diff --git a/mods/doors/init.lua b/mods/doors/init.lua index e4745f910..27a51d333 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -305,7 +305,7 @@ end doors:register_door("doors:door_wood", { description = "Oak Door", inventory_image = "door_wood.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, tiles_bottom = {"door_wood_b.png", "door_brown.png"}, tiles_top = {"door_wood_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -324,7 +324,7 @@ minetest.register_craft({ doors:register_door("doors:door_acacia", { description = "Acacia Door", inventory_image = "door_acacia.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, tiles_bottom = {"door_acacia_b.png", "door_brown.png"}, tiles_top = {"door_acacia_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -343,7 +343,7 @@ minetest.register_craft({ doors:register_door("doors:door_birch", { description = "Birch Door", inventory_image = "door_birch.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, tiles_bottom = {"door_birch_b.png", "door_brown.png"}, tiles_top = {"door_birch_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -362,7 +362,7 @@ minetest.register_craft({ doors:register_door("doors:door_dark_oak", { description = "Dark Oak Door", inventory_image = "door_dark_oak.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, tiles_bottom = {"door_dark_oak_b.png", "door_brown.png"}, tiles_top = {"door_dark_oak_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -381,7 +381,7 @@ minetest.register_craft({ doors:register_door("doors:door_jungle", { description = "Jungle Door", inventory_image = "door_jungle.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, tiles_bottom = {"door_jungle_b.png", "door_brown.png"}, tiles_top = {"door_jungle_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -400,7 +400,7 @@ minetest.register_craft({ doors:register_door("doors:door_spruce", { description = "Spruce Door", inventory_image = "door_spruce.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, tiles_bottom = {"door_spruce_b.png", "door_brown.png"}, tiles_top = {"door_spruce_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -450,7 +450,7 @@ minetest.register_craft({ doors:register_door("doors:door_iron", { description = "Iron Door", inventory_image = "door_steel.png", - groups = {snappy=1,cracky=1,level=2,door=1,mesecon_effector_on=1}, + groups = {cracky=1,level=2,door=1,mesecon_effector_on=1}, tiles_bottom = {"door_steel_b.png", "door_grey.png"}, tiles_top = {"door_steel_a.png", "door_grey.png"}, sounds = mcl_sounds.node_sound_metal_defaults(), @@ -574,7 +574,7 @@ doors:register_trapdoor("doors:trapdoor", { description = "Wooden Trapdoor", tiles = {"door_trapdoor.png"}, wield_image = "door_trapdoor.png", - groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2}, + groups = {choppy=2,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2}, sounds = mcl_sounds.node_sound_wood_defaults(), })