No more snappy doors

This commit is contained in:
Wuzzy 2017-02-13 01:42:38 +01:00
parent 7eba54a345
commit bf056c95b2

View File

@ -305,7 +305,7 @@ end
doors:register_door("doors:door_wood", {
description = "Oak Door",
inventory_image = "door_wood.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
tiles_top = {"door_wood_a.png", "door_brown.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
@ -324,7 +324,7 @@ minetest.register_craft({
doors:register_door("doors:door_acacia", {
description = "Acacia Door",
inventory_image = "door_acacia.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
tiles_bottom = {"door_acacia_b.png", "door_brown.png"},
tiles_top = {"door_acacia_a.png", "door_brown.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
@ -343,7 +343,7 @@ minetest.register_craft({
doors:register_door("doors:door_birch", {
description = "Birch Door",
inventory_image = "door_birch.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
tiles_bottom = {"door_birch_b.png", "door_brown.png"},
tiles_top = {"door_birch_a.png", "door_brown.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
@ -362,7 +362,7 @@ minetest.register_craft({
doors:register_door("doors:door_dark_oak", {
description = "Dark Oak Door",
inventory_image = "door_dark_oak.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
tiles_bottom = {"door_dark_oak_b.png", "door_brown.png"},
tiles_top = {"door_dark_oak_a.png", "door_brown.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
@ -381,7 +381,7 @@ minetest.register_craft({
doors:register_door("doors:door_jungle", {
description = "Jungle Door",
inventory_image = "door_jungle.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
tiles_bottom = {"door_jungle_b.png", "door_brown.png"},
tiles_top = {"door_jungle_a.png", "door_brown.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
@ -400,7 +400,7 @@ minetest.register_craft({
doors:register_door("doors:door_spruce", {
description = "Spruce Door",
inventory_image = "door_spruce.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
tiles_bottom = {"door_spruce_b.png", "door_brown.png"},
tiles_top = {"door_spruce_a.png", "door_brown.png"},
sounds = mcl_sounds.node_sound_wood_defaults(),
@ -450,7 +450,7 @@ minetest.register_craft({
doors:register_door("doors:door_iron", {
description = "Iron Door",
inventory_image = "door_steel.png",
groups = {snappy=1,cracky=1,level=2,door=1,mesecon_effector_on=1},
groups = {cracky=1,level=2,door=1,mesecon_effector_on=1},
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
tiles_top = {"door_steel_a.png", "door_grey.png"},
sounds = mcl_sounds.node_sound_metal_defaults(),
@ -574,7 +574,7 @@ doors:register_trapdoor("doors:trapdoor", {
description = "Wooden Trapdoor",
tiles = {"door_trapdoor.png"},
wield_image = "door_trapdoor.png",
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2},
groups = {choppy=2,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2},
sounds = mcl_sounds.node_sound_wood_defaults(),
})