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Update mcl_compass.es.tr and fix syntax errors
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# textdomain: mcl_compass
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# textdomain: mcl_compass
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Compass=Brújula
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Compass=Brújula
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Points to the world origin=
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Points to the world origin=Apunta hacia el punto de generación del mundo
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Compasses are tools which point to the world origin (X@=0, Z@=0) or the spawn point in the Overworld.=Las brújulas son herramientas que apuntan al origen del mundo (X @ = 0, Z @ = 0) o al punto de generación en el mundo.
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Compasses are tools which point to the world origin (X@=0, Z@=0) or the spawn point in the Overworld.=Las brújulas son herramientas que apuntan al origen del mundo (X@=0, Z@=0) o al punto de generación en la superficie.
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A Compass always points to the world spawn point when the player is in the overworld. In other dimensions, it spins randomly.=
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A Compass always points to the world spawn point when the player is in the overworld. In other dimensions, it spins randomly.=Una brújula siempre apunta al punto de generación del mundo cuando el jugador está en la superficie. En otras dimensiones, gira aleatoriamente.
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Lodestone Compass=
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Lodestone Compass=Brújula magnetizada
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Points to a lodestone=
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Points to a lodestone=Apunta hacia una magnetita
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Lodestone compasses resemble regular compasses, but they point to a specific lodestone.=
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Lodestone compasses resemble regular compasses, but they point to a specific lodestone.=Las brújulas magnetizadas se parecen a las brújulas normales, pero apuntan a una magnetita específica.
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A Lodestone compass can be made from an ordinary compass by using it on a lodestone. After becoming a lodestone compass, it always points to its linked lodestone, provided that they are in the same dimension. If not in the same dimension, the lodestone compass spins randomly, similarly to a regular compass when outside the overworld. A lodestone compass can be relinked with another lodestone.=
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A Lodestone compass can be made from an ordinary compass by using it on a lodestone. After becoming a lodestone compass, it always points to its linked lodestone, provided that they are in the same dimension. If not in the same dimension, the lodestone compass spins randomly, similarly to a regular compass when outside the overworld. A lodestone compass can be relinked with another lodestone.=Una brújula magnetizada puede fabricarse a partir de una brújula normal, siempre que estén en la misma dimensión. Si no están en la misma dimensión, la brújula magnetizada girará aleatoriamente, de forma similar a una brújula normal cuando está fuera de la superficie. Una brújula magnetizada puede volver a enlazarse con otra magnetita.
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Lodestone=Magnetita
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Recovery Compass=Brújula de recuperación
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Points to your last death location=Apunta hacia la ubicación de tu última muerte
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Recovery Compasses are compasses that point to your last death location=Las brújulas de recuperación son brújulas que apuntan hacia la ubicación de tu última muerte
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Recovery Compasses always point to the location of your last death, in case you haven't died yet, it will just randomly spin around=Las brújulas de recuperación siempre apuntan hacia la ubicación de tu última muerte, en caso de que aún no hayas muerto, simplemente girará aleatoriamente
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