From c32e88e910b00a2b68da68e04a27b56b2f4b1954 Mon Sep 17 00:00:00 2001 From: Wbjitscool Date: Wed, 5 Jul 2023 08:44:02 -0600 Subject: [PATCH] Add better smoke particles --- mods/ITEMS/mcl_campfires/api.lua | 2 +- textures/mcl_campfires_particle_1.png | Bin 0 -> 105 bytes textures/mcl_campfires_particle_10.png | Bin 0 -> 239 bytes textures/mcl_campfires_particle_11.png | Bin 0 -> 286 bytes textures/mcl_campfires_particle_12.png | Bin 0 -> 336 bytes textures/mcl_campfires_particle_2.png | Bin 0 -> 186 bytes textures/mcl_campfires_particle_3.png | Bin 0 -> 276 bytes textures/mcl_campfires_particle_4.png | Bin 0 -> 299 bytes textures/mcl_campfires_particle_5.png | Bin 0 -> 275 bytes textures/mcl_campfires_particle_6.png | Bin 0 -> 301 bytes textures/mcl_campfires_particle_7.png | Bin 0 -> 386 bytes textures/mcl_campfires_particle_8.png | Bin 0 -> 382 bytes textures/mcl_campfires_particle_9.png | Bin 0 -> 399 bytes 13 files changed, 1 insertion(+), 1 deletion(-) create mode 100644 textures/mcl_campfires_particle_1.png create mode 100644 textures/mcl_campfires_particle_10.png create mode 100644 textures/mcl_campfires_particle_11.png create mode 100644 textures/mcl_campfires_particle_12.png create mode 100644 textures/mcl_campfires_particle_2.png create mode 100644 textures/mcl_campfires_particle_3.png create mode 100644 textures/mcl_campfires_particle_4.png create mode 100644 textures/mcl_campfires_particle_5.png create mode 100644 textures/mcl_campfires_particle_6.png create mode 100644 textures/mcl_campfires_particle_7.png create mode 100644 textures/mcl_campfires_particle_8.png create mode 100644 textures/mcl_campfires_particle_9.png diff --git a/mods/ITEMS/mcl_campfires/api.lua b/mods/ITEMS/mcl_campfires/api.lua index 4d8def36b..9d7766822 100644 --- a/mods/ITEMS/mcl_campfires/api.lua +++ b/mods/ITEMS/mcl_campfires/api.lua @@ -324,7 +324,7 @@ function mcl_campfires.generate_smoke(pos, haybale) minetest.add_particle({ pos = vector.offset(pos, math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)), velocity = vector.new(0, 1, 0), - texture = "mcl_particles_smoke.png", + texture = "mcl_campfires_particle_" .. math.random(1, 12) .. 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