Add more decoration blocks.

Added the decorations lbocks, and chancheg generation of decoration a bit.
This commit is contained in:
debiankaios 2021-07-19 08:11:16 +00:00 committed by cora
parent 4b976a663f
commit c3e00a1c26

View file

@ -36,6 +36,102 @@ minetest.register_node("mcl_mushroom:warped_fungus", {
end,
_mcl_blast_resistance = 0,
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_warped_tree(pos)
end
end
end
end,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:twisting_vines", {
description = S("Twisting Vines"),
drawtype = "plantlike",
tiles = { "twisting_vines_plant.png" },
inventory_image = "twisting_vines.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
climbable = true,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_mushroom:twisting_vines" then
itemstack:take_item()
grow_twisting_vines(pos, 1)
elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
grow_twisting_vines(pos, math.random(1, 3))
end
end,
drop = {
max_items = 1,
items = {
{items = {"mcl_mushroom:twisting_vines"}, rarity = 3},
}
},
_mcl_shears_drop = true,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = { items = {{items = {"mcl_mushroom:twisting_vines"}, rarity = 3},},
items = {{items = {"mcl_mushroom:twisting_vines"}, rarity = 1.8181818181818181},},
"mcl_mushroom:twisting_vines",
"mcl_mushroom:twisting_vines"},
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:nether_sprouts", {
description = S("Nether Sprouts"),
drawtype = "plantlike",
tiles = { "nether_sprouts.png" },
inventory_image = "nether_sprouts.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
},
node_placement_prediction = "",
drop = "",
_mcl_shears_drop = true,
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:warped_roots", {
description = S("Warped Roots"),
drawtype = "plantlike",
tiles = { "warped_roots.png" },
inventory_image = "warped_roots.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
},
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
@ -165,6 +261,17 @@ minetest.register_abm({
elseif randomg == 7 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_warped_tree(pos1)
<<<<<<< HEAD
=======
elseif randomg > 15 and randomg <= 45 then
grow_twisting_vines({ x = pos.x, y = pos.y, z = pos.z } ,math.random(1, 4))
elseif randomg > 45 and randomg <= 50 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" })
elseif randomg > 50 and randomg <= 150 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:nether_sprouts" })
elseif randomg > 150 and randomg <= 250 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_roots" })
>>>>>>> da0cb4853 (Add more decoration blocks.)
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })
@ -217,6 +324,26 @@ minetest.register_node("mcl_mushroom:crimson_fungus", {
stack_max = 64,
})
minetest.register_node("mcl_mushroom:crimson_roots", {
description = S("Crimson Roots"),
drawtype = "plantlike",
tiles = { "crimson_roots.png" },
inventory_image = "crimson_roots.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
},
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:crimson_hyphae", {
description = S("Crimson Hyphae"),
tiles = {"crimson_hyphae.png",
@ -319,12 +446,16 @@ minetest.register_abm({
local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
if nodepos.name == "air" then
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:crimson_nylium" })
local randomg = math.random(1, 40)
if randomg == 2 then
local randomg = math.random(1, 400)
if randomg <= 10 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" })
elseif randomg == 7 then
elseif randomg > 10 and randomg <= 25 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_crimson_tree(pos1)
elseif randomg > 25 and randomg <= 30 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_fungus" })
elseif randomg > 30 and randomg <= 130 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_roots" })
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })