Improve mcl_burning player performance

This commit is contained in:
Elias Fleckenstein 2021-04-16 19:50:56 +02:00
parent 10f81dbf0c
commit bd3c08d367

View file

@ -23,8 +23,10 @@ minetest.register_entity("mcl_burning:fire", {
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
for _, player in pairs(minetest.get_connected_players()) do for _, player in pairs(minetest.get_connected_players()) do
if player:get_meta():get_float("mcl_burning:burn_time") > 0 then
mcl_burning.tick(player, dtime) mcl_burning.tick(player, dtime)
end end
end
end) end)
minetest.register_on_respawnplayer(function(player) minetest.register_on_respawnplayer(function(player)