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Initial tuning of acceleration/gravity, fix crash when entering an activator rail, detach mobs from cart on active activator rail, remove commented out code no longer needed
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1 changed files with 16 additions and 53 deletions
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@ -28,7 +28,7 @@ local function handle_cart_enter(self, pos, next_dir)
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-- Handle track behaviors
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-- Handle track behaviors
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local node_def = minetest.registered_nodes[node.name]
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local node_def = minetest.registered_nodes[node.name]
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if node_def._mcl_minecarts_on_enter then
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if node_def._mcl_minecarts_on_enter then
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node_def._mcl_minecarts_on_enter(pos, cart)
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node_def._mcl_minecarts_on_enter(pos, self)
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end
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end
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-- check for hopper under the rail
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-- check for hopper under the rail
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@ -36,7 +36,7 @@ local function handle_cart_enter(self, pos, next_dir)
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local under_node_name = minetest.get_node(under_pos).name
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local under_node_name = minetest.get_node(under_pos).name
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local under_node_def = minetest.registered_nodes[under_node_name]
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local under_node_def = minetest.registered_nodes[under_node_name]
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if under_node_def._mcl_minecarts_on_enter_above then
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if under_node_def._mcl_minecarts_on_enter_above then
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under_node_def._mcl_minecarts_on_enter_above(under_pos, cart)
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under_node_def._mcl_minecarts_on_enter_above(under_pos, self)
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else
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else
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local hopper_pulled = false
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local hopper_pulled = false
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if DEBUG then print( "under_node_name="..under_node_name..", hopper="..tostring(under_node_def.groups.hopper)) end
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if DEBUG then print( "under_node_name="..under_node_name..", hopper="..tostring(under_node_def.groups.hopper)) end
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@ -59,7 +59,7 @@ local function handle_cart_enter(self, pos, next_dir)
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local above_node_name = minetest.get_node(above_pos).name
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local above_node_name = minetest.get_node(above_pos).name
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local above_node_def = minetest.registered_nodes[above_node_name]
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local above_node_def = minetest.registered_nodes[above_node_name]
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if above_node_def._mcl_minecarts_on_enter_below then
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if above_node_def._mcl_minecarts_on_enter_below then
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above_node_def._mcl_minecarts_on_enter_below(above_pos, cart)
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above_node_def._mcl_minecarts_on_enter_below(above_pos, self)
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end
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end
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-- Handle cart-specific behaviors
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-- Handle cart-specific behaviors
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@ -139,11 +139,13 @@ local function calculate_acceleration(self, staticdata)
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elseif staticdata.velocity >= ( node_def._max_acceleration_velocity or max_vel ) then
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elseif staticdata.velocity >= ( node_def._max_acceleration_velocity or max_vel ) then
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-- Standard friction
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-- Standard friction
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else
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else
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acceleration = node_def._rail_acceleration or acceleration
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if node_def._rail_acceleration then
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acceleration = node_def._rail_acceleration * 4
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end
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end
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end
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-- Factor in gravity after everything else
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-- Factor in gravity after everything else
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local gravity_strength = 9.8 --friction * 5
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local gravity_strength = 2.45 --friction * 5
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if staticdata.dir.y < 0 then
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if staticdata.dir.y < 0 then
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acceleration = gravity_strength - friction
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acceleration = gravity_strength - friction
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elseif staticdata.dir.y > 0 then
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elseif staticdata.dir.y > 0 then
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@ -300,52 +302,6 @@ local function do_movement_step(self, dtime)
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-- Report the amount of time processed
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-- Report the amount of time processed
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return dtime - timestep
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return dtime - timestep
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--[[
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---Process acceleration
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local pos = staticdata.connected_at
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-- Apply acceleleration
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if math.abs(acceleration) > 0 then
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-- Apply simple acceleration
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staticdata.velocity = ( staticdata.velocity or 0 ) + acceleration * timestep
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-- Apply friction to resist direction of velocity
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if staticdata.velocity > 0 then
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staticdata.velocity = ( staticdata.velocity ) - friction * timestep
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-- Velocity flip due to friction should stop movement
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if staticdata.velocity < 0 then
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if DEBUG then print("Friction stopped minecart") end
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staticdata.velocity = 0
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end
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else
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end
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if staticdata.velocity > max_vel then
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staticdata.velocity = max_vel
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elseif staticdata.velocity < (friction/5) then
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if DEBUG then print("Stopping cart at "..tostring(pos)) end
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staticdata.velocity = 0
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end
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end
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-- Force the cart to stop if moving slowly enough
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if (staticdata.velocity or 0) < (friction/5) then
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staticdata.velocity = 0
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end
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-- Handle movement
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local pos = staticdata.connected_at
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if not pos then return remaining_distance end
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if staticdata.velocity < 0.1 then return remaining_distance end
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-- Report distance traveled
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return distance
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]]--
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end
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end
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@ -360,7 +316,7 @@ local function do_movement( self, dtime )
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staticdata.delay = 0
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staticdata.delay = 0
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end
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end
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local initial_velocity = 1
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local initial_velocity = 2
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if self._punched and statcdata.velocity < initial_velocity then
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if self._punched and statcdata.velocity < initial_velocity then
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staticdata.velocity = initial_velocity
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staticdata.velocity = initial_velocity
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end
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end
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@ -414,7 +370,14 @@ local function activate_tnt_minecart(self, timer)
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minetest.sound_play("tnt_ignite", {pos = self.object:get_pos(), gain = 1.0, max_hear_distance = 15}, true)
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minetest.sound_play("tnt_ignite", {pos = self.object:get_pos(), gain = 1.0, max_hear_distance = 15}, true)
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end
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end
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local activate_normal_minecart = detach_driver
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local function activate_normal_minecart(self)
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detach_driver(self)
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if self._passenger then
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local mob = self._passenger.object
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mob:set_detach()
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end
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end
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local function hopper_take_item(self, dtime)
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local function hopper_take_item(self, dtime)
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local pos = self.object:get_pos()
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local pos = self.object:get_pos()
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