d64bfe092 100644 --- a/mods/ITEMS/mcl_flowers/bonemealing.lua +++ b/mods/ITEMS/mcl_flowers/bonemealing.lua @@ -8,7 +8,7 @@ -- mcl_core, such as mcl_flowers. -- -- To work around this restriction, the bonemealing callback is defined here --- and the _mcl_on_bonemealing callback in "mcl_core:dirt_with_grass" node +-- and the _on_bone_meal callback in "mcl_core:dirt_with_grass" node -- definition is overwritten with it. local mg_name = minetest.get_mapgen_setting("mg_name") @@ -124,12 +124,12 @@ local olddef = minetest.registered_nodes[nodename] if not olddef then minetest.log("warning", "'mcl_core:dirt_with_grass' not registered, cannot add override!") else - local oldhandler = olddef._mcl_on_bonemealing - local newhandler = function (pointed_thing, placer) + local oldhandler = olddef._on_bone_meal + local newhandler = function(itemstack, placer, pointed_thing) bonemeal_grass(pointed_thing, placer) if oldhandler then - oldhandler(pointed_thing, placer) + oldhandler(itemstack, placer, pointed_thing) end end - minetest.override_item(nodename, {_mcl_on_bonemealing = newhandler}) + minetest.override_item(nodename, {_on_bone_meal = newhandler}) end diff --git a/mods/ITEMS/mcl_flowers/init.lua b/mods/ITEMS/mcl_flowers/init.lua index 20c153dfa..311b7d8ce 100644 --- a/mods/ITEMS/mcl_flowers/init.lua +++ b/mods/ITEMS/mcl_flowers/init.lua @@ -162,7 +162,7 @@ local def_tallgrass = { _mcl_fortune_drop = fortune_wheat_seed_drop, node_placement_prediction = "", on_place = on_place_flower, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) -- Grow into double tallgrass @@ -192,7 +192,7 @@ def_fern.selection_box = { fixed = { -6/16, -0.5, -6/16, 6/16, 5/16, 6/16 }, } def_fern.groups.compostability = 65 -def_fern._mcl_on_bonemealing = function(pointed_thing, placer) +def_fern._on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) -- Grow into double fern. @@ -272,7 +272,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im bottom_groups.flower = 1 bottom_groups.place_flowerlike = 1 bottom_groups.dig_immediate = 3 - on_bonemealing = function(pointed_thing, placer) + on_bonemealing = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under minetest.add_item(pos, "mcl_flowers:"..name) return true @@ -411,7 +411,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im minetest.remove_node(top) end end, - _mcl_on_bonemealing = on_bonemealing, + _on_bone_meal = on_bonemealing, groups = bottom_groups, sounds = mcl_sounds.node_sound_leaves_defaults(), mesh = mesh @@ -450,7 +450,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im minetest.remove_node(bottom) end end, - _mcl_on_bonemealing = on_bonemealing, + _on_bone_meal = on_bonemealing, groups = top_groups, sounds = mcl_sounds.node_sound_leaves_defaults(), }) diff --git a/mods/ITEMS/mcl_mushrooms/small.lua b/mods/ITEMS/mcl_mushrooms/small.lua index 260fe700a..a32507e78 100644 --- a/mods/ITEMS/mcl_mushrooms/small.lua +++ b/mods/ITEMS/mcl_mushrooms/small.lua @@ -88,7 +88,7 @@ minetest.register_node("mcl_mushrooms:mushroom_brown", { }, node_placement_prediction = "", on_place = on_place, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local schematic = schempath .. "mcl_mushrooms_huge_brown.mts" local offset = vector.new(-3, -1, -3) return apply_bonemeal(pointed_thing.under, schematic, offset) @@ -120,7 +120,7 @@ minetest.register_node("mcl_mushrooms:mushroom_red", { }, node_placement_prediction = "", on_place = on_place, - _mcl_on_bonemealing = function(pointed_thing, placer) + _on_bone_meal = function(itemstack, placer, pointed_thing) local schematic = schempath .. "mcl_mushrooms_huge_red.mts" local offset = vector.new(-2, -1, -2) return apply_bonemeal(pointed_thing.under, schematic, offset) From 7112369917956f0a7c9247574a6af53ab50848cb Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 18 Apr 2024 23:27:08 +0000 Subject: [PATCH 45/63] Fix crashes when using bonemeal on nether nodes --- mods/ITEMS/mcl_crimson/init.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index 1f8273b22..64a1e35e0 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -108,9 +108,9 @@ mcl_flowerpots.register_potted_flower("mcl_crimson:warped_fungus", { desc = S("Warped Fungus"), image = "mcl_crimson_warped_fungus.png", _on_bone_meal = function(itemstack, placer, pointed_thing) - local n = has_nylium_neighbor(pt.under) + local n = has_nylium_neighbor(pointed_thing.under) if n then - minetest.set_node(pt.under,n) + minetest.set_node(pointed_thing.under,n) end end, }) @@ -405,7 +405,7 @@ minetest.register_node("mcl_crimson:warped_nylium", { _mcl_blast_resistance = 0.4, _mcl_silk_touch_drop = true, _on_bone_meal = function(itemstack, placer, pointed_thing) - local node = minetest.get_node(pt.under) + local node = minetest.get_node(pointed_thing.under) spread_nether_plants(pt.under,node) return true end, @@ -703,8 +703,8 @@ minetest.register_node("mcl_crimson:crimson_nylium", { _mcl_blast_resistance = 0.4, _mcl_silk_touch_drop = true, _on_bone_meal = function(itemstack, placer, pointed_thing) - local node = minetest.get_node(pt.under) - spread_nether_plants(pt.under,node) + local node = minetest.get_node(pointed_thing.under) + spread_nether_plants(pointed_thing.under,node) return true end, }) From cf1325d466d9b75b30f8c9c4429d76f029d08c9b Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 18 Apr 2024 23:28:58 +0000 Subject: [PATCH 46/63] Fix crash at one more spot --- mods/ITEMS/mcl_crimson/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index 64a1e35e0..3f68921d1 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -406,7 +406,7 @@ minetest.register_node("mcl_crimson:warped_nylium", { _mcl_silk_touch_drop = true, _on_bone_meal = function(itemstack, placer, pointed_thing) local node = minetest.get_node(pointed_thing.under) - spread_nether_plants(pt.under,node) + spread_nether_plants(pointed_thing.under,node) return true end, }) From 354160e9e60581c1b298109a3483ae0c672a845e Mon Sep 17 00:00:00 2001 From: teknomunk Date: Fri, 19 Apr 2024 10:31:45 +0000 Subject: [PATCH 47/63] Check both above and below in pointed_thing for bonemealing (and pass thru the position as .under), make crimson vines and twisting vines compostable by rightclicking on the composter --- mods/ITEMS/mcl_bone_meal/init.lua | 51 +++++++++++++++++-------------- mods/ITEMS/mcl_crimson/init.lua | 30 ++++++++++++------ 2 files changed, 48 insertions(+), 33 deletions(-) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index 3a0309003..2b3bf7041 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -76,34 +76,39 @@ end -- End legacy bone meal API mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) - local pos = pointed_thing.under + local positions = {pointed_thing.under, pointed_thing.above} + for i = 1,2 do + local pos = positions[i] - -- Check protection - if mcl_util.check_area_protection(pos, pointed_thing.above, placer) then return false end + -- Check protection + if mcl_util.check_area_protection(pos, pointed_thing.above, placer) then return false end - local node = minetest.get_node(pos) - local ndef = minetest.registered_nodes[node.name] - local success = false - local consume + local node = minetest.get_node(pos) + local ndef = minetest.registered_nodes[node.name] + local success = false + local consume - -- If the pointed node can be bonemealed, let it handle the processing. - if ndef and ndef._on_bone_meal then - success = ndef._on_bone_meal(itemstack, placer, pointed_thing) - consume = true - else - -- Otherwise try the legacy API. - success = legacy_apply_bone_meal(pointed_thing, placer) - consume = success - end + -- If the pointed node can be bonemealed, let it handle the processing. + if ndef and ndef._on_bone_meal then + success = ndef._on_bone_meal(itemstack, placer, {under = pos, above = vector.offset(pos, 0, 1, 0)}) + consume = true + else + -- Otherwise try the legacy API. + success = legacy_apply_bone_meal(pointed_thing, placer) + consume = success + end - -- Particle effects - if success then - mcl_bone_meal.add_bone_meal_particle(pos) - end + -- Particle effects + if success then + mcl_bone_meal.add_bone_meal_particle(pos) + end - -- Take the item - if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then - itemstack:take_item() + -- Take the item + if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then + itemstack:take_item() + end + + if success then return itemstack end end return itemstack diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index 3f68921d1..e5c86841f 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -161,17 +161,22 @@ minetest.register_node("mcl_crimson:twisting_vines", { end, on_place = function(itemstack, placer, pointed_thing) local under = pointed_thing.under - local above = pointed_thing.above local unode = minetest.get_node(under) + local unode_def = minetest.registered_nodes[unode.name] + + local above = pointed_thing.above + local anode = minetest.get_node(above) + local anode_def = minetest.registered_nodes[anode.name] + if under.y < above.y then minetest.set_node(above, {name = "mcl_crimson:twisting_vines"}) if not minetest.is_creative_enabled(placer:get_player_name()) then itemstack:take_item() end - else - if unode.name == "mcl_crimson:twisting_vines" then - return minetest.registered_nodes[unode.name].on_rightclick(under, unode, placer, itemstack, pointed_thing) - end + elseif unode_def and unode_def.on_rightclick then + return unode_def.on_rightclick(under, unode, placer, itemstack, pointed_thing) + elseif anode_def and anode_def.on_rightclick then + return unode_def.on_rightclick(above, anode, placer, itemstack, pointed_thing) end return itemstack end, @@ -251,17 +256,22 @@ minetest.register_node("mcl_crimson:weeping_vines", { end, on_place = function(itemstack, placer, pointed_thing) local under = pointed_thing.under - local above = pointed_thing.above local unode = minetest.get_node(under) + local unode_def = minetest.registered_nodes[unode.name] + + local above = pointed_thing.above + local anode = minetest.get_node(above) + local anode_def = minetest.registered_nodes[anode.name] + if under.y > above.y then minetest.set_node(above, {name = "mcl_crimson:weeping_vines"}) if not minetest.is_creative_enabled(placer:get_player_name()) then itemstack:take_item() end - else - if unode.name == "mcl_crimson:weeping_vines" then - return minetest.registered_nodes[unode.name].on_rightclick(under, unode, placer, itemstack, pointed_thing) - end + elseif unode_def and unode_def.on_rightclick then + return unode_def.on_rightclick(under, unode, placer, itemstack, pointed_thing) + elseif anode_def and anode_def.on_rightclick then + return unode_def.on_rightclick(above, anode, placer, itemstack, pointed_thing) end return itemstack end, From d09791db7b8efa8144b7bbe2248bbe89f9f9f2bc Mon Sep 17 00:00:00 2001 From: teknomunk Date: Mon, 20 May 2024 07:21:52 +0000 Subject: [PATCH 48/63] Fix typo that prevented bone mealing pumpkin plants --- mods/ITEMS/mcl_farming/pumpkin.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_farming/pumpkin.lua b/mods/ITEMS/mcl_farming/pumpkin.lua index df01d0124..998a82c18 100644 --- a/mods/ITEMS/mcl_farming/pumpkin.lua +++ b/mods/ITEMS/mcl_farming/pumpkin.lua @@ -79,7 +79,7 @@ for s=1,7 do groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,}, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0, - _on_bone_mealing = function(itemstack, placer, pointed_thing) + _on_bone_meal = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local n = minetest.get_node(pos) local stages = math.random(2, 5) From 6741c5a8093aca0b95bb25f29b4406e845997ef5 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sun, 26 May 2024 17:12:44 +0000 Subject: [PATCH 49/63] Make composter_progress_chance local, as it is not used anywhere except in mcl_composters --- mods/ITEMS/mcl_composters/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_composters/init.lua b/mods/ITEMS/mcl_composters/init.lua index b635760ca..69065d927 100644 --- a/mods/ITEMS/mcl_composters/init.lua +++ b/mods/ITEMS/mcl_composters/init.lua @@ -90,7 +90,7 @@ end ---@param pos Vector Position of the node ---@param node node ---@param chance integer Value of "compostability" group of inserted item -function composter_progress_chance(pos, node, chance) +local function composter_progress_chance(pos, node, chance) -- calculate leveling up chance local rand = math.random(0,100) if chance >= rand then From 70e8ba9a8999379ee8ddd9c2cb8fc309bdbf0764 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sat, 8 Jun 2024 14:51:29 -0500 Subject: [PATCH 50/63] Remove TODO pending future discussions, revert timer change in composter code --- mods/ITEMS/mcl_cocoas/init.lua | 3 +-- mods/ITEMS/mcl_composters/init.lua | 4 +++- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_cocoas/init.lua b/mods/ITEMS/mcl_cocoas/init.lua index 1af306355..970090a1c 100644 --- a/mods/ITEMS/mcl_cocoas/init.lua +++ b/mods/ITEMS/mcl_cocoas/init.lua @@ -67,8 +67,7 @@ function mcl_cocoas.grow(pos) return true end --- only caller was mcl_dye, now these can be local functions. --- TODO: remove aliases, replace global functions with local functions. +-- only caller was mcl_dye, consider converting these into local functions. local cocoa_place = mcl_cocoas.place local cocoa_grow = mcl_cocoas.grow diff --git a/mods/ITEMS/mcl_composters/init.lua b/mods/ITEMS/mcl_composters/init.lua index 69065d927..7d4d135bd 100644 --- a/mods/ITEMS/mcl_composters/init.lua +++ b/mods/ITEMS/mcl_composters/init.lua @@ -114,7 +114,9 @@ local function composter_progress_chance(pos, node, chance) -- the block will get updated by the node timer callback set in node reg def if level == 7 then local timer = get_node_timer(pos) - timer:start(1) + if not timer:is_started() then + timer:start(1) + end end end end From 8f53074b58158a387ba0867a39063336394fad34 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Mon, 8 Jul 2024 21:40:11 -0500 Subject: [PATCH 51/63] Reorder functions to prevent crash --- mods/ITEMS/mcl_composters/init.lua | 70 +++++++++++++++--------------- 1 file changed, 35 insertions(+), 35 deletions(-) diff --git a/mods/ITEMS/mcl_composters/init.lua b/mods/ITEMS/mcl_composters/init.lua index 7d4d135bd..28883dc48 100644 --- a/mods/ITEMS/mcl_composters/init.lua +++ b/mods/ITEMS/mcl_composters/init.lua @@ -48,6 +48,41 @@ local vector_offset = vector.offset local is_protected = minetest.is_protected local record_protection_violation = minetest.record_protection_violation +--- Math and node swap during compost progression +---@param pos Vector Position of the node +---@param node node +---@param chance integer Value of "compostability" group of inserted item +local function composter_progress_chance(pos, node, chance) + -- calculate leveling up chance + local rand = math.random(0,100) + if chance >= rand then + -- get current compost level + local level = registered_nodes[node.name]["_mcl_compost_level"] + -- spawn green particles above new layer + mcl_bone_meal.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0)) + -- update composter block + if level < 7 then + level = level + 1 + else + level = "ready" + end + swap_node(pos, {name = "mcl_composters:composter_" .. level}) + minetest.sound_play({name="default_grass_footstep", gain=0.4}, { + pos = pos, + gain= 0.4, + max_hear_distance = 16, + }, true) + -- a full composter becomes ready for harvest after one second + -- the block will get updated by the node timer callback set in node reg def + if level == 7 then + local timer = get_node_timer(pos) + if not timer:is_started() then + timer:start(1) + end + end + end +end + --- Fill the composter when rightclicked. -- -- `on_rightclick` handler for composter blocks of all fill levels except @@ -86,41 +121,6 @@ local function composter_add_item(pos, node, player, itemstack, pointed_thing) return itemstack end ---- Math and node swap during compost progression ----@param pos Vector Position of the node ----@param node node ----@param chance integer Value of "compostability" group of inserted item -local function composter_progress_chance(pos, node, chance) - -- calculate leveling up chance - local rand = math.random(0,100) - if chance >= rand then - -- get current compost level - local level = registered_nodes[node.name]["_mcl_compost_level"] - -- spawn green particles above new layer - mcl_bone_meal.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0)) - -- update composter block - if level < 7 then - level = level + 1 - else - level = "ready" - end - swap_node(pos, {name = "mcl_composters:composter_" .. level}) - minetest.sound_play({name="default_grass_footstep", gain=0.4}, { - pos = pos, - gain= 0.4, - max_hear_distance = 16, - }, true) - -- a full composter becomes ready for harvest after one second - -- the block will get updated by the node timer callback set in node reg def - if level == 7 then - local timer = get_node_timer(pos) - if not timer:is_started() then - timer:start(1) - end - end - end -end - --- Update a full composter block to ready for harvesting. -- -- `on_timer` handler. The timer is set in function 'composter_add_item' From afc270195aae7522df670649cbe40765c0dc20ae Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sun, 18 Aug 2024 21:31:01 -0500 Subject: [PATCH 52/63] Fix crash when bonemealing weaping and twisting vines, fix weaping vine growth --- mods/ITEMS/mcl_crimson/init.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index e5c86841f..4bc97c743 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -155,7 +155,7 @@ minetest.register_node("mcl_crimson:twisting_vines", { end elseif clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then - return mcl_bone_meal.use_bone_meal(itemstack, clicker, {under=pos}) + return mcl_bone_meal.use_bone_meal(itemstack, clicker, {under=pos, above=pos}) end return itemstack end, @@ -228,7 +228,7 @@ minetest.register_node("mcl_crimson:weeping_vines", { }, node_placement_prediction = "", _on_bone_meal = function(itemstack, placer, pointed_thing) - return grow_vines(pointed_thing.under, math.random(1, 3),"mcl_crimson:weeping_vines") + return grow_vines(pointed_thing.under, math.random(1, 3),"mcl_crimson:weeping_vines", -1) end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local pn = clicker:get_player_name() @@ -250,7 +250,7 @@ minetest.register_node("mcl_crimson:weeping_vines", { end elseif clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then - return mcl_bone_meal.use_bone_meal(itemstack, clicker, {under=pos}) + return mcl_bone_meal.use_bone_meal(itemstack, clicker, {under=pos, above=pos}) end return itemstack end, From 4eda77acd1d37b0b15ebf8439cb0e745acf0f487 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Wed, 21 Aug 2024 22:22:19 -0500 Subject: [PATCH 53/63] Prevent bonemealing grass from making flowers and also bonemealing the block above the grass --- mods/ITEMS/mcl_flowers/bonemealing.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_flowers/bonemealing.lua b/mods/ITEMS/mcl_flowers/bonemealing.lua index d64bfe092..44bce6eef 100644 --- a/mods/ITEMS/mcl_flowers/bonemealing.lua +++ b/mods/ITEMS/mcl_flowers/bonemealing.lua @@ -126,10 +126,11 @@ if not olddef then else local oldhandler = olddef._on_bone_meal local newhandler = function(itemstack, placer, pointed_thing) - bonemeal_grass(pointed_thing, placer) + local res = bonemeal_grass(pointed_thing, placer) if oldhandler then - oldhandler(itemstack, placer, pointed_thing) + res = oldhandler(itemstack, placer, pointed_thing) or res end + return res end minetest.override_item(nodename, {_on_bone_meal = newhandler}) end From 66b5a369f1198552e60ea33debe20e8e0d6861d8 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 22 Aug 2024 06:58:39 -0500 Subject: [PATCH 54/63] Add mcl_util.trace_node(), rewrite bamboo growth code to fix bone meal growth --- mods/CORE/mcl_util/init.lua | 22 ++++ mods/ITEMS/mcl_bamboo/globals.lua | 212 +++++++++--------------------- 2 files changed, 84 insertions(+), 150 deletions(-) diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index 6143bfb41..bdb0303c3 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -1131,3 +1131,25 @@ if not vector.in_area then (pos.z >= min.z) and (pos.z <= max.z) end end + +-- Traces along a line of nodes vertically to find the next possition that isn't an allowed node +---@param pos The position to start tracing from +---@param dir The direction to trace in (1 is up, -1 is down) +---@param allowed_nodes A table of node names to trace along +---@param limit The maximum number of steps to make. Defaults to 16 if nil or missing +---@return Three return values: +--- the position of the next node that isn't allowed or nil if no such node was found, +--- the distance from the start where that node was found, +--- the node table if a node was found +function mcl_util.trace_nodes(pos, dir, allowed_nodes, limit) + if not dir or dir == 0 or #allowed_nodes == 0 then return nil, 0, nil end + limit = limit or 16 + + for i = 1,limit do + pos = vector.offset(pos, 0, dir, 0) + local node = minetest.get_node(pos) + if table.indexof(allowed_nodes, node.name) == -1 then return pos, i, node end + end + + return nil, limit, nil +end diff --git a/mods/ITEMS/mcl_bamboo/globals.lua b/mods/ITEMS/mcl_bamboo/globals.lua index 9c7db5486..250f9b926 100644 --- a/mods/ITEMS/mcl_bamboo/globals.lua +++ b/mods/ITEMS/mcl_bamboo/globals.lua @@ -94,172 +94,84 @@ end --]] function mcl_bamboo.grow_bamboo(pos, bonemeal_applied) + local log = mcl_bamboo.mcl_log local node_above = minetest.get_node(vector.offset(pos, 0, 1, 0)) - mcl_bamboo.mcl_log("Grow bamboo called; bonemeal: " .. tostring(bonemeal_applied)) + log("Grow bamboo called; bonemeal: " .. tostring(bonemeal_applied)) - if not bonemeal_applied and mcl_bamboo.is_bamboo(node_above.name) ~= false then - return false -- short circuit this function if we're trying to grow (std) the bamboo and it's not the top shoot. + if not bonemeal_applied then + -- Only allow natural growth at the top of the bamboo + if mcl_bamboo.is_bamboo(node_above.name) ~= false then return false end + + -- Don't perform natual growth in low light + if minetest.get_node_light(pos) < 8 then return false end end - if minetest.get_node_light(pos) < 8 then + + -- Determine the location of soil + local soil_pos + soil_pos,a,b = mcl_util.trace_nodes(pos, -1, mcl_bamboo.bamboo_index, BAMBOO_MAX_HEIGHT - 1) + + -- No soil found, return false so that bonemeal isn't used + if not soil_pos then return false end + log("Grow bamboo; soil found. ") + + -- Find the first bamboo shoot and retrieve data about it + local first_shoot = vector.offset(soil_pos, 0, 1, 0) + local first_shoot_meta = minetest.get_meta(first_shoot) + + -- Get or initialize bamboo height + local height = (first_shoot_meta and first_shoot_meta:get_int("height", -1)) or -1 + if height == -1 then + height = rand(BAM_MAX_HEIGHT_STPCHK + 1, BAM_MAX_HEIGHT_TOP + 1) + first_shoot_meta:set_int("height", height) + end + log("Grow bamboo; height: " .. height) + + -- Locate the bamboo tip + local bamboo_tip,actual_height,bamboo_tip_node = mcl_util.trace_nodes(first_shoot, 1, mcl_bamboo.bamboo_index, height - 1) + log("Current height: "..tostring(actual_height)) + + -- Short circuit growth if the bamboo is already finished growing + if not bamboo_tip or not actual_height or actual_height >= height then + log("Bamboo is already as large as it can grow") return false end - -- variables used in more than one spot. - local first_shoot - local chk_pos - local soil_pos - local node_name = "" - local dist = 0 - local node_below - -- ------------------- + -- Now that we are actually going to add nodes, initialize some more information + local first_shoot_node_name = minetest.get_node(first_shoot).name - mcl_bamboo.mcl_log("Grow bamboo; checking for soil: ") - -- the soil node below the bamboo. - for py = -1, BAMBOO_SOIL_DIST, -1 do - chk_pos = vector.offset(pos, 0, py, 0) - node_name = minetest.get_node(chk_pos).name - if mcl_bamboo.is_dirt(node_name) then - soil_pos = chk_pos - break - end - if mcl_bamboo.is_bamboo(node_name) == false then - break - end - end - -- requires knowing where the soil node is. - if soil_pos == nil then - return false -- returning false means don't use up the bonemeal. - end - - mcl_bamboo.mcl_log("Grow bamboo; soil found. ") - local grow_amount = rand(1, GROW_DOUBLE_CHANCE) - grow_amount = rand(1, GROW_DOUBLE_CHANCE) - grow_amount = rand(1, GROW_DOUBLE_CHANCE) -- because yeah, not truly random, or even a good prng. - grow_amount = rand(1, GROW_DOUBLE_CHANCE) - local init_height = rand(BAM_MAX_HEIGHT_STPCHK + 1, BAM_MAX_HEIGHT_TOP + 1) - mcl_bamboo.mcl_log("Grow bamboo; random height: " .. init_height) - - node_name = "" - - -- update: add randomized max height to first node's meta data. - first_shoot = vector.offset(soil_pos, 0, 1, 0) - local meta = minetest.get_meta(first_shoot) - node_below = minetest.get_node(first_shoot).name - - mcl_bamboo.mcl_log("Grow bamboo; checking height meta ") - -- check the meta data for the first node, to see how high to make the stalk. - if not meta then - -- if no metadata, set the metadata!!! - meta:set_int("height", init_height) - end - local height = meta:get_int("height", -1) - mcl_bamboo.mcl_log("Grow bamboo; meta-height: " .. height) - if height <= 10 then - height = init_height - meta:set_int("height", init_height) - end - - mcl_bamboo.mcl_log("Grow bamboo; height: " .. height) - - -- Bonemeal: Grows the bamboo by 1-2 stems. (per the minecraft wiki.) + -- If applying bonemeal, randomly grow two segments instead of one + local grow_amount = 1 if bonemeal_applied then - -- handle applying bonemeal. - for py = 1, BAM_MAX_HEIGHT_TOP do - -- find the top node of bamboo. - chk_pos = vector.offset(pos, 0, py, 0) - node_name = minetest.get_node(chk_pos).name - dist = vector.distance(soil_pos, chk_pos) - if mcl_bamboo.is_bamboo(node_name) == false or node_name == BAMBOO_ENDCAP_NAME then - break - end - end - - mcl_bamboo.mcl_log("Grow bamboo; dist: " .. dist) - - if node_name == BAMBOO_ENDCAP_NAME then - -- prevent overgrowth - return false - end - - -- check to see if we have a full stalk of bamboo. - if dist >= height - 1 then - if dist == height - 1 then - -- equals top of the stalk before the cap - if node_name == "air" then - mcl_bamboo.mcl_log("Grow bamboo; Placing endcap") - minetest.set_node(vector.offset(chk_pos, 0, 1, 0), { name = BAMBOO_ENDCAP_NAME }) - return true -- returning true means use up the bonemeal. - else - return false - end - else - -- okay, we're higher than the end cap, fail out. - return false -- returning false means don't use up the bonemeal. - end - end - - -- and now, the meat of the section... add bamboo to the stalk. - -- at this point, we should be lower than the generated maximum height. ~ about height -2 or lower. - if dist <= height - 2 then - if node_name == "air" then - -- here we can check to see if we can do up to 2 bamboo shoots onto the stalk - mcl_bamboo.mcl_log("Grow bamboo; Placing bamboo.") - minetest.set_node(chk_pos, { name = node_below }) - -- handle growing a second node. - if grow_amount == 2 then - chk_pos = vector.offset(chk_pos, 0, 1, 0) - if minetest.get_node(chk_pos).name == "air" then - mcl_bamboo.mcl_log("Grow bamboo; OOOH! It's twofer day!") - minetest.set_node(chk_pos, { name = node_below }) - end - end - return true -- exit out with a success. We've added 1-2 nodes, per the wiki. - end + local rng = PcgRandom(minetest.hash_node_position(pos) + minetest.get_us_time()) + if rng:next(1, GROW_DOUBLE_CHANGE) == 1 then + grow_amount = 2 end end + log("Growing up to "..grow_amount.." segments") - -- Non-Bonemeal growth. - for py = 1, BAM_MAX_HEIGHT_TOP do - -- Find the topmost node above the stalk, and check it for "air" - chk_pos = vector.offset(pos, 0, py, 0) - node_below = minetest.get_node(pos).name - node_name = minetest.get_node(chk_pos).name - dist = vector.distance(soil_pos, chk_pos) - - if node_name ~= "air" and mcl_bamboo.is_bamboo(node_name) == false then - break + -- Perform bamboo growth + for i = 1,grow_amount do + -- Check for air to grow into + local bamboo_tip_node = minetest.get_node(bamboo_tip) + if not bamboo_tip_node or bamboo_tip_node.name ~= "air" then + -- Something is blocking growth, stop and signal that use bonemeal has been used if at least on segment has grown + return i ~= 1 end - -- stop growing check. ie, handle endcap placement. - if dist >= height - 1 then - local above_node_name = minetest.get_node(vector.offset(chk_pos, 0, 1, 0)).name - if node_name == "air" and above_node_name == "air" then - if height - 1 == dist then - mcl_bamboo.mcl_log("Grow bamboo; Placing endcap") - minetest.set_node(chk_pos, { name = BAMBOO_ENDCAP_NAME }) - end - end - break + if actual_height + 1 == height then + -- This is the end cap + minetest.set_node(bamboo_tip, { name = BAMBOO_ENDCAP_NAME }) + return true + else + -- This isn't the end cap, add a bamboo segment + minetest.set_node(bamboo_tip, { name = first_shoot_node_name }) + actual_height = actual_height + 1 end - -- handle regular node placement. - -- find the air node above the top shoot. place a node. And then, if short enough, - -- check for second node placement. - if node_name == "air" then - mcl_bamboo.mcl_log("Grow bamboo; dist: " .. dist) - mcl_bamboo.mcl_log("Grow bamboo; Placing bamboo.") - minetest.set_node(chk_pos, { name = node_below }) - -- handle growing a second node. (1 in 32 chance.) - if grow_amount == 2 and dist <= height - 2 then - chk_pos = vector.offset(chk_pos, 0, 1, 0) - if minetest.get_node(chk_pos).name == "air" then - mcl_bamboo.mcl_log("Grow bamboo; OOOH! It's twofer day!") - minetest.set_node(chk_pos, { name = node_below }) - end - end - break - end + bamboo_tip = vector.offset(bamboo_tip, 0, 1, 0) end + + return true end -- Add Groups function, courtesy of Warr1024. From 981cddddd4ca69eefd5850afe45b78463f96ee6c Mon Sep 17 00:00:00 2001 From: teknomunk Date: Thu, 22 Aug 2024 07:29:35 -0500 Subject: [PATCH 55/63] Add growth limits to crimson/twisting vines --- mods/ITEMS/mcl_crimson/init.lua | 44 ++++++++++++++++++++++----------- 1 file changed, 29 insertions(+), 15 deletions(-) diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index 4bc97c743..bf1b0ca80 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -5,6 +5,8 @@ local modpath = minetest.get_modpath(modname) -- by debiankaios -- adapted for mcl2 by cora +local MAXIMUM_VINE_HEIGHT = 25 + local wood_slab_groups = {handy = 1, axey = 1, material_wood = 1, wood_slab = 1} local wood_stair_groups = {handy = 1, axey = 1, material_wood = 1, wood_stairs = 1} @@ -16,23 +18,35 @@ function generate_crimson_tree(pos) minetest.place_schematic(pos,modpath.."/schematics/crimson_fungus_1.mts","random",nil,false,"place_center_x,place_center_z") end -function grow_vines(pos, moreontop ,vine, dir) +function grow_vines(pos, moreontop, vine, dir) + -- Sanity checks if dir == nil then dir = 1 end - local n - repeat - pos = vector.offset(pos,0,dir,0) - n = minetest.get_node(pos) - if n.name == "air" then - for i=0,math.max(moreontop,1) do - if minetest.get_node(pos).name == "air" then - minetest.set_node(vector.offset(pos,0,i*dir,0),{name=vine}) - end - end - return true - end - until n.name ~= "air" and n.name ~= vine + if not moreontop or moreontop < 1 then return false end - return false + local allowed_nodes = {vine} + + -- Find the root, tip and calculate height + local root,_,root_node = mcl_util.trace_nodes(pos, -dir, allowed_nodes, MAXIMUM_VINE_HEIGHT) + if not root then return false end + local tip,height,tip_node = mcl_util.trace_nodes(vector.offset(root, 0, dir, 0), dir, allowed_nodes, MAXIMUM_VINE_HEIGHT) + if not tip then return false end + + local res = false + for i = 1,moreontop do + -- Check if we can grow into this position + if height >= MAXIMUM_VINE_HEIGHT then return res end + if tip_node.name ~= "air" then return res end + + -- Update world map data + minetest.set_node(tip, {name = vine}) + + -- Move to the next position and flag that growth has occured + tip = vector.offset(tip, 0, dir, 0) + tip_node = minetest.get_node(tip) + height = height + 1 + res = true + end + return res end local nether_plants = { From 189a2c62adef3549a10640a42b2560884c1e7b88 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sat, 24 Aug 2024 10:27:34 -0500 Subject: [PATCH 56/63] Address review comments on mcl_util.trace_nodes --- mods/CORE/mcl_util/init.lua | 8 ++++---- mods/ITEMS/mcl_bamboo/globals.lua | 8 ++++++-- mods/ITEMS/mcl_crimson/init.lua | 3 ++- 3 files changed, 12 insertions(+), 7 deletions(-) diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index bdb0303c3..a9d815f58 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -1134,21 +1134,21 @@ end -- Traces along a line of nodes vertically to find the next possition that isn't an allowed node ---@param pos The position to start tracing from ----@param dir The direction to trace in (1 is up, -1 is down) ----@param allowed_nodes A table of node names to trace along +---@param dir The direction to trace in. 1 is up, -1 is down, all other values are not allowed. +---@param allowed_nodes A set of node names to trace along. ---@param limit The maximum number of steps to make. Defaults to 16 if nil or missing ---@return Three return values: --- the position of the next node that isn't allowed or nil if no such node was found, --- the distance from the start where that node was found, --- the node table if a node was found function mcl_util.trace_nodes(pos, dir, allowed_nodes, limit) - if not dir or dir == 0 or #allowed_nodes == 0 then return nil, 0, nil end + if ( dir ~= -1 ) and ( dir ~= 1 ) then return nil, 0, nil end limit = limit or 16 for i = 1,limit do pos = vector.offset(pos, 0, dir, 0) local node = minetest.get_node(pos) - if table.indexof(allowed_nodes, node.name) == -1 then return pos, i, node end + if not allowed_nodes[node.name] then return pos, i, node end end return nil, limit, nil diff --git a/mods/ITEMS/mcl_bamboo/globals.lua b/mods/ITEMS/mcl_bamboo/globals.lua index 250f9b926..eea779b90 100644 --- a/mods/ITEMS/mcl_bamboo/globals.lua +++ b/mods/ITEMS/mcl_bamboo/globals.lua @@ -44,6 +44,10 @@ mcl_bamboo.bamboo_index = { "mcl_bamboo:bamboo_2", "mcl_bamboo:bamboo_3", } +mcl_bamboo.bamboo_set = {} +for _,key in pairs(mcl_bamboo.bamboo_index) do + mcl_bamboo.bamboo_set[key] = true +end function mcl_bamboo.is_bamboo(node_name) local index = table.indexof(mcl_bamboo.bamboo_index, node_name) @@ -108,7 +112,7 @@ function mcl_bamboo.grow_bamboo(pos, bonemeal_applied) -- Determine the location of soil local soil_pos - soil_pos,a,b = mcl_util.trace_nodes(pos, -1, mcl_bamboo.bamboo_index, BAMBOO_MAX_HEIGHT - 1) + soil_pos,a,b = mcl_util.trace_nodes(pos, -1, mcl_bamboo.bamboo_set, BAMBOO_MAX_HEIGHT - 1) -- No soil found, return false so that bonemeal isn't used if not soil_pos then return false end @@ -127,7 +131,7 @@ function mcl_bamboo.grow_bamboo(pos, bonemeal_applied) log("Grow bamboo; height: " .. height) -- Locate the bamboo tip - local bamboo_tip,actual_height,bamboo_tip_node = mcl_util.trace_nodes(first_shoot, 1, mcl_bamboo.bamboo_index, height - 1) + local bamboo_tip,actual_height,bamboo_tip_node = mcl_util.trace_nodes(first_shoot, 1, mcl_bamboo.bamboo_set, height - 1) log("Current height: "..tostring(actual_height)) -- Short circuit growth if the bamboo is already finished growing diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index bf1b0ca80..6920c4dc6 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -23,7 +23,8 @@ function grow_vines(pos, moreontop, vine, dir) if dir == nil then dir = 1 end if not moreontop or moreontop < 1 then return false end - local allowed_nodes = {vine} + local allowed_nodes = {} + allowed_nodes[vine] = true -- Find the root, tip and calculate height local root,_,root_node = mcl_util.trace_nodes(pos, -dir, allowed_nodes, MAXIMUM_VINE_HEIGHT) From 6ada1a34772c89aae77a1465c34d6ec67b9e298f Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sat, 24 Aug 2024 18:07:27 -0500 Subject: [PATCH 57/63] Remove check with mcl_core.check_vines_supported for twisted and crimson vines --- mods/ITEMS/mcl_crimson/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_crimson/init.lua b/mods/ITEMS/mcl_crimson/init.lua index 6920c4dc6..919538860 100644 --- a/mods/ITEMS/mcl_crimson/init.lua +++ b/mods/ITEMS/mcl_crimson/init.lua @@ -199,7 +199,7 @@ minetest.register_node("mcl_crimson:twisting_vines", { local above = vector.offset(pos,0,1,0) local abovenode = minetest.get_node(above) minetest.node_dig(pos, node, digger) - if abovenode.name == node.name and (not mcl_core.check_vines_supported(above, abovenode)) then + if abovenode.name == node.name then minetest.registered_nodes[node.name].on_dig(above, node, digger) end end, @@ -294,7 +294,7 @@ minetest.register_node("mcl_crimson:weeping_vines", { local below = vector.offset(pos,0,-1,0) local belownode = minetest.get_node(below) minetest.node_dig(pos, node, digger) - if belownode.name == node.name and (not mcl_core.check_vines_supported(below, belownode)) then + if belownode.name == node.name then minetest.registered_nodes[node.name].on_dig(below, node, digger) end end, From 49c8ae2fa01132f467a1f73792f72de7d085072d Mon Sep 17 00:00:00 2001 From: teknomunk Date: Fri, 20 Sep 2024 06:22:44 -0500 Subject: [PATCH 58/63] Quick patch to get cherry saplings growing pending inclusing of a proper tree API --- mods/ITEMS/mcl_core/functions.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/mods/ITEMS/mcl_core/functions.lua b/mods/ITEMS/mcl_core/functions.lua index 399b2d15c..49395b588 100644 --- a/mods/ITEMS/mcl_core/functions.lua +++ b/mods/ITEMS/mcl_core/functions.lua @@ -962,6 +962,7 @@ end -- pos: Position -- node: Node table of the node at this position, from minetest.get_node -- Returns true on success and false on failure +-- TODO: replace this with a proper tree API function mcl_core.grow_sapling(pos, node) if node.name == "mcl_core:sapling" then grow_oak(pos) @@ -975,6 +976,8 @@ function mcl_core.grow_sapling(pos, node) grow_spruce(pos) elseif node.name == "mcl_core:birchsapling" then grow_birch(pos) + elseif node.name == "mcl_cherry_blossom:cherrysapling" then + return mcl_cherry_blossom.generate_cherry_tree(pos) else return false end From cfdef2435a3adcecd11f9448786f301341489725 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Fri, 20 Sep 2024 06:51:56 -0500 Subject: [PATCH 59/63] Show particles regardless of success --- mods/ITEMS/mcl_bone_meal/init.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index 2b3bf7041..319f6cce2 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -99,9 +99,7 @@ mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) end -- Particle effects - if success then - mcl_bone_meal.add_bone_meal_particle(pos) - end + mcl_bone_meal.add_bone_meal_particle(pos) -- Take the item if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then From 6b1aa43238c838823a9d3135958f34cf03c79b73 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Fri, 20 Sep 2024 07:05:14 -0500 Subject: [PATCH 60/63] Only show particles if bone meal is consumed, don't continue testing positions if bonemeal was used on the first check position --- mods/ITEMS/mcl_bone_meal/init.lua | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index 319f6cce2..dd13f6e58 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -99,7 +99,9 @@ mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) end -- Particle effects - mcl_bone_meal.add_bone_meal_particle(pos) + if consume then + mcl_bone_meal.add_bone_meal_particle(pos) + end -- Take the item if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then @@ -107,6 +109,7 @@ mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) end if success then return itemstack end + if consume then return itemstack end end return itemstack From 94d9e4c881736b477aa7bf0b0f7768bf6c49a042 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Fri, 20 Sep 2024 08:39:11 -0500 Subject: [PATCH 61/63] Address review comments --- mods/CORE/mcl_util/init.lua | 2 +- mods/ITEMS/mcl_bone_meal/init.lua | 33 ++++++++++++++++--------------- mods/ITEMS/mcl_cocoas/init.lua | 3 ++- mods/ITEMS/mcl_cocoas/mod.conf | 4 ++-- 4 files changed, 22 insertions(+), 20 deletions(-) diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index a9d815f58..2d2b8a609 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -1142,7 +1142,7 @@ end --- the distance from the start where that node was found, --- the node table if a node was found function mcl_util.trace_nodes(pos, dir, allowed_nodes, limit) - if ( dir ~= -1 ) and ( dir ~= 1 ) then return nil, 0, nil end + if (dir ~= -1) and (dir ~= 1) then return nil, 0, nil end limit = limit or 16 for i = 1,limit do diff --git a/mods/ITEMS/mcl_bone_meal/init.lua b/mods/ITEMS/mcl_bone_meal/init.lua index dd13f6e58..e899ca765 100644 --- a/mods/ITEMS/mcl_bone_meal/init.lua +++ b/mods/ITEMS/mcl_bone_meal/init.lua @@ -13,7 +13,7 @@ local usagehelp = S( mcl_bone_meal = {} --- Bone meal particle api: +-- Bone meal particle API: --- Spawns bone meal particles. -- pos: where the particles spawn @@ -21,9 +21,7 @@ mcl_bone_meal = {} -- details on these parameters. -- function mcl_bone_meal.add_bone_meal_particle(pos, def) - if not def then - def = {} - end + def = def or {} minetest.add_particlespawner({ amount = def.amount or 10, time = def.time or 0.1, @@ -65,8 +63,9 @@ end -- local function legacy_apply_bone_meal(pointed_thing, placer) -- Legacy API support - for _, func in pairs(mcl_bone_meal.bone_meal_callbacks) do - if func(pointed_thing, placer) then + local callbacks = mcl_bone_meal.bone_meal_callbacks + for i = 1,#callbacks do + if callbacks[i](pointed_thing, placer) then return true end end @@ -75,7 +74,7 @@ local function legacy_apply_bone_meal(pointed_thing, placer) end -- End legacy bone meal API -mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) +function mcl_bone_meal.use_bone_meal(itemstack, placer, pointed_thing) local positions = {pointed_thing.under, pointed_thing.above} for i = 1,2 do local pos = positions[i] @@ -98,18 +97,19 @@ mcl_bone_meal.use_bone_meal = function(itemstack, placer, pointed_thing) consume = success end - -- Particle effects - if consume then - mcl_bone_meal.add_bone_meal_particle(pos) - end - -- Take the item - if consume and ( not placer or not minetest.is_creative_enabled(placer:get_player_name()) ) then - itemstack:take_item() + if consume then + -- Particle effects + mcl_bone_meal.add_bone_meal_particle(pos) + + if not placer or not minetest.is_creative_enabled(placer:get_player_name()) then + itemstack:take_item() + end + + return itemstack end if success then return itemstack end - if consume then return itemstack end end return itemstack @@ -130,7 +130,8 @@ minetest.register_craftitem("mcl_bone_meal:bone_meal", { -- Use pointed node's on_rightclick function first, if present. if placer and not placer:get_player_control().sneak then if ndef and ndef.on_rightclick then - return ndef.on_rightclick(pos, node, placer, itemstack, pointed_thing) or itemstack + local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pointed_thing) + if new_stack and new_stack ~= itemstack then return new_stack end end end diff --git a/mods/ITEMS/mcl_cocoas/init.lua b/mods/ITEMS/mcl_cocoas/init.lua index 970090a1c..2d1a0efd6 100644 --- a/mods/ITEMS/mcl_cocoas/init.lua +++ b/mods/ITEMS/mcl_cocoas/init.lua @@ -23,7 +23,8 @@ function mcl_cocoas.place(itemstack, placer, pt, plantname) -- Am I right-clicking on something that has a custom on_rightclick set? if placer and not placer:get_player_control().sneak then if def and def.on_rightclick then - return def.on_rightclick(pt.under, node, placer, itemstack) or itemstack + local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pt) + if new_stack and new_stack ~= itemstack then return new_stack end end end diff --git a/mods/ITEMS/mcl_cocoas/mod.conf b/mods/ITEMS/mcl_cocoas/mod.conf index 867636191..fb084f39a 100644 --- a/mods/ITEMS/mcl_cocoas/mod.conf +++ b/mods/ITEMS/mcl_cocoas/mod.conf @@ -1,4 +1,4 @@ name = mcl_cocoas description = Cocoa pods which grow at jungle trees. Does not include cocoa beans. -depends = mcl_sounds, mcl_core -optional_depends = doc \ No newline at end of file +depends = mcl_sounds, mcl_core, mcl_util +optional_depends = doc From 3514fe211f5e403b37f02406b3c6232f803b4270 Mon Sep 17 00:00:00 2001 From: teknomunk Date: Mon, 23 Sep 2024 06:31:02 -0500 Subject: [PATCH 62/63] Implement more bonemeal mod shim, update bonemeal dependencies --- mods/MISC/bonemeal/init.lua | 23 ++++++++++++++++++++++- mods/MISC/bonemeal/mod.conf | 2 +- 2 files changed, 23 insertions(+), 2 deletions(-) diff --git a/mods/MISC/bonemeal/init.lua b/mods/MISC/bonemeal/init.lua index 666319204..40c60878a 100644 --- a/mods/MISC/bonemeal/init.lua +++ b/mods/MISC/bonemeal/init.lua @@ -1,4 +1,12 @@ -bonemeal = {} +bonemeal = { + item_list = { + bucket_water = "mcl_buckets:bucket_water", + bucket_empty = "mcl_buckets:bucket_empty", + dirt = "mcl_core:dirt", + torch = "mcl_torches:torch", + coral = "mcl_ocean:dead_horn_coral_block" + } +} function bonemeal:on_use(pos, strength, node) -- Fake itemstack for bone meal @@ -10,3 +18,16 @@ function bonemeal:on_use(pos, strength, node) } mcl_bone_meal.use_bone_meal(itemstack, nil, pointed_thing) end + +function bonemeal:is_creative(player_name) + return minetest.is_creative_enabled(player_name) +end + +function bonemeal:add_deco(list) + minetest.log("TODO: implement bonemeal:add_deco("..dump(list).."..)") + for i = 1,#list do + local item = list[i] + end +end + +minetest.register_alias("mcl_mobitems:bone", "bonemeal:bone") diff --git a/mods/MISC/bonemeal/mod.conf b/mods/MISC/bonemeal/mod.conf index 292cc0352..3117bd1ed 100644 --- a/mods/MISC/bonemeal/mod.conf +++ b/mods/MISC/bonemeal/mod.conf @@ -1,4 +1,4 @@ name = bonemeal author = teknomunk description = Compatibility shim for WorldEdit-Additions bonemeal support -optional_depends = mcl_bone_meal +depends = mcl_bone_meal, mcl_mobitems, mcl_flowers From a46833eaa4564603b213c636a8d7e27d6c8d638a Mon Sep 17 00:00:00 2001 From: teknomunk Date: Mon, 23 Sep 2024 06:33:05 -0500 Subject: [PATCH 63/63] Fix alias --- mods/MISC/bonemeal/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/MISC/bonemeal/init.lua b/mods/MISC/bonemeal/init.lua index 40c60878a..13f52e7fe 100644 --- a/mods/MISC/bonemeal/init.lua +++ b/mods/MISC/bonemeal/init.lua @@ -30,4 +30,4 @@ function bonemeal:add_deco(list) end end -minetest.register_alias("mcl_mobitems:bone", "bonemeal:bone") +minetest.register_alias("bonemeal:bone", "mcl_mobitems:bone")