From bac191293bc23405bfc02ef0795f0296fdaeb95a Mon Sep 17 00:00:00 2001 From: jordan4ibanez Date: Sun, 25 Apr 2021 01:45:03 -0400 Subject: [PATCH] Fix clientside guessing making floating go crazy client side --- mods/ENTITIES/mcl_mobs/api/mob_functions/movement.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/mods/ENTITIES/mcl_mobs/api/mob_functions/movement.lua b/mods/ENTITIES/mcl_mobs/api/mob_functions/movement.lua index dbc984819..81f78d161 100644 --- a/mods/ENTITIES/mcl_mobs/api/mob_functions/movement.lua +++ b/mods/ENTITIES/mcl_mobs/api/mob_functions/movement.lua @@ -38,6 +38,10 @@ end --this is a generic float function mobs.float = function(self) + if self.object:get_acceleration().y ~= 0 then + self.object:set_acceleration(vector_new(0,0,0)) + end + local current_velocity = self.object:get_velocity() local goal_velocity = {