From bcd7baec75d382a8bb2710d2d75e75f1b681a334 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mikita=20Wi=C5=9Bniewski?= <rudzik8@protonmail.com> Date: Sat, 11 Jan 2025 21:08:42 +0700 Subject: [PATCH] Respect node's max stack count on pickblock --- mods/PLAYER/vl_pickblock/init.lua | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/mods/PLAYER/vl_pickblock/init.lua b/mods/PLAYER/vl_pickblock/init.lua index ee2a8792e..aa0c37a0d 100644 --- a/mods/PLAYER/vl_pickblock/init.lua +++ b/mods/PLAYER/vl_pickblock/init.lua @@ -1,5 +1,13 @@ vl_pickblock = {} +local function get_stack_count(player, def) + local switch = player:get_meta():get_int("mcl_inventory:switch_stack") + if switch == 64 then + return def.stack_max or switch + end + return 1 +end + -- The main Pickblock handler function. -- To be called in hand's `on_place` -- (assumes that pointed_thing.type == "node") @@ -41,7 +49,7 @@ function vl_pickblock.pickblock(itemstack, placer, pointed_thing) end local rstack = ItemStack(rnode) - rstack:set_count(placer:get_meta():get_int("mcl_inventory:switch_stack")) + rstack:set_count(get_stack_count(placer, def)) return rstack end