Make poisonous food temp. less nutricious

This commit is contained in:
Wuzzy 2017-02-28 05:15:29 +01:00
parent 6ec9da0fae
commit bc43ecd28f

View file

@ -190,14 +190,14 @@ end
-- Apply simple poison effect as long there are no real status effect
-- TODO: Remove this when status effects are in place
if minetest.get_modpath("mcl_farming") then
mcl_hunger.register_food("mcl_farming:potato_item_poison", 2, "", 3)
mcl_hunger.register_food("mcl_farming:potato_item_poison", 1, "", 3)
end
if minetest.get_modpath("mcl_mobitems") then
mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 4, "", 8)
mcl_hunger.register_food("mcl_mobitems:spider_eye", 2, "", 4)
mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 2, "", 8)
mcl_hunger.register_food("mcl_mobitems:spider_eye", 0, "", 4)
end
if minetest.get_modpath("mcl_fishing") then
mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 1, "", 60)
mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 0, "", 60)
end
minetest.register_on_placenode(mcl_hunger.handle_node_actions)