From b945975427e3bd0c7436efea4d8d2835cc98bd4e Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Thu, 9 Dec 2021 18:11:05 +0100 Subject: [PATCH] Slime splitting: nil check child to prevent crash (that happened on oysterity-mcl2) --- mods/ENTITIES/mobs_mc/slime+magma_cube.lua | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/mods/ENTITIES/mobs_mc/slime+magma_cube.lua b/mods/ENTITIES/mobs_mc/slime+magma_cube.lua index 48aacfcce..9236b255e 100644 --- a/mods/ENTITIES/mobs_mc/slime+magma_cube.lua +++ b/mods/ENTITIES/mobs_mc/slime+magma_cube.lua @@ -31,12 +31,14 @@ local spawn_children_on_die = function(child_mob, children_count, spawn_distance speed_penalty = 0.5 end local mob = minetest.add_entity(newpos, child_mob) - if (not mother_stuck) then - mob:set_velocity(vector.multiply(dir, eject_speed * speed_penalty)) + if mob then + if (not mother_stuck) then + mob:set_velocity(vector.multiply(dir, eject_speed * speed_penalty)) + end + mob:set_yaw(angle - math.pi/2) + table.insert(children, mob) + angle = angle + (math.pi*2)/children_count end - mob:set_yaw(angle - math.pi/2) - table.insert(children, mob) - angle = angle + (math.pi*2)/children_count end -- If mother was murdered, children attack the killer after 1 second if self.state == "attack" then