Complete migration to vl_held_item

This commit is contained in:
the-real-herowl 2024-05-05 20:25:19 +02:00 committed by the-real-herowl
parent 25321a5ac7
commit b9ec1a4611
2 changed files with 15 additions and 13 deletions

View file

@ -1,38 +1,40 @@
local modname = minetest.get_current_modname() local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname) local modpath = minetest.get_modpath(modname)
vl_node_entity = {} vl_held_item = {}
local mod = vl_node_entity local mod = vl_held_item
local cube_node_entity = { local held_item_entity = {
initial_properties = { initial_properties = {
hp_max = 1, hp_max = 1,
physical = true, physical = true,
pointable = false, pointable = false,
collide_with_objects = true, collide_with_objects = true,
static_save = false, -- TODO remove/change later when needed to persist
-- WARNING persisting held items not recommended, mob can recreate it after_activate
collision_box = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, collision_box = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
}, },
visual = "wielditem", visual = "wielditem",
textures = { "mcl_core:dirt_with_grass" }, textures = { "mcl_core:dirt_with_grass" },
} }
function cube_node_entity:on_activate(staticdata, dtime_unloaded) function held_item_entity:on_activate(staticdata, dtime_unloaded)
local staticdata = minetest.deserialize(staticdata) local staticdata = minetest.deserialize(staticdata)
self._staticdata = staticdata self._staticdata = staticdata
local props = { local props = {
visual = "wielditem", visual = "wielditem",
textures = { staticdata.nodename }, textures = { staticdata.itemname },
} }
self.object:set_properties(props) self.object:set_properties(props)
end end
function cube_node_entity:get_staticdata() function held_item_entity:get_staticdata()
return minetest.serialize(self._staticdata) return minetest.serialize(self._staticdata)
end end
minetest.register_entity("vl_node_entity:cube_node", cube_node_entity) minetest.register_entity("vl_held_item:held_item_entity", held_item_entity)
function mod.create_node_entity(pos, nodename) function mod.create_item_entity(pos, itemname)
local staticdata = { local staticdata = {
nodename = nodename itemname = itemname
} }
return minetest.add_entity(pos, "vl_node_entity:cube_node",minetest.serialize(staticdata)) return minetest.add_entity(pos, "vl_held_item:held_item_entity", minetest.serialize(staticdata))
end end

View file

@ -1,4 +1,4 @@
name = vl_node_entity name = vl_held_item
author = teknomunk author = teknomunk, Herowl
description = An entity that duplicates a registered node description = An entity that represents an item held by a mob
depends = mcl_core depends = mcl_core